Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
COPYCATV1RZ
Amaterasu
Level 28
God Stats
22W - 11L
1,559 SR
Queue Stats
122W - 99L
1,484 Elo+
Party 3
Ah Puch
Ah Puch
Evestz
Ah Puch
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,399 Elo+
Party 2
Ravana
Ravana
HiDally
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
SadNomadd
Heimdallr
Level 104
God Stats
3W - 2L
1,256 SR
Queue Stats
101W - 96L
1,423 Elo+
Party 2
Team Averages
Level 65
1,463 SR
1,449 Elo+

VS

Team Averages
Level 64
1,589 SR
1,408 Elo+
Da Ji
Da Ji
Bobby_Shmurda_ni
Da Ji
Level 46
God Stats
2W - 1L
1,814 SR
Queue Stats
111W - 130L
1,419 Elo+
Party 1
Aphrodite
Aphrodite
LtUltima38
Aphrodite
Level 66
God Stats
14W - 16L
1,543 SR
Queue Stats
236W - 300L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
XXson_of_erosXX
Nu Wa
Level 69
God Stats
14W - 26L
1,392 SR
Queue Stats
60W - 100L
1,396 Elo+
Party 4
Athena
Athena
XxJJCuelixX
Athena
Level 127
God Stats
9W - 12L
1,700 SR
Queue Stats
231W - 283L
1,456 Elo+
Party 4
Neith
Neith
ei-Lora
Neith
Level 14
God Stats
5W - 10L
1,496 SR
Queue Stats
221W - 251L
1,364 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 0 / 11
10,523
526
9,484
17,451
17,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
COPYCATV1RZ
Amaterasu
17
1 / 7 / 2
10,336
517
8,543
18,075
7,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Evestz
Ah Puch
16
4 / 1 / 7
10,139
507
12,338
8,430
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
HiDally
Ravana
17
10 / 3 / 6
11,066
553
13,319
16,158
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
SadNomadd
Heimdallr
18
8 / 1 / 9
11,313
566
19,729
16,357
7,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,953
398
4,282
8,262
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
LtUltima38
Aphrodite
13
1 / 6 / 0
8,123
406
8,595
18,415
8,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 6 / 2
9,416
471
13,026
15,299
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
8 / 3 / 1
11,108
555
16,333
28,660
17,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
ei-Lora
Neith
15
0 / 4 / 0
8,860
443
5,584
13,535
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
23
Kills
12
12
Deaths
23
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
11
5.5
L
2
4
2
0.75
W
Amaterasu
COPYCATV1RZ
Amaterasu
1
7
2
0.29
W
Ah Puch
Evestz
Ah Puch
4
1
7
7.5
W
Ravana
HiDally
Ravana
10
3
6
4.33
L
Aphrodite
LtUltima38
Aphrodite
1
6
0
0.17
W
Heimdallr
SadNomadd
Heimdallr
8
1
9
12.5
L
1
6
2
0.33
L
Athena
8
3
1
2.83
L
Neith
ei-Lora
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,413
Damage
47,820
76,471
Taken
84,171
43,265
Mitigated
39,549
21,961
Healing
31,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,484
738
919
1,061
17,451
17,366
64
7,815
9,462
41,542
0
L
4,282
1,013
0
335
8,262
3,413
0
892
7,370
0
32,721
W
Amaterasu
COPYCATV1RZ
Amaterasu
8,543
4,459
0
4,525
18,075
7,587
502
10,748
6,733
0
64,566
W
Ah Puch
Evestz
Ah Puch
12,338
398
0
3,316
8,430
3,560
766
3,085
5,315
69,425
0
W
Ravana
HiDally
Ravana
13,319
3,923
0
2,794
16,158
7,005
180
8,736
7,242
0
62,082
L
Aphrodite
LtUltima38
Aphrodite
8,595
568
3,241
9,849
18,415
8,635
806
6,020
12,395
39,324
0
W
Heimdallr
SadNomadd
Heimdallr
19,729
13,491
0
9,346
16,357
7,747
3,006
6,502
9,765
0
97,339
L
13,026
4,827
432
3,098
15,299
5,060
1,382
7,550
7,749
63,165
0
L
Athena
16,333
2,926
0
10,525
28,660
17,662
174
4,363
24,297
55,417
0
L
Neith
ei-Lora
Neith
5,584
2,737
0
3,627
13,535
4,779
314
2,997
10,536
0
65,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,377
Gold Earned
45,460
515
Minions Killed
474
0
Camps Cleared
0
1,972,212
Distance Traveled
1,717,376
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,523
526
68
3
0
436,924
0
L
Da Ji
7,953
398
64
3
0
227,531
0
W
Amaterasu
10,336
517
105
5
0
375,087
2
W
Ah Puch
10,139
507
107
5
0
383,940
5
W
Ravana
11,066
553
101
5
0
418,294
2
L
Aphrodite
8,123
406
64
3
0
347,054
0
W
Heimdallr
11,313
566
134
7
0
357,967
3
L
Nu Wa
9,416
471
131
7
0
347,419
5
L
Athena
11,108
555
99
5
0
421,637
1
L
Neith
8,860
443
116
6
0
373,735
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role