Player Matchup

Raijin
Raijin
Drem3r1477
Raijin
Level 143
God Stats
1W - 1L
1,680 SR
Queue Stats
39W - 47L
1,550 Elo+
Party 3
Baron Samedi
Baron Samedi
Jeshab
Baron Samedi
Level 109
God Stats
1W - 7L
1,492 SR
Queue Stats
65W - 57L
1,534 Elo+
Solo
Artemis
Artemis
RalphPG2128
Artemis
Level 125
God Stats
1W - 0L
1,685 SR
Queue Stats
33W - 22L
1,457 Elo+
Party 3
Susano
Susano
SUPERROBOT500
Susano
Level 122
God Stats
1W - 1L
1,153 SR
Queue Stats
85W - 64L
1,595 Elo+
Solo
Chaac
Chaac
intocable_GT
Chaac
Level 68
God Stats
16W - 13L
1,561 SR
Queue Stats
367W - 348L
1,479 Elo+
Solo
Team Averages
Level 113
1,514 SR
1,523 Elo+

VS

Team Averages
Level 113
1,579 SR
1,553 Elo+
Chaac
Chaac
CALISHIN
Chaac
Level 126
God Stats
0W - 1L
1,746 SR
Queue Stats
24W - 22L
1,639 Elo+
Party 2
Ra
Ra
CrayolaCarolyn
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,582 Elo+
Solo
Agni
Agni
Ghostgaming 113
Agni
Level 63
God Stats
3W - 12L
1,602 SR
Queue Stats
198W - 231L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
Leitevictor
Amaterasu
Level 121
God Stats
5W - 9L
1,461 SR
Queue Stats
289W - 291L
1,556 Elo+
Party 1
Hun Batz
Hun Batz
fabri29
Hun Batz
Level 129
God Stats
3W - 3L
1,586 SR
Queue Stats
61W - 64L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Drem3r1477
Raijin
20
11 / 0 / 25
15,070
1,076
37,532
10,180
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Jeshab
Baron Samedi
20
7 / 2 / 25
13,973
998
17,323
9,937
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
RalphPG2128
Artemis
18
4 / 5 / 16
12,624
902
15,573
13,059
6,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
13 / 3 / 20
15,723
1,123
24,827
16,944
8,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 1 / 26
13,932
995
16,453
14,757
13,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CALISHIN
Chaac
20
3 / 9 / 8
13,990
999
19,575
30,142
26,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
2 / 6 / 3
12,547
896
14,286
15,667
5,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
0 / 5 / 8
12,155
868
12,527
20,585
5,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Leitevictor
Amaterasu
18
5 / 10 / 3
13,066
933
9,520
30,933
10,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
fabri29
Hun Batz
17
1 / 10 / 3
11,233
802
3,197
20,987
10,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
36
40
Kills
11
11
Deaths
40
112
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
CALISHIN
Chaac
3
9
8
0.78
L
2
6
3
0.58
W
Raijin
Drem3r1477
Raijin
11
0
25
23.5
L
0
5
8
0.8
W
Baron Samedi
Jeshab
Baron Samedi
7
2
25
9.75
L
Amaterasu
Leitevictor
Amaterasu
5
10
3
0.65
W
Artemis
RalphPG2128
Artemis
4
5
16
2.4
W
13
3
20
7.67
L
Hun Batz
fabri29
Hun Batz
1
10
3
0.25
W
5
1
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,708
Damage
59,105
64,877
Taken
118,314
37,907
Mitigated
58,094
19,548
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CALISHIN
Chaac
19,575
2,125
0
6,969
30,142
26,704
0
9,150
20,662
0
68,018
L
14,286
605
2,845
2,010
15,667
5,202
0
6,939
8,604
46,266
0
W
Raijin
Drem3r1477
Raijin
37,532
1,947
226
5,063
10,180
4,885
0
4,784
5,396
59,069
0
L
12,527
620
204
1,377
20,585
5,689
0
9,787
10,351
42,004
0
W
Baron Samedi
Jeshab
Baron Samedi
17,323
829
3,417
3,408
9,937
5,330
0
3,390
6,547
41,558
0
L
Amaterasu
Leitevictor
Amaterasu
9,520
2,968
0
3,454
30,933
10,371
0
17,918
12,562
0
25,786
W
Artemis
RalphPG2128
Artemis
15,573
6,689
0
30
13,059
6,021
0
4,595
8,464
0
33,855
W
24,827
4,831
0
0
16,944
8,216
0
4,858
12,086
0
47,213
L
Hun Batz
fabri29
Hun Batz
3,197
253
0
0
20,987
10,128
0
9,341
11,280
0
11,317
W
16,453
1,941
0
7,404
14,757
13,455
0
9,186
5,571
0
49,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,322
Gold Earned
62,991
304
Minions Killed
295
12
Camps Cleared
7
1,339,302
Distance Traveled
1,327,668
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,990
999
119
9
0
288,677
0
L
Ra
12,547
896
74
5
1
258,042
0
W
Raijin
15,070
1,076
48
3
6
289,534
0
L
Agni
12,155
868
70
5
2
285,900
0
W
Baron Samedi
13,973
998
64
5
2
267,989
0
L
Amaterasu
13,066
933
17
1
4
292,620
0
W
Artemis
12,624
902
60
4
1
198,559
0
W
Susano
15,723
1,123
61
4
0
284,777
0
L
Hun Batz
11,233
802
15
1
0
202,429
0
W
Chaac
13,932
995
71
5
3
298,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role