Player Matchup

Medusa
Medusa
EliteCam24
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Arachne
Arachne
Oreoxbee427
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,157 Elo+
Party 2
Yemoja
Yemoja
Sugar Coated883
Yemoja
Level 6
God Stats
3W - 8L
1,314 SR
Queue Stats
3W - 10L
1,184 Elo+
Party 2
Anubis
Anubis
T-Rawww888
Anubis
Level 22
God Stats
8W - 15L
1,356 SR
Queue Stats
74W - 95L
1,300 Elo+
Solo
Thor
Thor
dlondon1234
Thor
Level 29
God Stats
2W - 2L
1,728 SR
Queue Stats
128W - 150L
1,337 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,296 Elo+

VS

Team Averages
Level 13
1,445 SR
1,269 Elo+
Xbalanque
Xbalanque
Adrian14dic
Xbalanque
Level 7
God Stats
11W - 9L
1,211 SR
Queue Stats
246W - 279L
1,216 Elo+
Party 3
Loki
Loki
Jose_Cartoon
Loki
Level 15
God Stats
13W - 19L
1,500 SR
Queue Stats
180W - 226L
1,205 Elo+
Party 3
Ra
Ra
PokieTheWitch
Ra
Level 8
God Stats
36W - 57L
1,283 SR
Queue Stats
51W - 80L
1,196 Elo+
Solo
Ymir
Ymir
TheZombie509
Ymir
Level 18
God Stats
8W - 2L
1,540 SR
Queue Stats
43W - 29L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
Zooaligist25
Kukulkan
Level 16
God Stats
7W - 3L
1,693 SR
Queue Stats
34W - 25L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EliteCam24
Medusa
14
1 / 6 / 1
9,355
850
11,588
17,913
7,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Oreoxbee427
Arachne
15
2 / 11 / 1
9,695
881
6,490
20,237
9,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 3 / 3
9,676
880
2,957
14,869
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
T-Rawww888
Anubis
14
0 / 6 / 2
9,015
820
3,476
11,597
4,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
0 / 5 / 3
9,203
837
4,034
16,154
6,750
Team 1 Tickets

0

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Adrian14dic
Xbalanque
17
5 / 1 / 16
11,569
1,052
24,791
12,185
6,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 2 / 8
11,303
1,028
9,267
8,724
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 0 / 8
11,606
1,055
8,387
3,654
1,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
9 / 0 / 16
12,685
1,153
14,975
12,325
9,617
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Zooaligist25
Kukulkan
18
6 / 0 / 14
11,487
1,044
18,638
2,421
1,127
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
3
Kills
31
31
Deaths
3
10
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Adrian14dic
Xbalanque
5
1
16
13
L
Medusa
EliteCam24
Medusa
1
6
1
0.25
W
7
2
8
5.5
L
Arachne
Oreoxbee427
Arachne
2
11
1
0.23
W
4
0
8
8
L
0
3
3
0.5
L
Anubis
T-Rawww888
Anubis
0
6
2
0.17
W
9
0
16
17
W
Kukulkan
Zooaligist25
Kukulkan
6
0
14
13
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
76,058
80,770
Taken
39,309
38,298
Mitigated
21,993
14,121
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Adrian14dic
Xbalanque
24,791
13,209
0
2,842
12,185
6,013
0
1,246
10,639
0
39,077
L
Medusa
EliteCam24
Medusa
11,588
5,476
0
1,144
17,913
7,305
0
8,867
9,046
0
23,046
W
9,267
5,387
0
345
8,724
3,653
0
1,950
6,774
0
18,411
L
Arachne
Oreoxbee427
Arachne
6,490
4,193
0
362
20,237
9,243
0
11,846
8,391
0
18,399
W
8,387
916
1,910
336
3,654
1,583
0
236
3,418
49,578
0
L
2,957
1,711
8,731
2,786
14,869
10,440
0
6,450
8,419
8,176
0
L
Anubis
T-Rawww888
Anubis
3,476
1,471
0
1,098
11,597
4,560
0
7,467
4,130
8,178
0
W
14,975
2,183
0
0
12,325
9,617
0
2,828
9,497
29,650
0
W
Kukulkan
Zooaligist25
Kukulkan
18,638
1,259
123
626
2,421
1,127
0
173
2,248
27,839
0
L
4,034
0
0
0
16,154
6,750
0
7,370
8,784
0
10,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,944
Gold Earned
58,650
88
Minions Killed
236
0
Camps Cleared
9
721,919
Distance Traveled
1,028,678
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,569
1,052
33
3
3
209,518
0
L
Medusa
9,355
850
30
3
0
137,412
0
W
Loki
11,303
1,028
14
1
3
225,222
0
L
Arachne
9,695
881
31
3
0
171,396
0
W
Ra
11,606
1,055
115
10
3
201,704
0
L
Yemoja
9,676
880
14
1
0
149,485
0
L
Anubis
9,015
820
11
1
0
87,274
0
W
Ymir
12,685
1,153
40
4
0
186,239
1
W
Kukulkan
11,487
1,044
34
3
0
205,995
0
L
Thor
9,203
837
2
0
0
176,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role