Player Matchup

Cerberus
Cerberus
CCTV ISO
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
CoolVibes223
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,025 Elo+
Party 1
Danzaburou
Danzaburou
GoodVibes223
Danzaburou
Level 10
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 2L
1,025 Elo+
Party 1
Bellona
Bellona
SussVibes223
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
934 Elo+
Party 1
Hun Batz
Hun Batz
Valu Crankier
Hun Batz
Level 14
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 2L
1,025 Elo+
Party 1
Team Averages
Level 10
1,397 SR
1,102 Elo+

VS

Team Averages
Level 21
1,443 SR
1,313 Elo+
Sol
Sol
MancillaBW
Sol
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 315L
1,333 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mex_headd_shotss
Tsukuyomi
Level 29
God Stats
15W - 8L
1,563 SR
Queue Stats
81W - 98L
1,361 Elo+
Solo
Neith
Neith
SupaPoopa31
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,284 Elo+
Solo
Bellona
Bellona
kingbelanger93
Bellona
Level 23
God Stats
27W - 40L
1,368 SR
Queue Stats
51W - 72L
1,288 Elo+
Solo
Olorun
Olorun
vidoeiro_pio
Olorun
Level 17
God Stats
6W - 4L
1,285 SR
Queue Stats
94W - 92L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CCTV ISO
Cerberus
15
5 / 16 / 4
10,383
472
10,111
38,805
29,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 20 / 3
7,177
326
6,943
19,933
4,911
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
GoodVibes223
Danzaburou
15
1 / 11 / 0
9,461
430
6,793
15,044
6,394
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
SussVibes223
Bellona
15
6 / 15 / 1
10,386
472
14,339
33,301
19,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
Valu Crankier
Hun Batz
11
1 / 20 / 6
8,008
364
7,346
20,088
6,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 12
14,375
653
24,927
14,554
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
19
29 / 3 / 7
13,607
619
24,530
16,996
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 7 / 13
9,751
443
7,648
11,458
3,702
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 3 / 25
11,102
505
14,340
17,430
14,628
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
15 / 1 / 20
11,792
536
17,721
15,702
5,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
152
13
Kills
75
82
Deaths
15
14
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CCTV ISO
Cerberus
5
16
4
0.44
L
0
20
3
0.08
L
Danzaburou
GoodVibes223
Danzaburou
1
11
0
0.09
W
23
1
12
29
W
Tsukuyomi
29
3
7
10.83
W
4
7
13
1.5
L
Bellona
SussVibes223
Bellona
6
15
1
0.43
L
Hun Batz
Valu Crankier
Hun Batz
1
20
6
0.2
W
4
3
25
5.5
W
Olorun
15
1
20
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,532
Damage
89,166
127,171
Taken
76,140
67,021
Mitigated
38,900
16,455
Healing
24,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CCTV ISO
Cerberus
10,111
1,833
0
10,006
38,805
29,688
309
15,183
23,622
38,113
0
L
6,943
4,618
0
767
19,933
4,911
346
6,180
13,753
0
26,638
L
Danzaburou
GoodVibes223
Danzaburou
6,793
4,311
0
310
15,044
6,394
1,739
7,571
7,473
0
44,340
W
24,927
11,251
0
8,710
14,554
7,278
2,604
1,795
12,759
97,382
3,524
W
Tsukuyomi
24,530
8,188
0
3,692
16,996
7,426
1,775
2,469
14,527
0
95,296
W
7,648
3,853
0
712
11,458
3,702
1,474
1,034
10,424
0
31,180
L
Bellona
SussVibes223
Bellona
14,339
5,411
0
5,372
33,301
19,972
1,158
6,701
26,600
0
51,209
L
Hun Batz
Valu Crankier
Hun Batz
7,346
2,425
0
0
20,088
6,056
0
6,699
13,389
0
28,841
W
14,340
4,315
328
1,545
17,430
14,628
1,736
2,100
15,330
1,023
46,307
W
Olorun
17,721
10,499
1,210
8,669
15,702
5,866
2,327
2,713
12,989
51,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,415
Gold Earned
60,627
291
Minions Killed
483
0
Camps Cleared
0
1,625,673
Distance Traveled
2,026,759
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,383
472
63
3
0
329,964
2
L
Anhur
7,177
326
33
2
0
318,137
1
L
Danzaburou
9,461
430
88
4
0
288,137
0
W
Sol
14,375
653
172
8
0
450,816
0
W
Tsukuyomi
13,607
619
130
6
0
462,695
1
W
Neith
9,751
443
41
2
0
320,041
1
L
Bellona
10,386
472
70
3
0
330,448
0
L
Hun Batz
8,008
364
37
2
0
358,987
1
W
Bellona
11,102
505
82
4
0
380,676
2
W
Olorun
11,792
536
58
3
0
412,531
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role