Player Matchup

Nemesis
Nemesis
Boterote
Nemesis
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 100L
1,374 Elo+
Solo
Thoth
Thoth
Han28
Thoth
Level 127
God Stats
33W - 57L
1,398 SR
Queue Stats
539W - 601L
1,376 Elo+
Solo
Sylvanus
Sylvanus
YetiMercury
Sylvanus
Level 81
God Stats
41W - 59L
1,380 SR
Queue Stats
308W - 383L
1,347 Elo+
Party 2
Loki
Loki
industriousLamb
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,176 Elo+
Party 2
Horus
Horus
skrossguinner
Horus
Level 37
God Stats
1W - 2L
1,784 SR
Queue Stats
32W - 36L
1,356 Elo+
Solo
Team Averages
Level 62
1,512 SR
1,326 Elo+

VS

Team Averages
Level 49
1,440 SR
1,386 Elo+
Ymir
Ymir
BLaCKGaMMeR1
Ymir
Level 48
God Stats
12W - 7L
1,472 SR
Queue Stats
368W - 375L
1,416 Elo+
Party 1
Bakasura
Bakasura
Karyme420
Bakasura
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Maresena
Gilgamesh
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,465 Elo+
Solo
Anubis
Anubis
ThinnerMedusa36
Anubis
Level 45
God Stats
2W - 3L
1,356 SR
Queue Stats
297W - 345L
1,268 Elo+
Solo
Rama
Rama
uSeenMyJuul
Rama
Level 57
God Stats
8W - 13L
1,370 SR
Queue Stats
290W - 292L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boterote
Nemesis
13
6 / 6 / 2
8,912
524
8,240
12,404
3,670
Thoth
Han28
Thoth
14
3 / 2 / 5
8,867
522
8,419
6,361
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
YetiMercury
Sylvanus
12
2 / 9 / 6
7,902
465
10,973
15,470
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 11 / 1
6,637
390
1,796
12,564
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 0
8,543
503
4,686
10,968
4,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 12
10,820
636
7,450
16,188
14,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Karyme420
Bakasura
17
4 / 3 / 4
10,305
606
4,235
13,121
7,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Maresena
Gilgamesh
15
6 / 2 / 1
10,312
607
8,205
11,365
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 3
9,933
584
9,613
11,470
6,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 2 / 3
11,272
663
9,298
13,221
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
14
Kills
28
31
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
Nemesis
Boterote
Nemesis
6
6
2
1.17
L
Thoth
Han28
Thoth
3
2
5
2.75
W
Bakasura
Karyme420
Bakasura
4
3
4
2
W
Gilgamesh
Maresena
Gilgamesh
6
2
1
3.25
W
4
3
3
1.83
L
Sylvanus
YetiMercury
Sylvanus
2
9
6
0.56
L
1
11
1
0.14
L
2
3
0
0.67
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,114
Damage
38,801
57,767
Taken
65,365
20,821
Mitigated
39,831
10,366
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,450
1,273
282
3,302
16,188
14,430
890
7,442
8,746
27,672
0
L
Nemesis
Boterote
Nemesis
8,240
5,451
123
1,695
12,404
3,670
0
4,658
7,746
0
33,374
L
Thoth
Han28
Thoth
8,419
300
0
406
6,361
2,199
0
1,550
4,751
43,204
0
W
Bakasura
Karyme420
Bakasura
4,235
3,124
0
4,251
13,121
7,097
2,154
2,591
10,530
0
66,147
W
Gilgamesh
Maresena
Gilgamesh
8,205
1,663
486
2,791
11,365
7,400
1,227
1,466
9,899
0
49,471
W
9,613
931
0
5,409
11,470
6,191
917
2,848
8,622
50,256
0
L
Sylvanus
YetiMercury
Sylvanus
10,973
4,141
721
3,222
15,470
6,794
0
4,790
10,478
32,989
5,802
L
1,796
338
0
1,170
12,564
3,233
0
2,727
9,747
0
21,844
L
4,686
2,508
621
2,408
10,968
4,925
702
3,338
7,630
47
35,539
W
9,298
7,821
0
5,053
13,221
4,713
4,276
4,218
9,003
0
74,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
52,642
274
Minions Killed
484
0
Camps Cleared
0
1,385,609
Distance Traveled
1,584,842
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,820
636
46
3
0
279,538
1
L
Nemesis
8,912
524
56
3
0
253,206
2
L
Thoth
8,867
522
63
4
0
283,399
1
W
Bakasura
10,305
606
130
8
0
378,275
1
W
Gilgamesh
10,312
607
93
5
0
323,288
2
W
Anubis
9,933
584
100
6
0
304,880
1
L
Sylvanus
7,902
465
55
3
0
219,804
0
L
Loki
6,637
390
40
2
0
284,817
0
L
Horus
8,543
503
60
4
0
344,383
0
W
Rama
11,272
663
115
7
0
298,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role