Player Matchup

Arachne
Arachne
Daddyxox
Arachne
Level 100
God Stats
8W - 4L
1,598 SR
Queue Stats
630W - 616L
1,618 Elo+
Party 2
Athena
Athena
IssaGold_UA
Athena
Level 129
God Stats
31W - 14L
1,761 SR
Queue Stats
110W - 88L
1,650 Elo+
Party 2
Sol
Sol
Lucasurfs
Sol
Level 152
God Stats
12W - 6L
2,091 SR
Queue Stats
660W - 544L
1,622 Elo+
Party 2
Medusa
Medusa
hemor0ids
Medusa
Level 42
God Stats
10W - 3L
1,839 SR
Queue Stats
112W - 49L
1,734 Elo+
Party 2
King Arthur
King Arthur
oRellik30
King Arthur
Level 66
God Stats
14W - 12L
1,508 SR
Queue Stats
56W - 56L
1,552 Elo+
Party 2
Team Averages
Level 98
1,759 SR
1,635 Elo+

VS

Team Averages
Level 67
1,533 SR
1,490 Elo+
Hercules
Hercules
DualDiamondz
Hercules
Level 8
God Stats
3W - 4L
1,539 SR
Queue Stats
5W - 11L
1,473 Elo+
Party 3
Sol
Sol
GiraffeAnatomy
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Healbotgamer
Cabrakan
Level 126
God Stats
9W - 9L
1,624 SR
Queue Stats
84W - 77L
1,478 Elo+
Party 3
Freya
Freya
ItsKouzi
Freya
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Reio911
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daddyxox
Arachne
18
9 / 2 / 3
11,165
698
10,616
14,167
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
14
3 / 2 / 8
9,396
587
4,514
13,569
10,774
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
12 / 0 / 6
10,931
683
19,702
11,623
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
hemor0ids
Medusa
15
3 / 1 / 3
9,531
596
6,878
7,178
2,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
oRellik30
King Arthur
15
4 / 3 / 8
9,790
612
9,214
16,115
9,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DualDiamondz
Hercules
10
0 / 6 / 1
7,315
457
2,305
12,378
6,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 0
7,985
499
8,265
12,276
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Healbotgamer
Cabrakan
15
3 / 5 / 1
8,964
560
9,931
15,383
8,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
ItsKouzi
Freya
13
3 / 9 / 0
8,054
503
6,437
13,969
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Reio911
Nemesis
11
1 / 7 / 5
7,388
462
7,794
12,590
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
31
Kills
8
8
Deaths
31
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
Daddyxox
Arachne
9
2
3
5.25
L
Hercules
DualDiamondz
Hercules
0
6
1
0.08
L
1
4
0
0.25
L
Cabrakan
Healbotgamer
Cabrakan
3
5
1
0.7
W
Athena
3
2
8
3.5
L
Freya
ItsKouzi
Freya
3
9
0
0.33
W
12
0
6
15
L
Nemesis
Reio911
Nemesis
1
7
5
0.5
W
Medusa
hemor0ids
Medusa
3
1
3
4.5
W
King Arthur
oRellik30
King Arthur
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,924
Damage
34,732
62,652
Taken
66,596
33,424
Mitigated
27,452
21,371
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Daddyxox
Arachne
10,616
6,708
0
8,303
14,167
5,717
1,904
3,337
10,830
0
78,794
L
Hercules
DualDiamondz
Hercules
2,305
530
0
1,432
12,378
6,867
216
6,312
6,066
0
12,291
L
8,265
1,516
0
5,770
12,276
3,408
0
4,550
7,726
60,570
0
L
Cabrakan
Healbotgamer
Cabrakan
9,931
1,541
0
4,085
15,383
8,394
0
9,278
6,105
64,073
0
W
Athena
4,514
1,035
0
1,000
13,569
10,774
319
4,303
9,266
20,267
0
L
Freya
ItsKouzi
Freya
6,437
2,147
0
3,570
13,969
4,544
630
2,584
11,385
35,960
0
W
19,702
8,171
0
5,158
11,623
4,743
726
6,550
5,073
83,860
0
L
Nemesis
Reio911
Nemesis
7,794
3,697
0
3,562
12,590
4,239
0
1,643
10,947
0
32,635
W
Medusa
hemor0ids
Medusa
6,878
1,932
0
483
7,178
2,687
1,035
4,222
2,956
0
63,808
W
King Arthur
oRellik30
King Arthur
9,214
665
0
6,427
16,115
9,503
266
6,221
9,894
513
46,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,813
Gold Earned
39,706
496
Minions Killed
397
0
Camps Cleared
0
1,713,271
Distance Traveled
1,429,077
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,165
698
139
9
0
348,619
4
L
Hercules
7,315
457
29
2
0
283,455
2
L
Sol
7,985
499
114
7
0
284,405
3
L
Cabrakan
8,964
560
126
8
0
266,599
2
W
Athena
9,396
587
21
1
0
358,807
8
L
Freya
8,054
503
73
5
0
260,153
4
W
Sol
10,931
683
126
8
0
358,125
5
L
Nemesis
7,388
462
55
3
0
334,465
4
W
Medusa
9,531
596
122
8
0
314,161
4
W
King Arthur
9,790
612
88
6
0
333,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role