Player Matchup

Ra
Ra
Blackoutloco
Ra
Level 17
God Stats
2W - 3L
1,666 SR
Queue Stats
12W - 9L
1,562 Elo+
Party 1
Zeus
Zeus
OvenChickenZ
Zeus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,543 Elo+
Solo
Izanami
Izanami
Philabulous
Izanami
Level 26
God Stats
6W - 2L
1,644 SR
Queue Stats
20W - 19L
1,512 Elo+
Party 3
Artio
Artio
TtvLuvableJo
Artio
Level 28
God Stats
1W - 2L
1,332 SR
Queue Stats
22W - 21L
1,467 Elo+
Party 1
Arachne
Arachne
Yaoung
Arachne
Level 18
God Stats
8W - 11L
1,506 SR
Queue Stats
19W - 19L
1,503 Elo+
Party 3
Team Averages
Level 20
1,530 SR
1,518 Elo+

VS

Team Averages
Level 11
1,547 SR
1,581 Elo+
Ymir
Ymir
HypnosPng
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 2
Pele
Pele
KaptainXplo
Pele
Level 23
God Stats
3W - 5L
1,417 SR
Queue Stats
100W - 118L
1,388 Elo+
Solo
Artemis
Artemis
MrBaconzinho
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 2
King Arthur
King Arthur
NoSmurf1
King Arthur
Level 10
God Stats
2W - 2L
1,503 SR
Queue Stats
5W - 7L
1,542 Elo+
Solo
Ra
Ra
Warlike20
Ra
Level 14
God Stats
2W - 1L
1,816 SR
Queue Stats
4W - 4L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
6,919
692
3,407
4,744
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
5 / 1 / 0
6,948
695
8,675
5,357
1,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Philabulous
Izanami
10
3 / 3 / 5
6,224
622
4,346
5,011
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 5
7,225
723
2,704
5,826
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Yaoung
Arachne
11
3 / 2 / 3
6,550
655
2,325
4,696
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
1 / 2 / 0
3,911
391
729
4,421
1,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 5 / 1
6,073
607
3,947
8,137
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
MrBaconzinho
Artemis
6
0 / 5 / 1
4,185
419
1,587
3,658
1,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
NoSmurf1
King Arthur
9
1 / 3 / 2
4,922
492
3,185
8,706
4,024
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 0
4,985
499
2,097
5,141
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
8
8
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Ymir
1
2
0
0.5
L
5
5
1
1.1
L
Artemis
MrBaconzinho
Artemis
0
5
1
0.1
L
King Arthur
NoSmurf1
King Arthur
1
3
2
0.67
W
5
1
0
5
W
Izanami
Philabulous
Izanami
3
3
5
1.83
W
5
0
5
7.5
L
1
5
0
0.2
W
Arachne
Yaoung
Arachne
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,457
Damage
11,545
25,634
Taken
30,063
10,378
Mitigated
10,886
10,187
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,407
315
125
1,409
4,744
1,620
548
1,134
3,454
38,546
0
L
Ymir
729
170
0
1,064
4,421
1,770
0
1,007
3,414
6,693
0
L
3,947
1,267
0
2,072
8,137
2,479
0
3,076
4,949
0
23,408
L
Artemis
MrBaconzinho
Artemis
1,587
908
0
0
3,658
1,031
0
913
2,745
0
9,607
L
King Arthur
NoSmurf1
King Arthur
3,185
408
0
2,155
8,706
4,024
0
6,612
2,050
0
20,924
W
8,675
2,269
0
3,091
5,357
1,837
1,338
78
5,239
35,788
0
W
Izanami
Philabulous
Izanami
4,346
3,009
0
1,375
5,011
1,420
2,152
541
4,466
0
29,227
W
2,704
606
384
3,046
5,826
3,542
1,252
648
5,130
14,468
0
L
2,097
257
10
298
5,141
1,582
0
2,883
2,119
19,233
0
W
Arachne
Yaoung
Arachne
2,325
1,828
0
757
4,696
1,959
1,030
139
4,519
0
27,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,866
Gold Earned
24,076
287
Minions Killed
158
0
Camps Cleared
0
858,593
Distance Traveled
777,380
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,919
692
73
7
0
173,201
0
L
Ymir
3,911
391
13
1
0
138,980
0
L
Pele
6,073
607
49
5
0
190,075
0
L
Artemis
4,185
419
21
2
0
140,022
1
L
King Arthur
4,922
492
37
4
0
146,249
0
W
Zeus
6,948
695
69
7
0
144,610
2
W
Izanami
6,224
622
58
6
0
141,221
0
W
Artio
7,225
723
28
3
0
204,342
1
L
Ra
4,985
499
38
4
0
162,054
0
W
Arachne
6,550
655
59
6
0
195,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role