Player Matchup

Sol
Sol
KidDynaMyte1605
Sol
Level 91
God Stats
8W - 3L
1,649 SR
Queue Stats
400W - 417L
1,409 Elo+
Solo
Cerberus
Cerberus
PeonYourGrave
Cerberus
Level 77
God Stats
13W - 19L
1,473 SR
Queue Stats
328W - 416L
1,360 Elo+
Solo
Nike
Nike
Pyronius961
Nike
Level 112
God Stats
10W - 12L
1,652 SR
Queue Stats
521W - 507L
1,356 Elo+
Solo
Mulan
Mulan
WaterYosh
Mulan
Level 121
God Stats
42W - 32L
1,556 SR
Queue Stats
610W - 704L
1,327 Elo+
Solo
Hera
Hera
carlando
Hera
Level 63
God Stats
27W - 35L
1,441 SR
Queue Stats
145W - 189L
1,348 Elo+
Solo
Team Averages
Level 93
1,554 SR
1,360 Elo+

VS

Team Averages
Level 72
1,540 SR
1,353 Elo+
Scylla
Scylla
Ash_666UwU
Scylla
Level 65
God Stats
2W - 8L
1,621 SR
Queue Stats
329W - 367L
1,368 Elo+
Party 1
Cerberus
Cerberus
LenHoX8126
Cerberus
Level 67
God Stats
12W - 17L
1,653 SR
Queue Stats
201W - 244L
1,315 Elo+
Party 1
Loki
Loki
NyxTiberius
Loki
Level 81
God Stats
26W - 19L
1,595 SR
Queue Stats
249W - 239L
1,385 Elo+
Solo
Arachne
Arachne
Patp7
Arachne
Level 81
God Stats
68W - 66L
1,444 SR
Queue Stats
250W - 278L
1,394 Elo+
Solo
Izanami
Izanami
lopezmarkm
Izanami
Level 66
God Stats
4W - 7L
1,386 SR
Queue Stats
16W - 26L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
7,131
549
9,465
8,130
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PeonYourGrave
Cerberus
12
2 / 2 / 0
6,938
534
4,527
9,181
5,995
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 4 / 4
7,521
579
8,953
10,111
7,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
WaterYosh
Mulan
14
3 / 1 / 1
7,871
605
2,093
10,081
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
13
2 / 2 / 4
7,567
582
6,739
4,216
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ash_666UwU
Scylla
12
2 / 2 / 2
7,161
551
2,819
7,891
2,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LenHoX8126
Cerberus
10
1 / 5 / 1
6,167
474
4,715
11,381
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 1
5,376
414
35
4,060
1,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Patp7
Arachne
12
5 / 4 / 1
7,470
575
9,002
12,305
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
lopezmarkm
Izanami
9
1 / 6 / 2
6,397
492
2,654
9,342
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
19
Kills
9
11
Deaths
20
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ash_666UwU
Scylla
2
2
2
1.5
W
5
2
4
3.5
L
Cerberus
LenHoX8126
Cerberus
1
5
1
0.3
L
0
3
1
0.17
L
Arachne
Patp7
Arachne
5
4
1
1.38
W
Cerberus
PeonYourGrave
Cerberus
2
2
0
1
W
7
4
4
2.25
W
Mulan
WaterYosh
Mulan
3
1
1
3.5
W
Hera
2
2
4
2
L
Izanami
lopezmarkm
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,777
Damage
19,225
41,719
Taken
44,979
20,430
Mitigated
15,443
11,716
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ash_666UwU
Scylla
2,819
312
0
2,000
7,891
2,618
0
5,146
2,519
34,827
0
W
9,465
2,773
0
3,141
8,130
1,990
419
2,595
5,535
33,239
0
L
Cerberus
LenHoX8126
Cerberus
4,715
361
359
3,495
11,381
5,849
75
5,669
5,682
19,373
0
L
35
0
0
1,238
4,060
1,019
0
1,154
2,880
0
18,446
L
Arachne
Patp7
Arachne
9,002
6,092
0
3,974
12,305
3,570
8
5,757
6,510
0
43,646
W
Cerberus
PeonYourGrave
Cerberus
4,527
287
0
3,774
9,181
5,995
583
0
9,181
32,794
0
W
8,953
1,301
325
1,269
10,111
7,519
0
1,816
8,295
5,390
30,405
W
Mulan
WaterYosh
Mulan
2,093
82
0
3,056
10,081
3,707
0
632
9,449
0
64,946
W
Hera
6,739
766
0
151
4,216
1,219
1,152
2,491
1,725
41,520
0
L
Izanami
lopezmarkm
Izanami
2,654
1,489
0
1,287
9,342
2,387
595
3,801
5,519
0
27,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,028
Gold Earned
32,571
415
Minions Killed
283
0
Camps Cleared
0
1,216,402
Distance Traveled
1,050,392
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,161
551
71
5
0
222,059
1
W
Sol
7,131
549
52
4
0
252,718
2
L
Cerberus
6,167
474
36
3
0
252,980
0
L
Loki
5,376
414
29
2
0
101,990
0
L
Arachne
7,470
575
79
6
0
240,489
0
W
Cerberus
6,938
534
108
8
0
214,793
3
W
Nike
7,521
579
49
4
0
252,456
4
W
Mulan
7,871
605
113
9
0
233,773
0
W
Hera
7,567
582
93
7
0
262,662
0
L
Izanami
6,397
492
68
5
0
232,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role