Player Matchup

Chang'e
Chang'e
MIVERVE
Chang'e
Level 26
God Stats
2W - 7L
1,281 SR
Queue Stats
21W - 26L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
Zeref_Dragnir
Sun Wukong
Level 82
God Stats
0W - 2L
1,319 SR
Queue Stats
18W - 30L
1,368 Elo+
Party 1
Cerberus
Cerberus
gyyy98
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,388 Elo+
Solo
Neith
Neith
jesson691
Neith
Level 8
God Stats
2W - 3L
1,405 SR
Queue Stats
8W - 17L
1,265 Elo+
Party 1
Hades
Hades
srdjanperry
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,391 Elo+
Solo
Team Averages
Level 27
1,401 SR
1,360 Elo+

VS

Team Averages
Level 20
1,594 SR
1,435 Elo+
Kumbhakarna
Kumbhakarna
Koprov
Kumbhakarna
Level 28
God Stats
3W - 2L
1,604 SR
Queue Stats
12W - 10L
1,579 Elo+
Solo
Fenrir
Fenrir
SkyH3ro
Fenrir
Level 29
God Stats
2W - 1L
1,331 SR
Queue Stats
48W - 66L
1,230 Elo+
Solo
Anubis
Anubis
TKTyNdArEuS19
Anubis
Level 27
God Stats
16W - 13L
1,659 SR
Queue Stats
44W - 47L
1,484 Elo+
Solo
Neith
Neith
Tarkhagal
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 43L
1,411 Elo+
Solo
Artemis
Artemis
holza
Artemis
Level 13
God Stats
38W - 9L
1,876 SR
Queue Stats
69W - 38L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MIVERVE
Chang'e
17
4 / 19 / 7
12,121
1,010
21,415
33,024
8,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Zeref_Dragnir
Sun Wukong
18
3 / 2 / 7
12,205
1,017
12,020
21,185
17,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
gyyy98
Cerberus
18
3 / 8 / 5
12,192
1,016
9,101
30,342
33,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
jesson691
Neith
17
3 / 4 / 4
11,696
975
7,720
11,231
3,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 9 / 5
11,073
923
12,322
22,459
9,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Koprov
Kumbhakarna
20
6 / 0 / 29
13,883
1,157
14,151
17,745
22,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
SkyH3ro
Fenrir
18
5 / 1 / 13
11,839
987
9,679
7,078
4,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 6 / 19
15,238
1,270
31,937
18,810
10,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Tarkhagal
Neith
19
2 / 3 / 26
12,383
1,032
17,202
11,606
4,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
holza
Artemis
20
13 / 5 / 18
14,941
1,245
38,512
12,922
4,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
147
15
Kills
42
42
Deaths
15
28
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Koprov
Kumbhakarna
6
0
29
20.5
L
Chang'e
MIVERVE
Chang'e
4
19
7
0.39
W
Fenrir
SkyH3ro
Fenrir
5
1
13
11.5
W
16
6
19
4.25
W
Neith
Tarkhagal
Neith
2
3
26
5
L
Sun Wukong
Zeref_Dragnir
Sun Wukong
3
2
7
3.25
L
Cerberus
gyyy98
Cerberus
3
8
5
0.69
W
Artemis
holza
Artemis
13
5
18
4.4
L
Neith
jesson691
Neith
3
4
4
1.25
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,578
Damage
111,481
118,241
Taken
68,161
72,405
Mitigated
46,444
15,061
Healing
19,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Koprov
Kumbhakarna
14,151
2,095
1,012
3,975
17,745
22,358
0
11,693
6,052
30,317
0
L
Chang'e
MIVERVE
Chang'e
21,415
2,243
1,875
4,060
33,024
8,436
0
16,215
16,809
40,694
0
W
Fenrir
SkyH3ro
Fenrir
9,679
1,428
0
152
7,078
4,960
0
4,043
3,035
0
12,820
W
31,937
2,728
0
9,251
18,810
10,013
0
11,108
7,702
56,429
0
W
Neith
Tarkhagal
Neith
17,202
7,291
0
1,564
11,606
4,544
0
7,169
4,437
0
37,859
L
Sun Wukong
Zeref_Dragnir
Sun Wukong
12,020
1,611
0
809
21,185
17,322
0
5,732
15,453
0
29,879
L
Cerberus
gyyy98
Cerberus
9,101
754
0
5,128
30,342
33,588
0
12,755
17,587
38,795
0
W
Artemis
holza
Artemis
38,512
30,084
0
3,531
12,922
4,569
0
8,825
4,097
0
74,390
L
Neith
jesson691
Neith
7,720
3,779
0
579
11,231
3,764
0
3,431
7,800
0
12,469
L
12,322
1,591
522
2,088
22,459
9,295
0
7,955
14,504
20,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,287
Gold Earned
68,284
191
Minions Killed
209
6
Camps Cleared
10
1,049,538
Distance Traveled
957,090
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,883
1,157
38
3
0
266,934
0
L
Chang'e
12,121
1,010
42
4
2
189,397
0
W
Fenrir
11,839
987
6
1
1
127,709
0
W
Anubis
15,238
1,270
59
5
3
176,767
3
W
Neith
12,383
1,032
31
3
1
192,536
0
L
Sun Wukong
12,205
1,017
30
3
1
246,114
0
L
Cerberus
12,192
1,016
90
8
0
221,894
1
W
Artemis
14,941
1,245
75
6
5
193,144
0
L
Neith
11,696
975
7
1
1
182,534
1
L
Hades
11,073
923
22
2
2
209,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role