Player Matchup

Vamana
Vamana
Jarwood76
Vamana
Level 155
God Stats
5W - 6L
1,465 SR
Queue Stats
199W - 224L
1,413 Elo+
Solo
Medusa
Medusa
colin11may
Medusa
Level 125
God Stats
6W - 5L
1,830 SR
Queue Stats
196W - 177L
1,594 Elo+
Party 2
Ah Puch
Ah Puch
firebird011
Ah Puch
Level 97
God Stats
1W - 4L
1,155 SR
Queue Stats
143W - 116L
1,527 Elo+
Party 2
Team Averages
Level 126
1,483 SR
1,511 Elo+

VS

Team Averages
Level 78
1,533 SR
1,480 Elo+
Nox
Nox
 
Nox
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
KVNGJAY97
Da Ji
Level 48
God Stats
3W - 2L
1,585 SR
Queue Stats
13W - 9L
1,579 Elo+
Solo
Ymir
Ymir
MadnessReigning
Ymir
Level 105
God Stats
15W - 7L
1,514 SR
Queue Stats
151W - 171L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jarwood76
Vamana
10
1 / 3 / 1
7,301
608
3,579
10,023
7,069
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
colin11may
Medusa
12
3 / 3 / 1
8,292
691
6,144
6,489
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
firebird011
Ah Puch
11
0 / 5 / 3
7,562
630
8,647
7,559
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 2 / 6
7,745
645
2,365
5,720
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
KVNGJAY97
Da Ji
13
8 / 1 / 2
9,212
768
12,934
8,408
3,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 8
8,990
749
4,795
10,544
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
11
11
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
6
2
L
Vamana
Jarwood76
Vamana
1
3
1
0.5
W
Da Ji
KVNGJAY97
Da Ji
8
1
2
9
W
2
1
8
6
L
Medusa
colin11may
Medusa
3
3
1
1.17
L
Ah Puch
firebird011
Ah Puch
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
20,094
24,071
Taken
24,672
12,073
Mitigated
13,959
4,082
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,365
50
365
233
5,720
2,225
277
1,862
3,636
32,885
0
L
Vamana
Jarwood76
Vamana
3,579
1,326
0
2,640
10,023
7,069
10
4,559
5,464
0
22,611
W
Da Ji
KVNGJAY97
Da Ji
12,934
3,724
0
420
8,408
3,660
0
2,288
5,891
0
26,871
W
4,795
1,267
1,013
1,715
10,544
8,074
28
3,720
6,392
12,310
0
L
Medusa
colin11may
Medusa
6,144
2,385
0
938
6,489
2,420
732
768
5,721
0
33,775
L
Ah Puch
firebird011
Ah Puch
8,647
674
0
504
7,559
2,584
124
1,901
5,658
27,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
25,947
148
Minions Killed
127
0
Camps Cleared
0
603,396
Distance Traveled
662,588
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,745
645
82
7
0
213,517
1
L
Vamana
7,301
608
21
2
0
213,057
0
W
Da Ji
9,212
768
32
3
0
219,537
0
W
Ymir
8,990
749
13
1
0
229,534
4
L
Medusa
8,292
691
72
6
0
197,205
2
L
Ah Puch
7,562
630
55
5
0
193,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role