Player Matchup

Cerberus
Cerberus
DeadyGirl
Cerberus
Level 29
God Stats
11W - 20L
1,291 SR
Queue Stats
255W - 305L
1,439 Elo+
Party 1
Ra
Ra
RoyalRetina
Ra
Level 12
God Stats
3W - 9L
1,412 SR
Queue Stats
21W - 37L
1,419 Elo+
Party 1
Aphrodite
Aphrodite
Sayuriete
Aphrodite
Level 63
God Stats
9W - 11L
1,396 SR
Queue Stats
68W - 98L
1,381 Elo+
Party 1
Fenrir
Fenrir
Voiro
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,213 Elo+
Party 1
Ullr
Ullr
VoruhlDovah
Ullr
Level 29
God Stats
2W - 5L
1,209 SR
Queue Stats
79W - 86L
1,425 Elo+
Party 1
Team Averages
Level 30
1,362 SR
1,376 Elo+

VS

Team Averages
Level 55
1,772 SR
1,621 Elo+
Jormungandr
Jormungandr
Airborne197
Jormungandr
Level 4
God Stats
9W - 2L
1,804 SR
Queue Stats
10W - 2L
1,776 Elo+
Party 2
Gilgamesh
Gilgamesh
BerserkTURK
Gilgamesh
Level 154
God Stats
3W - 2L
1,715 SR
Queue Stats
24W - 19L
1,587 Elo+
Party 2
Poseidon
Poseidon
BrotherJimmyPaul
Poseidon
Level 26
God Stats
7W - 3L
1,691 SR
Queue Stats
139W - 103L
1,513 Elo+
Solo
Cerberus
Cerberus
Philomee
Cerberus
Level 74
God Stats
5W - 2L
1,693 SR
Queue Stats
33W - 35L
1,548 Elo+
Party 2
Hachiman
Hachiman
sk1dz23
Hachiman
Level 15
God Stats
9W - 0L
1,956 SR
Queue Stats
26W - 8L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeadyGirl
Cerberus
15
0 / 7 / 6
10,241
1,024
10,887
30,541
28,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 9 / 4
9,047
905
8,192
15,230
8,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
Sayuriete
Aphrodite
15
0 / 9 / 4
8,985
899
6,996
18,020
10,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Voiro
Fenrir
15
3 / 6 / 4
9,863
986
11,452
17,930
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 9 / 1
10,212
1,021
9,112
20,128
7,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

49

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Airborne197
Jormungandr
18
9 / 2 / 23
11,044
1,104
14,857
12,086
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
BerserkTURK
Gilgamesh
19
10 / 0 / 28
11,966
1,197
24,702
11,880
12,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 2 / 22
11,045
1,105
11,745
5,304
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Philomee
Cerberus
18
4 / 0 / 34
11,265
1,127
13,857
13,414
11,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
sk1dz23
Hachiman
18
10 / 3 / 25
12,105
1,211
29,220
10,565
3,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
172
7
Kills
40
40
Deaths
7
19
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Airborne197
Jormungandr
9
2
23
10.25
W
Gilgamesh
BerserkTURK
Gilgamesh
10
0
28
24
W
7
2
22
9
L
Cerberus
DeadyGirl
Cerberus
0
7
6
0.43
W
Cerberus
Philomee
Cerberus
4
0
34
21
L
0
9
4
0.22
L
Aphrodite
Sayuriete
Aphrodite
0
9
4
0.22
L
Fenrir
Voiro
Fenrir
3
6
4
0.83
L
4
9
1
0.5
W
Hachiman
sk1dz23
Hachiman
10
3
25
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,639
Damage
94,381
101,849
Taken
53,249
61,708
Mitigated
37,981
18,633
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Airborne197
Jormungandr
14,857
3,110
0
1,444
12,086
8,524
0
6,512
5,574
24,906
0
W
Gilgamesh
BerserkTURK
Gilgamesh
24,702
5,966
0
507
11,880
12,231
0
5,158
6,722
0
40,428
W
11,745
2,283
0
446
5,304
1,799
0
2,429
2,875
25,406
0
L
Cerberus
DeadyGirl
Cerberus
10,887
564
490
6,108
30,541
28,344
0
11,566
18,426
22,459
0
W
Cerberus
Philomee
Cerberus
13,857
1,350
1,537
5,223
13,414
11,752
0
6,561
6,853
27,196
0
L
8,192
1,025
1,654
1,047
15,230
8,523
0
6,286
8,762
29,008
0
L
Aphrodite
Sayuriete
Aphrodite
6,996
889
3,665
3,838
18,020
10,065
0
6,059
11,533
38,354
0
L
Fenrir
Voiro
Fenrir
11,452
3,345
0
923
17,930
7,002
0
7,996
9,663
0
21,011
L
9,112
5,270
0
908
20,128
7,774
0
6,872
13,006
0
20,988
W
Hachiman
sk1dz23
Hachiman
29,220
19,661
0
3,059
10,565
3,675
0
5,415
5,150
0
52,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
57,425
187
Minions Killed
203
4
Camps Cleared
3
927,206
Distance Traveled
981,167
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,044
1,104
28
3
1
169,413
1
W
Gilgamesh
11,966
1,197
26
3
1
242,762
0
W
Poseidon
11,045
1,105
49
5
0
180,915
0
L
Cerberus
10,241
1,024
31
3
0
180,716
0
W
Cerberus
11,265
1,127
36
4
0
217,268
0
L
Ra
9,047
905
36
4
1
193,111
0
L
Aphrodite
8,985
899
85
9
0
177,926
0
L
Fenrir
9,863
986
14
1
2
192,403
0
L
Ullr
10,212
1,021
21
2
1
183,050
0
W
Hachiman
12,105
1,211
64
6
1
170,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role