Player Matchup

Ares
Ares
Caezar22
Ares
Level 49
God Stats
10W - 5L
1,648 SR
Queue Stats
415W - 470L
1,470 Elo+
Solo
Izanami
Izanami
FreedomRoyale
Izanami
Level 102
God Stats
28W - 11L
1,744 SR
Queue Stats
379W - 352L
1,559 Elo+
Party 1
Chaac
Chaac
McJagarooo
Chaac
Level 96
God Stats
12W - 10L
1,458 SR
Queue Stats
375W - 434L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
anubheis
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 66L
1,423 Elo+
Party 1
Loki
Loki
vaanepic
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 95
1,570 SR
1,485 Elo+

VS

Team Averages
Level 74
1,498 SR
1,423 Elo+
Gilgamesh
Gilgamesh
Kohamita
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,380 Elo+
Party 3
Athena
Athena
TabbyTiger
Athena
Level 45
God Stats
2W - 2L
1,515 SR
Queue Stats
7W - 14L
1,361 Elo+
Party 3
Mercury
Mercury
iWeaK3n
Mercury
Level 64
God Stats
5W - 5L
1,506 SR
Queue Stats
327W - 317L
1,458 Elo+
Party 2
Anubis
Anubis
sh4rksl4yer17
Anubis
Level 84
God Stats
6W - 7L
1,461 SR
Queue Stats
366W - 375L
1,442 Elo+
Solo
Hou Yi
Hou Yi
wewealestar
Hou Yi
Level 108
God Stats
10W - 17L
1,507 SR
Queue Stats
323W - 312L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 1 / 3
5,596
560
3,162
6,115
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
10
2 / 0 / 3
5,825
583
7,309
4,205
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
11
3 / 3 / 0
6,209
621
5,792
7,724
4,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
anubheis
Baron Samedi
10
2 / 1 / 0
5,600
560
3,463
5,892
2,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
11
3 / 0 / 2
6,256
626
1,751
4,666
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kohamita
Gilgamesh
10
2 / 3 / 0
5,576
558
5,186
7,894
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Athena
TabbyTiger
Athena
7
0 / 1 / 0
4,676
468
2,476
6,529
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
iWeaK3n
Mercury
10
1 / 0 / 0
5,625
563
3,047
6,375
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 0
5,569
557
2,739
5,783
2,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
7
1 / 4 / 0
4,635
464
3,319
6,447
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
5
5
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
3
2.5
W
Izanami
2
0
3
3.5
L
Gilgamesh
Kohamita
Gilgamesh
2
3
0
0.67
W
Chaac
3
3
0
1
L
Athena
TabbyTiger
Athena
0
1
0
0
W
Baron Samedi
anubheis
Baron Samedi
2
1
0
2
L
Mercury
iWeaK3n
Mercury
1
0
0
1
L
1
3
0
0.33
W
Loki
3
0
2
4
L
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,477
Damage
16,767
28,602
Taken
33,028
13,247
Mitigated
10,841
10,520
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,162
298
0
1,427
6,115
3,142
0
1,624
4,491
9,460
0
W
Izanami
7,309
5,011
0
2,015
4,205
1,732
0
920
3,285
0
43,438
L
Gilgamesh
Kohamita
Gilgamesh
5,186
1,927
0
1,930
7,894
3,767
0
0
7,894
0
24,598
W
Chaac
5,792
1,196
0
2,250
7,724
4,608
276
0
7,724
0
32,310
L
Athena
TabbyTiger
Athena
2,476
805
492
2,627
6,529
1,805
292
610
5,919
8,509
0
W
Baron Samedi
anubheis
Baron Samedi
3,463
232
0
2,852
5,892
2,490
273
1,905
3,987
26,617
0
L
Mercury
iWeaK3n
Mercury
3,047
1,261
0
540
6,375
1,765
0
1,730
4,645
0
33,095
L
2,739
501
0
2,267
5,783
2,508
0
2,599
3,184
29,804
0
W
Loki
1,751
54
0
1,976
4,666
1,275
0
766
3,900
0
33,011
L
Hou Yi
3,319
1,331
0
1,242
6,447
996
433
1,686
4,761
0
21,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,486
Gold Earned
26,081
282
Minions Killed
235
0
Camps Cleared
0
1,024,547
Distance Traveled
951,809
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,596
560
8
1
0
199,956
2
W
Izanami
5,825
583
82
8
0
178,683
1
L
Gilgamesh
5,576
558
59
6
0
185,455
1
W
Chaac
6,209
621
64
6
0
190,486
1
L
Athena
4,676
468
13
1
0
212,055
4
W
Baron Samedi
5,600
560
50
5
0
197,371
0
L
Mercury
5,625
563
63
6
0
222,155
3
L
Anubis
5,569
557
61
6
0
159,626
1
W
Loki
6,256
626
78
8
0
258,051
0
L
Hou Yi
4,635
464
39
4
0
172,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role