Player Matchup

Olorun
Olorun
BabyXBoof
Olorun
Level 10
God Stats
2W - 5L
1,557 SR
Queue Stats
195W - 176L
1,687 Elo+
Solo
Amaterasu
Amaterasu
Hydrogen7143
Amaterasu
Level 18
God Stats
9W - 3L
1,772 SR
Queue Stats
26W - 18L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
Vundruke
Cthulhu
Level 12
God Stats
3W - 3L
1,676 SR
Queue Stats
10W - 8L
1,573 Elo+
Party 2
Hercules
Hercules
Xayne
Hercules
Level 25
God Stats
2W - 1L
1,566 SR
Queue Stats
22W - 17L
1,502 Elo+
Party 2
Neith
Neith
aNTOJE
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,614 SR
1,562 Elo+

VS

Team Averages
Level 23
1,727 SR
1,678 Elo+
Neith
Neith
AngieStyles
Neith
Level 26
God Stats
1W - 0L
1,837 SR
Queue Stats
38W - 26L
1,620 Elo+
Solo
Anhur
Anhur
BigSiIlyGoose
Anhur
Level 24
God Stats
60W - 40L
1,677 SR
Queue Stats
210W - 131L
1,726 Elo+
Party 1
Terra
Terra
Chip01
Terra
Level 25
God Stats
2W - 0L
1,808 SR
Queue Stats
100W - 51L
1,726 Elo+
Party 1
Nox
Nox
PrideOfErebus
Nox
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SaltyHart
Tsukuyomi
Level 17
God Stats
2W - 1L
1,813 SR
Queue Stats
5W - 2L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BabyXBoof
Olorun
11
1 / 5 / 0
6,537
467
3,580
8,017
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Hydrogen7143
Amaterasu
10
1 / 2 / 1
6,117
437
3,064
7,885
4,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Vundruke
Cthulhu
11
0 / 3 / 1
5,989
428
2,442
7,118
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Xayne
Hercules
12
0 / 0 / 1
6,669
476
2,399
6,017
4,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
aNTOJE
Neith
12
2 / 4 / 1
7,292
521
6,769
7,718
2,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
9,022
644
6,015
5,052
2,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 0 / 3
8,997
643
5,145
4,948
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Chip01
Terra
13
3 / 1 / 7
8,295
593
3,861
12,768
6,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 3
8,541
610
3,624
5,218
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SaltyHart
Tsukuyomi
13
2 / 2 / 4
7,618
544
3,259
9,594
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
14
14
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Olorun
BabyXBoof
Olorun
1
5
0
0.2
W
4
0
3
5.5
W
Terra
Chip01
Terra
3
1
7
6.5
L
Amaterasu
Hydrogen7143
Amaterasu
1
2
1
0.75
W
3
1
3
4.5
W
Tsukuyomi
SaltyHart
Tsukuyomi
2
2
4
2
L
Cthulhu
Vundruke
Cthulhu
0
3
1
0.17
L
Hercules
Xayne
Hercules
0
0
1
0.5
L
Neith
aNTOJE
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,254
Damage
21,904
36,755
Taken
37,580
19,399
Mitigated
15,977
8,213
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,015
2,706
0
2,608
5,052
2,326
644
503
4,251
0
56,075
L
Olorun
BabyXBoof
Olorun
3,580
1,839
222
1,957
8,017
2,598
180
2,624
5,337
45,533
4,146
W
5,145
2,343
0
2,824
4,948
1,647
634
2,287
2,513
0
57,404
W
Terra
Chip01
Terra
3,861
227
1,049
4,255
12,768
6,841
68
2,581
10,007
24,405
0
L
Amaterasu
Hydrogen7143
Amaterasu
3,064
1,190
0
1,942
7,885
4,719
0
745
7,140
0
27,919
W
3,624
681
0
1,777
5,218
1,873
577
39
5,179
51,753
0
W
Tsukuyomi
SaltyHart
Tsukuyomi
3,259
933
0
4,415
9,594
3,290
382
193
9,341
0
36,248
L
Cthulhu
Vundruke
Cthulhu
2,442
188
0
399
7,118
4,705
144
1,792
5,284
14,518
0
L
Hercules
Xayne
Hercules
2,399
412
0
1,548
6,017
4,821
157
0
6,017
6,181
28,286
L
Neith
aNTOJE
Neith
6,769
4,003
0
2,145
7,718
2,556
702
2,074
5,492
0
49,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
42,473
363
Minions Killed
469
0
Camps Cleared
0
1,307,992
Distance Traveled
1,401,116
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,022
644
136
10
0
269,824
6
L
Olorun
6,537
467
88
6
0
248,272
5
W
Anhur
8,997
643
113
8
0
264,616
5
W
Terra
8,295
593
21
2
0
291,806
6
L
Amaterasu
6,117
437
53
4
0
282,074
0
W
Nox
8,541
610
127
9
0
277,278
5
W
Tsukuyomi
7,618
544
72
5
0
297,592
0
L
Cthulhu
5,989
428
39
3
0
282,802
0
L
Hercules
6,669
476
81
6
0
308,872
0
L
Neith
7,292
521
102
7
0
185,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role