Player Matchup

Heimdallr
Heimdallr
BabyLungs007
Heimdallr
Level 30
God Stats
11W - 7L
1,544 SR
Queue Stats
67W - 69L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
Foot Licker4697
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 118L
1,652 Elo+
Solo
Susano
Susano
Fugitive90
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,755 Elo+
Solo
Hades
Hades
Jorleth9893
Hades
Level 25
God Stats
29W - 33L
1,532 SR
Queue Stats
117W - 138L
1,370 Elo+
Solo
Cthulhu
Cthulhu
p4ytom300
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,348 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,542 Elo+

VS

Team Averages
Level 16
1,501 SR
1,464 Elo+
Chang'e
Chang'e
AnxiousKid 115
Chang'e
Level 16
God Stats
2W - 1L
1,503 SR
Queue Stats
4W - 3L
1,562 Elo+
Solo
Medusa
Medusa
CoronavirusX234
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,657 Elo+
Solo
Fenrir
Fenrir
LoopMeHarder
Fenrir
Level 7
God Stats
1W - 2L
1,493 SR
Queue Stats
4W - 8L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
ONINF3CTION
Gilgamesh
Level 26
God Stats
8W - 8L
1,506 SR
Queue Stats
53W - 51L
1,350 Elo+
Solo
Cthulhu
Cthulhu
OneNameSeal
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BabyLungs007
Heimdallr
10
0 / 2 / 1
8,872
329
1,040
6,494
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Foot Licker4697
Erlang Shen
20
3 / 4 / 8
13,157
487
18,415
24,272
19,394
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Fugitive90
Susano
18
8 / 6 / 0
12,000
444
10,940
22,114
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 9 / 2
13,098
485
23,074
27,202
15,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
p4ytom300
Cthulhu
14
0 / 9 / 4
9,635
357
6,225
27,813
27,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 8
11,996
444
10,193
12,953
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
17 / 2 / 5
18,150
672
40,956
26,197
11,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
15
4 / 11 / 4
11,724
434
5,689
18,256
6,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
ONINF3CTION
Gilgamesh
17
2 / 6 / 8
12,554
465
10,125
22,241
12,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
OneNameSeal
Cthulhu
19
3 / 2 / 10
12,857
476
6,749
13,907
9,501
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
21
Kills
29
30
Deaths
23
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Heimdallr
BabyLungs007
Heimdallr
0
2
1
0.25
W
17
2
5
9.75
L
Erlang Shen
Foot Licker4697
Erlang Shen
3
4
8
1.75
L
Susano
Fugitive90
Susano
8
6
0
1.33
L
10
9
2
1.22
W
Fenrir
4
11
4
0.55
W
Gilgamesh
ONINF3CTION
Gilgamesh
2
6
8
1
W
Cthulhu
OneNameSeal
Cthulhu
3
2
10
4
L
Cthulhu
p4ytom300
Cthulhu
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,694
Damage
73,712
107,895
Taken
93,554
73,900
Mitigated
44,444
27,207
Healing
33,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,193
1,056
9,602
7,689
12,953
4,584
1,763
3,404
9,549
55,704
0
L
Heimdallr
BabyLungs007
Heimdallr
1,040
243
0
1,156
6,494
2,109
0
0
6,494
0
28,250
W
40,956
22,153
0
9,913
26,197
11,177
8,490
8,877
16,960
0
193,557
L
Erlang Shen
Foot Licker4697
Erlang Shen
18,415
7,181
0
9,490
24,272
19,394
3,663
4,984
19,288
0
108,269
L
Susano
Fugitive90
Susano
10,940
517
195
6,125
22,114
9,054
0
4,878
17,236
0
77,729
L
23,074
790
1,158
5,045
27,202
15,426
1,426
5,840
21,362
74,106
0
W
Fenrir
5,689
1,081
744
1,258
18,256
6,621
1,283
4,235
14,021
0
23,775
W
Gilgamesh
ONINF3CTION
Gilgamesh
10,125
3,349
173
2,002
22,241
12,561
3,451
8,248
13,903
0
43,954
W
Cthulhu
OneNameSeal
Cthulhu
6,749
356
328
1,982
13,907
9,501
104
4,055
9,822
36,740
0
L
Cthulhu
p4ytom300
Cthulhu
6,225
253
41
3,997
27,813
27,917
983
1,240
26,573
34,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,762
Gold Earned
67,281
518
Minions Killed
492
0
Camps Cleared
0
2,049,195
Distance Traveled
2,335,196
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,996
444
88
3
0
499,764
6
L
Heimdallr
8,872
329
62
2
0
193,652
3
W
Medusa
18,150
672
252
9
0
487,390
3
L
Erlang Shen
13,157
487
168
6
0
498,450
2
L
Susano
12,000
444
117
4
0
455,786
1
L
Hades
13,098
485
114
4
0
440,972
4
W
Fenrir
11,724
434
38
1
0
415,371
1
W
Gilgamesh
12,554
465
60
2
0
481,120
1
W
Cthulhu
12,857
476
54
2
0
451,551
2
L
Cthulhu
9,635
357
57
2
0
460,335
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role