Player Matchup

Kali
Kali
DeicticBus41823
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,409 Elo+
Party 1
Apollo
Apollo
MordantVox
Apollo
Level 18
God Stats
1W - 3L
1,725 SR
Queue Stats
161W - 176L
1,426 Elo+
Party 1
Zeus
Zeus
lexmas
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Solo
Bacchus
Bacchus
saboteador86
Bacchus
Level 23
God Stats
69W - 71L
1,468 SR
Queue Stats
246W - 275L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
thepro96AriasDia
Gilgamesh
Level 22
God Stats
9W - 13L
1,401 SR
Queue Stats
166W - 198L
1,396 Elo+
Party 2
Team Averages
Level 18
1,519 SR
1,466 Elo+

VS

Team Averages
Level 18
1,594 SR
1,421 Elo+
Neith
Neith
AfricanThunda21
Neith
Level 19
God Stats
4W - 1L
1,890 SR
Queue Stats
17W - 11L
1,501 Elo+
Party 3
Loki
Loki
Da_561_Gang
Loki
Level 4
God Stats
2W - 1L
1,272 SR
Queue Stats
4W - 3L
1,115 Elo+
Solo
Nu Wa
Nu Wa
Jamesss12
Nu Wa
Level 28
God Stats
2W - 0L
1,852 SR
Queue Stats
69W - 62L
1,487 Elo+
Solo
Cerberus
Cerberus
ScoobyDoo9595
Cerberus
Level 17
God Stats
2W - 1L
1,454 SR
Queue Stats
16W - 9L
1,501 Elo+
Party 3
Fenrir
Fenrir
SwaglordNCD
Fenrir
Level 20
God Stats
7W - 5L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 12 / 23
12,831
917
10,438
24,729
10,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
MordantVox
Apollo
20
12 / 7 / 15
14,566
1,040
22,834
20,191
9,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
lexmas
Zeus
20
8 / 3 / 19
13,788
985
24,046
16,660
5,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
saboteador86
Bacchus
20
5 / 8 / 19
13,420
959
15,942
29,074
31,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
19
5 / 8 / 16
12,678
906
16,972
23,323
19,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 15
15,361
1,097
29,517
17,237
7,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 17 / 8
11,439
817
4,065
22,186
8,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Jamesss12
Nu Wa
20
11 / 3 / 23
15,990
1,142
43,451
13,875
5,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
ScoobyDoo9595
Cerberus
20
2 / 2 / 30
13,907
993
7,855
23,384
22,908
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
20
15 / 10 / 14
16,132
1,152
22,455
26,063
15,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
128
33
Kills
38
38
Deaths
33
92
Assists
90
Player
Kills
Deaths
Assists
KDA
W
10
1
15
17.5
W
0
17
8
0.24
L
3
12
23
1.21
W
Nu Wa
Jamesss12
Nu Wa
11
3
23
7.5
L
Apollo
MordantVox
Apollo
12
7
15
2.79
W
Cerberus
ScoobyDoo9595
Cerberus
2
2
30
8.5
W
Fenrir
15
10
14
2.2
L
Zeus
lexmas
Zeus
8
3
19
5.83
L
Bacchus
saboteador86
Bacchus
5
8
19
1.81
L
Gilgamesh
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,232
Damage
107,343
113,977
Taken
102,745
76,098
Mitigated
60,384
9,465
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,517
23,952
0
866
17,237
7,436
0
7,980
9,257
0
63,577
W
4,065
3,129
0
0
22,186
8,788
0
9,430
12,756
0
16,891
L
10,438
5,394
0
2,640
24,729
10,310
0
13,507
11,222
0
22,301
W
Nu Wa
Jamesss12
Nu Wa
43,451
10,327
671
5,775
13,875
5,457
0
4,842
9,033
77,069
0
L
Apollo
MordantVox
Apollo
22,834
12,195
1,573
2,732
20,191
9,551
0
10,848
9,343
0
42,854
W
Cerberus
ScoobyDoo9595
Cerberus
7,855
1,059
0
2,645
23,384
22,908
0
8,542
14,842
24,636
0
W
Fenrir
22,455
11,440
0
1,048
26,063
15,795
0
9,194
16,869
0
36,124
L
Zeus
lexmas
Zeus
24,046
3,477
0
363
16,660
5,807
0
5,888
10,772
59,164
0
L
Bacchus
saboteador86
Bacchus
15,942
1,182
1,380
684
29,074
31,419
0
10,992
18,082
45,025
0
L
Gilgamesh
16,972
3,189
0
93
23,323
19,011
0
10,071
13,252
0
36,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,283
Gold Earned
72,829
240
Minions Killed
236
3
Camps Cleared
5
1,199,432
Distance Traveled
1,212,095
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,361
1,097
76
5
0
244,729
0
W
Loki
11,439
817
29
2
0
204,727
0
L
Kali
12,831
917
20
1
0
216,121
0
W
Nu Wa
15,990
1,142
61
4
1
216,254
1
L
Apollo
14,566
1,040
37
3
2
252,572
0
W
Cerberus
13,907
993
45
3
1
305,327
0
W
Fenrir
16,132
1,152
25
2
3
241,058
0
L
Zeus
13,788
985
79
6
0
227,774
1
L
Bacchus
13,420
959
60
4
0
256,896
1
L
Gilgamesh
12,678
906
44
3
1
246,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role