Player Matchup

Gilgamesh
Gilgamesh
AgeZer0
Gilgamesh
Level 18
God Stats
3W - 0L
1,711 SR
Queue Stats
18W - 9L
1,501 Elo+
Party 2
Chiron
Chiron
HexEminence
Chiron
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,423 Elo+
Party 2
Sol
Sol
TheVikingInvader
Sol
Level 108
God Stats
24W - 21L
1,648 SR
Queue Stats
194W - 202L
1,532 Elo+
Solo
Team Averages
Level 75
1,620 SR
1,485 Elo+

VS

Team Averages
Level 31
1,424 SR
1,422 Elo+
Nemesis
Nemesis
KappaPva
Nemesis
Level 18
God Stats
4W - 7L
1,271 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1
Ra
Ra
XTroublingRainX
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
starshipquake
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgeZer0
Gilgamesh
10
5 / 2 / 12
7,433
929
4,941
5,957
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

Chiron
11
7 / 2 / 7
7,843
980
8,702
5,864
2,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 11
7,944
993
8,562
4,316
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KappaPva
Nemesis
8
1 / 5 / 2
5,516
690
2,057
7,369
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 6 / 1
6,328
791
2,827
6,961
1,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

8
1 / 7 / 2
6,217
777
1,918
12,779
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
4
4
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AgeZer0
Gilgamesh
5
2
12
5.5
W
Chiron
7
2
7
5.25
L
Nemesis
KappaPva
Nemesis
1
5
2
0.4
W
6
0
11
11.5
L
2
6
1
0.42
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,205
Damage
6,802
16,137
Taken
27,109
7,003
Mitigated
10,632
4,549
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AgeZer0
Gilgamesh
4,941
1,471
0
22
5,957
3,636
338
1,532
4,425
0
9,243
W
Chiron
8,702
4,507
531
1,371
5,864
2,095
149
2,234
3,629
0
36,680
L
Nemesis
KappaPva
Nemesis
2,057
648
0
1,039
7,369
2,673
0
2,306
4,857
0
9,000
W
8,562
3,129
0
2,625
4,316
1,272
2,009
1,002
3,314
35,195
0
L
2,827
787
184
104
6,961
1,919
0
2,552
4,195
12,985
0
L
1,918
839
388
2,028
12,779
6,040
0
3,179
9,370
11,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,220
Gold Earned
18,061
123
Minions Killed
49
0
Camps Cleared
0
410,029
Distance Traveled
368,264
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,433
929
10
1
0
132,707
0
W
Chiron
7,843
980
58
7
0
143,486
0
L
Nemesis
5,516
690
20
3
0
138,891
0
W
Sol
7,944
993
55
7
0
133,836
1
L
Ra
6,328
791
14
2
0
108,252
0
L
Terra
6,217
777
15
2
0
121,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role