Player Matchup

Danzaburou
Danzaburou
TTV_Bright_Ligh1
Danzaburou
Level 25
God Stats
4W - 10L
1,381 SR
Queue Stats
6W - 11L
1,369 Elo+
Solo
Set
Set
XxCalupohxX
Set
Level 27
God Stats
4W - 3L
1,151 SR
Queue Stats
248W - 254L
1,358 Elo+
Solo
Ymir
Ymir
capuz_destro2
Ymir
Level 22
God Stats
1W - 1L
1,230 SR
Queue Stats
54W - 61L
1,344 Elo+
Solo
Loki
Loki
p7um_01
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,196 Elo+
Solo
Bellona
Bellona
vCool JOT
Bellona
Level 21
God Stats
18W - 14L
1,581 SR
Queue Stats
135W - 125L
1,414 Elo+
Solo
Team Averages
Level 20
1,368 SR
1,336 Elo+

VS

Team Averages
Level 25
1,522 SR
1,327 Elo+
Izanami
Izanami
Pervvvy_Sageee
Izanami
Level 19
God Stats
0W - 5L
1,275 SR
Queue Stats
108W - 197L
1,346 Elo+
Party 1
Merlin
Merlin
hajimenojd
Merlin
Level 16
God Stats
14W - 11L
1,540 SR
Queue Stats
28W - 35L
1,390 Elo+
Party 2
Chaac
Chaac
pjsealzKaos619
Chaac
Level 25
God Stats
17W - 25L
1,620 SR
Queue Stats
261W - 402L
1,267 Elo+
Party 1
Athena
Athena
sixthfold
Athena
Level 23
God Stats
6W - 8L
1,475 SR
Queue Stats
36W - 46L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
x__SAVO__x
Gilgamesh
Level 42
God Stats
6W - 4L
1,701 SR
Queue Stats
254W - 382L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TTV_Bright_Ligh1
Danzaburou
14
11 / 2 / 5
10,584
588
11,835
12,954
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 4 / 11
10,301
572
11,550
15,673
6,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 2 / 0
9,793
544
5,456
10,166
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
p7um_01
Loki
11
0 / 7 / 5
7,486
416
1,090
8,738
2,723
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
vCool JOT
Bellona
16
8 / 2 / 6
10,541
586
10,704
13,230
9,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 1
9,175
510
8,072
12,840
4,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
hajimenojd
Merlin
15
7 / 2 / 0
9,447
525
7,583
7,322
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 6 / 2
8,154
453
4,412
14,568
17,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
sixthfold
Athena
13
2 / 1 / 2
9,302
517
3,726
8,320
6,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
x__SAVO__x
Gilgamesh
12
1 / 10 / 4
7,606
423
8,991
15,077
9,413
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
28
Kills
15
17
Deaths
28
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
Danzaburou
TTV_Bright_Ligh1
Danzaburou
11
2
5
6.75
W
7
4
11
3.13
W
2
2
0
1
L
Merlin
hajimenojd
Merlin
7
2
0
3.5
W
Loki
p7um_01
Loki
0
7
5
0.36
L
1
6
2
0.33
L
Athena
sixthfold
Athena
2
1
2
3
W
Bellona
vCool JOT
Bellona
8
2
6
5.5
L
Gilgamesh
x__SAVO__x
Gilgamesh
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,635
Damage
32,784
60,761
Taken
58,127
29,929
Mitigated
40,385
12,595
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,072
5,910
0
668
12,840
4,071
2,336
1,986
10,854
0
46,802
W
Danzaburou
TTV_Bright_Ligh1
Danzaburou
11,835
6,295
0
767
12,954
4,638
2,487
3,687
8,911
0
56,733
W
11,550
6,959
0
6,835
15,673
6,137
2,923
3,496
11,861
0
54,367
W
5,456
690
0
96
10,166
6,793
432
4,098
5,928
62,542
0
L
Merlin
hajimenojd
Merlin
7,583
443
0
1,641
7,322
2,399
387
376
6,946
35,095
0
W
Loki
p7um_01
Loki
1,090
315
0
130
8,738
2,723
228
833
7,787
0
10,922
L
4,412
1,118
272
4,954
14,568
17,972
348
0
14,568
0
32,243
L
Athena
sixthfold
Athena
3,726
773
0
1,396
8,320
6,530
417
2,447
5,873
21,938
0
W
Bellona
vCool JOT
Bellona
10,704
2,725
0
4,767
13,230
9,638
1,208
1,574
11,656
0
49,424
L
Gilgamesh
x__SAVO__x
Gilgamesh
8,991
3,685
0
1,217
15,077
9,413
0
647
14,430
0
35,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,705
Gold Earned
43,684
379
Minions Killed
308
0
Camps Cleared
0
1,645,940
Distance Traveled
1,524,168
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,175
510
82
5
0
291,802
0
W
Danzaburou
10,584
588
82
5
0
339,382
0
W
Set
10,301
572
78
4
0
337,756
5
W
Ymir
9,793
544
110
6
0
302,825
0
L
Merlin
9,447
525
64
4
0
353,565
0
W
Loki
7,486
416
22
1
0
295,905
0
L
Chaac
8,154
453
60
3
0
257,612
0
L
Athena
9,302
517
42
2
0
332,965
0
W
Bellona
10,541
586
87
5
0
370,072
1
L
Gilgamesh
7,606
423
60
3
0
288,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role