Player Matchup

Raijin
Raijin
Silver I
IceBlue11
Raijin
Silver I
Level 124
God Stats
2W - 1L
1,883 SR
Queue Stats
31W - 31L
1,498 MMR
Solo
Fafnir
Fafnir
Silver IV
LuckyAro
Fafnir
Silver IV
Level 32
God Stats
2W - 2L
1,454 SR
Queue Stats
54W - 49L
1,455 MMR
Solo
Guan Yu
Guan Yu
Gold V
Légolás
Guan Yu
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
MrHurZa
Anhur
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,459 MMR
Solo
Nemesis
Nemesis
Gold III
Otodus
Nemesis
Gold III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,567 SR
1,482 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,605 SR
1,466 MMR
Chernobog
Chernobog
Silver IV
DHG10163
Chernobog
Silver IV
Level 125
God Stats
14W - 10L
1,530 SR
Queue Stats
27W - 28L
1,358 MMR
Party 1
Ymir
Ymir
Gold III
DRACKO91
Ymir
Gold III
Level 160
God Stats
26W - 21L
1,630 SR
Queue Stats
432W - 426L
1,432 MMR
Solo
Osiris
Osiris
Gold III
Daveeey
Osiris
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
Wansu
Sol
Gold III
Level 145
God Stats
13W - 10L
1,792 SR
Queue Stats
678W - 687L
1,554 MMR
Solo
Thanatos
Thanatos
Silver III
Zyyrax
Thanatos
Silver III
Level 37
God Stats
9W - 11L
1,571 SR
Queue Stats
25W - 22L
1,485 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IceBlue11
Raijin
14
4 / 7 / 0
8,260
486
7,226
13,259
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
LuckyAro
Fafnir
11
0 / 0 / 4
7,738
455
4,443
11,008
8,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Légolás
Guan Yu
14
1 / 4 / 0
8,211
483
3,357
9,405
5,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
MrHurZa
Anhur
13
2 / 5 / 0
8,263
486
6,011
14,573
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Otodus
Nemesis
14
0 / 3 / 4
8,234
484
4,651
13,201
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SobekGilgameshSetTsukuyomiTiamat

VS

Bans
ScyllaChironAresLokiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DHG10163
Chernobog
16
1 / 2 / 7
9,914
583
8,422
9,981
3,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
0 / 4 / 4
7,422
437
4,533
13,780
8,427
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Daveeey
Osiris
16
5 / 1 / 1
10,324
607
6,761
6,046
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
Wansu
Sol
17
6 / 0 / 4
9,850
579
16,578
7,655
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Zyyrax
Thanatos
17
7 / 0 / 2
10,315
607
7,189
9,085
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
19
19
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DHG10163
Chernobog
1
2
7
2.25
W
Ymir
0
4
4
0.5
W
Osiris
Daveeey
Osiris
5
1
1
5.5
L
Raijin
IceBlue11
Raijin
4
7
0
0.57
L
Fafnir
LuckyAro
Fafnir
0
0
4
2
L
Guan Yu
Légolás
Guan Yu
1
4
0
0.25
L
Anhur
MrHurZa
Anhur
2
5
0
0.4
L
Nemesis
Otodus
Nemesis
0
3
4
0.67
W
Sol
Wansu
Sol
6
0
4
8
W
Thanatos
Zyyrax
Thanatos
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,688
Damage
43,483
61,446
Taken
46,547
26,918
Mitigated
22,662
14,634
Healing
22,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DHG10163
Chernobog
8,422
5,410
255
1,547
9,981
3,152
886
835
9,146
0
74,281
W
Ymir
4,533
920
510
2,152
13,780
8,427
0
6,014
7,766
33,015
0
W
Osiris
Daveeey
Osiris
6,761
3,078
0
3,886
6,046
4,445
0
149
5,897
0
55,840
L
Raijin
IceBlue11
Raijin
7,226
767
0
915
13,259
4,374
0
7,982
5,277
52,505
0
L
Fafnir
LuckyAro
Fafnir
4,443
895
0
1,844
11,008
8,430
0
6,558
4,450
17,418
0
L
Guan Yu
Légolás
Guan Yu
3,357
379
0
2,731
9,405
5,799
556
596
8,809
0
43,249
L
Anhur
MrHurZa
Anhur
6,011
2,986
0
2,933
14,573
3,994
0
1,558
13,015
0
45,987
L
Nemesis
Otodus
Nemesis
4,651
1,701
0
6,211
13,201
4,321
0
4,417
8,784
0
56,950
W
Sol
Wansu
Sol
16,578
4,669
0
4,348
7,655
2,520
1,324
4,014
3,641
66,289
0
W
Thanatos
Zyyrax
Thanatos
7,189
777
0
9,632
9,085
4,118
0
657
8,428
0
78,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
47,825
442
Minions Killed
563
0
Camps Cleared
0
1,636,302
Distance Traveled
1,663,838
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,914
583
135
8
0
335,367
2
W
Ymir
7,422
437
34
2
0
275,808
7
W
Osiris
10,324
607
126
7
0
310,826
2
L
Raijin
8,260
486
114
7
0
300,592
5
L
Fafnir
7,738
455
19
1
0
328,116
7
L
Guan Yu
8,211
483
112
7
0
367,238
4
L
Anhur
8,263
486
93
5
0
282,288
6
L
Nemesis
8,234
484
104
6
0
358,068
4
W
Sol
9,850
579
133
8
0
327,571
2
W
Thanatos
10,315
607
135
8
0
414,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role