Player Matchup

Loki
Loki
Gargaus
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KOUHAIBBCHAN
Tiamat
Level 7
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Zeus
Zeus
TaiDaissuLaComSa
Zeus
Level 29
God Stats
8W - 8L
1,593 SR
Queue Stats
69W - 73L
1,442 Elo+
Party 2
Bellona
Bellona
gyyy98
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
heubeeeéouie
Kumbhakarna
Level 27
God Stats
11W - 14L
1,372 SR
Queue Stats
51W - 57L
1,454 Elo+
Party 2
Team Averages
Level 19
1,489 SR
1,406 Elo+

VS

Team Averages
Level 38
1,700 SR
1,660 Elo+
Loki
Loki
DolphinBoi1337
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
HampeGaming
Gilgamesh
Level 63
God Stats
6W - 0L
1,860 SR
Queue Stats
20W - 14L
1,672 Elo+
Party 1
Bellona
Bellona
Teddfeldt
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,789 Elo+
Party 1
Ymir
Ymir
cotton0
Ymir
Level 8
God Stats
12W - 3L
1,875 SR
Queue Stats
12W - 4L
1,789 Elo+
Party 1
Yemoja
Yemoja
fire531
Yemoja
Level 80
God Stats
8W - 1L
1,767 SR
Queue Stats
18W - 11L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gargaus
Loki
15
2 / 10 / 3
9,480
862
13,364
18,853
8,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
15
0 / 14 / 5
9,115
829
7,400
22,490
11,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 14 / 4
10,948
995
34,194
24,974
9,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
gyyy98
Bellona
15
2 / 8 / 7
9,846
895
14,984
28,123
22,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
heubeeeéouie
Kumbhakarna
15
1 / 11 / 6
9,327
848
8,692
29,189
30,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 33
12,119
1,102
15,618
12,490
6,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
HampeGaming
Gilgamesh
17
6 / 7 / 28
11,039
1,004
18,425
21,679
12,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Teddfeldt
Bellona
20
22 / 0 / 29
14,799
1,345
40,345
22,260
20,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
cotton0
Ymir
20
23 / 0 / 27
14,362
1,306
34,249
21,301
27,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
fire531
Yemoja
19
2 / 2 / 48
11,962
1,087
7,466
19,637
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
222
10
Kills
57
57
Deaths
10
25
Assists
165
Player
Kills
Deaths
Assists
KDA
W
4
1
33
20.5
L
Loki
Gargaus
Loki
2
10
3
0.35
W
Gilgamesh
HampeGaming
Gilgamesh
6
7
28
2.86
L
Tiamat
0
14
5
0.18
L
5
14
4
0.5
W
Bellona
Teddfeldt
Bellona
22
0
29
36.5
W
Ymir
cotton0
Ymir
23
0
27
36.5
W
Yemoja
fire531
Yemoja
2
2
48
13
L
Bellona
gyyy98
Bellona
2
8
7
0.69
L
Kumbhakarna
heubeeeéouie
Kumbhakarna
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,634
Damage
116,103
123,629
Taken
97,367
81,566
Mitigated
85,502
6,382
Healing
52,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,618
3,633
0
2,454
12,490
6,442
0
6,916
5,574
0
26,975
L
Loki
Gargaus
Loki
13,364
1,502
0
0
18,853
8,012
0
8,537
10,316
0
24,074
W
Gilgamesh
HampeGaming
Gilgamesh
18,425
6,439
1,787
3,651
21,679
12,504
0
11,320
10,343
0
28,318
L
Tiamat
7,400
844
0
1,062
22,490
11,238
0
6,154
16,336
24,051
0
L
34,194
5,666
0
1,910
24,974
9,111
0
7,802
17,172
52,089
0
W
Bellona
Teddfeldt
Bellona
40,345
19,555
1,941
4,954
22,260
20,478
0
11,435
9,259
0
58,322
W
Ymir
cotton0
Ymir
34,249
8,341
349
6,058
21,301
27,608
0
9,441
11,860
48,621
0
W
Yemoja
fire531
Yemoja
7,466
4,358
23,769
7,485
19,637
18,470
0
11,174
8,147
9,984
0
L
Bellona
gyyy98
Bellona
14,984
3,697
0
1,712
28,123
22,432
0
7,468
20,655
0
29,944
L
Kumbhakarna
heubeeeéouie
Kumbhakarna
8,692
2,357
795
903
29,189
30,773
0
11,754
17,435
11,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
64,281
101
Minions Killed
119
0
Camps Cleared
6
893,734
Distance Traveled
946,022
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,119
1,102
23
2
0
223,258
0
L
Loki
9,480
862
24
2
0
199,374
0
W
Gilgamesh
11,039
1,004
23
2
2
131,380
0
L
Tiamat
9,115
829
20
2
0
169,243
0
L
Zeus
10,948
995
34
3
0
152,398
0
W
Bellona
14,799
1,345
33
3
4
227,731
0
W
Ymir
14,362
1,306
37
3
0
191,264
1
W
Yemoja
11,962
1,087
3
0
0
172,389
0
L
Bellona
9,846
895
19
2
0
186,054
1
L
Kumbhakarna
9,327
848
4
0
0
186,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role