Player Matchup

Ares
Ares
CAPLOB0
Ares
Level 18
God Stats
1W - 1L
1,298 SR
Queue Stats
1W - 5L
1,073 Elo+
Solo
Set
Set
Erhaus
Set
Level 8
God Stats
2W - 1L
1,715 SR
Queue Stats
115W - 144L
1,463 Elo+
Party 1
Horus
Horus
Felu1406
Horus
Level 30
God Stats
16W - 24L
1,500 SR
Queue Stats
89W - 121L
1,361 Elo+
Party 1
Tiamat
Tiamat
Snowmando_2010
Tiamat
Level 16
God Stats
1W - 0L
1,599 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
nicolaslewi586
Heimdallr
Level 67
God Stats
54W - 48L
1,510 SR
Queue Stats
249W - 298L
1,430 Elo+
Party 1
Team Averages
Level 28
1,525 SR
1,365 Elo+

VS

Team Averages
Level 14
1,574 SR
1,354 Elo+
Yemoja
Yemoja
Darkmizi
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
ItachiHUE
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,300 Elo+
Solo
Arachne
Arachne
JackOldDaniels
Arachne
Level 27
God Stats
67W - 42L
1,565 SR
Queue Stats
465W - 424L
1,457 Elo+
Solo
Thor
Thor
NoLimitPerli
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,179 Elo+
Solo
Chronos
Chronos
Zaqueu7
Chronos
Level 18
God Stats
8W - 3L
1,806 SR
Queue Stats
41W - 60L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CAPLOB0
Ares
17
6 / 2 / 8
12,804
557
7,698
16,879
9,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
Erhaus
Set
20
5 / 5 / 8
12,535
545
13,572
17,341
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Felu1406
Horus
17
3 / 1 / 1
10,990
478
2,790
10,051
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 3 / 2
10,535
458
6,444
13,884
8,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
nicolaslewi586
Heimdallr
20
11 / 0 / 4
14,638
636
12,420
7,332
3,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Darkmizi
Yemoja
13
0 / 5 / 3
8,803
383
2,822
11,874
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
ItachiHUE
Anhur
16
2 / 5 / 5
9,854
428
6,048
6,833
1,853
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 2
12,137
528
16,715
17,483
11,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 9 / 0
7,913
344
3,577
13,853
4,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Zaqueu7
Chronos
16
1 / 4 / 1
9,303
404
6,177
10,732
4,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
27
Kills
10
11
Deaths
27
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
CAPLOB0
Ares
6
2
8
5
L
Yemoja
Darkmizi
Yemoja
0
5
3
0.3
W
Set
Erhaus
Set
5
5
8
1.8
W
Horus
Felu1406
Horus
3
1
1
3.5
L
Anhur
ItachiHUE
Anhur
2
5
5
0.9
L
6
4
2
1.75
L
1
9
0
0.11
W
2
3
2
1
L
Chronos
Zaqueu7
Chronos
1
4
1
0.38
W
Heimdallr
nicolaslewi586
Heimdallr
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,924
Damage
35,339
65,487
Taken
60,775
36,603
Mitigated
27,888
18,749
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
CAPLOB0
Ares
7,698
377
559
2,233
16,879
9,638
1,084
996
15,883
35,658
0
L
Yemoja
Darkmizi
Yemoja
2,822
1,052
339
276
11,874
6,101
0
4,324
7,022
23,572
0
W
Set
Erhaus
Set
13,572
6,276
0
4,318
17,341
7,148
794
671
16,670
0
92,192
W
Horus
Felu1406
Horus
2,790
1,475
803
3,666
10,051
7,607
126
3,318
6,733
0
43,579
L
Anhur
ItachiHUE
Anhur
6,048
2,369
0
642
6,833
1,853
295
845
5,980
0
31,771
L
16,715
11,708
0
5,042
17,483
11,389
1,666
1,077
16,324
0
95,050
L
3,577
491
0
2,316
13,853
4,490
0
3,478
10,323
0
31,905
W
6,444
534
0
3,043
13,884
8,518
1,097
4,014
9,870
62,683
0
L
Chronos
Zaqueu7
Chronos
6,177
303
0
2,855
10,732
4,055
0
3,924
6,534
54,718
0
W
Heimdallr
nicolaslewi586
Heimdallr
12,420
6,034
0
4,127
7,332
3,692
5,463
0
7,332
0
111,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,502
Gold Earned
48,010
545
Minions Killed
435
0
Camps Cleared
0
1,986,775
Distance Traveled
1,904,422
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,804
557
39
2
0
386,481
0
L
Yemoja
8,803
383
48
2
0
289,356
3
W
Set
12,535
545
158
7
0
397,550
0
W
Horus
10,990
478
65
3
0
389,926
6
L
Anhur
9,854
428
76
3
0
404,141
1
L
Arachne
12,137
528
166
7
0
541,618
0
L
Thor
7,913
344
58
3
0
275,740
0
W
Tiamat
10,535
458
102
4
0
375,613
0
L
Chronos
9,303
404
87
4
0
393,567
0
W
Heimdallr
14,638
636
181
8
0
437,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role