Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jack Attack9470
Cthulhu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,687 Elo+
Party 1
Nemesis
Nemesis
M4TH3U58937
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,511 Elo+
Solo
Neith
Neith
StPP Snipes
Neith
Level 16
God Stats
36W - 26L
1,572 SR
Queue Stats
41W - 34L
1,564 Elo+
Party 1
Zeus
Zeus
blizkrank
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,543 Elo+
Solo
Team Averages
Level 14
1,514 SR
1,561 Elo+

VS

Team Averages
Level 8
1,510 SR
1,497 Elo+
Yemoja
Yemoja
JessySky00
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,417 Elo+
Solo
Thanatos
Thanatos
Peixonauta9
Thanatos
Level 5
God Stats
10W - 9L
1,587 SR
Queue Stats
12W - 10L
1,578 Elo+
Solo
Jormungandr
Jormungandr
The Rhino xD
Jormungandr
Level 14
God Stats
4W - 4L
1,572 SR
Queue Stats
9W - 8L
1,482 Elo+
Solo
Nemesis
Nemesis
spirited_widow4
Nemesis
Level 8
God Stats
0W - 5L
1,130 SR
Queue Stats
23W - 28L
1,481 Elo+
Solo
Awilix
Awilix
yuhitsmee
Awilix
Level 8
God Stats
2W - 1L
1,758 SR
Queue Stats
25W - 30L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
16 / 3 / 12
14,659
1,128
28,381
11,648
5,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 0 / 25
12,580
968
10,605
13,888
15,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
M4TH3U58937
Nemesis
18
4 / 5 / 12
11,832
910
10,891
12,225
5,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 1 / 21
12,329
948
14,296
7,011
3,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
20
14 / 3 / 15
13,482
1,037
29,639
8,608
2,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JessySky00
Yemoja
17
0 / 7 / 1
10,793
830
4,435
17,931
16,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Peixonauta9
Thanatos
18
9 / 9 / 1
14,448
1,111
15,305
22,045
9,155
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
The Rhino xD
Jormungandr
18
2 / 0 / 2
11,650
896
5,048
15,905
17,568
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 10 / 3
10,911
839
12,587
24,239
8,669
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
yuhitsmee
Awilix
15
0 / 15 / 2
10,027
771
8,467
25,588
8,117
Cudgel

Cudgel

+10
Physical Power
+50
Health

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
21
41
Kills
12
12
Deaths
41
85
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
3
12
7.33
W
0
0
25
12.5
L
Yemoja
JessySky00
Yemoja
0
7
1
0.07
W
Nemesis
M4TH3U58937
Nemesis
4
5
12
2
L
Thanatos
Peixonauta9
Thanatos
9
9
1
1.06
W
7
1
21
17.5
L
Jormungandr
The Rhino xD
Jormungandr
2
0
2
3
W
Zeus
14
3
15
7.17
L
1
10
3
0.25
L
Awilix
yuhitsmee
Awilix
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,812
Damage
45,842
53,380
Taken
105,708
32,865
Mitigated
60,106
4,248
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
28,381
9,133
0
1,886
11,648
5,273
0
1,071
10,577
0
39,560
W
10,605
1,563
0
103
13,888
15,966
0
3,079
10,809
33,928
0
L
Yemoja
JessySky00
Yemoja
4,435
1,534
2,949
291
17,931
16,597
0
8,991
8,940
25,623
0
W
Nemesis
M4TH3U58937
Nemesis
10,891
6,264
0
583
12,225
5,408
0
3,102
9,123
0
19,211
L
Thanatos
Peixonauta9
Thanatos
15,305
6,752
0
6,585
22,045
9,155
0
5,497
16,548
0
33,567
W
14,296
6,707
0
1,317
7,011
3,377
0
552
6,459
0
28,258
L
Jormungandr
The Rhino xD
Jormungandr
5,048
1,565
203
884
15,905
17,568
0
6,452
9,453
29,412
0
W
Zeus
29,639
5,057
0
359
8,608
2,841
0
2,051
6,557
56,908
0
L
12,587
6,170
0
2,731
24,239
8,669
0
10,440
13,799
462
22,832
L
Awilix
yuhitsmee
Awilix
8,467
2,990
0
0
25,588
8,117
0
8,864
16,724
0
14,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,882
Gold Earned
57,829
224
Minions Killed
159
9
Camps Cleared
5
1,104,769
Distance Traveled
1,079,466
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,659
1,128
26
2
5
250,265
0
W
Cthulhu
12,580
968
54
4
1
217,030
3
L
Yemoja
10,793
830
55
4
1
184,185
0
W
Nemesis
11,832
910
23
2
0
210,315
0
L
Thanatos
14,448
1,111
46
4
2
231,341
0
W
Neith
12,329
948
43
3
0
231,315
0
L
Jormungandr
11,650
896
32
2
0
192,278
0
W
Zeus
13,482
1,037
78
6
3
195,844
1
L
Nemesis
10,911
839
18
1
1
246,923
0
L
Awilix
10,027
771
8
1
1
224,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role