Player Matchup

Anubis
Anubis
DosWesticles
Anubis
Level 17
God Stats
30W - 20L
1,528 SR
Queue Stats
281W - 269L
1,399 Elo+
Party 2
Cernunnos
Cernunnos
JrJacques
Cernunnos
Level 122
God Stats
15W - 7L
1,611 SR
Queue Stats
604W - 592L
1,520 Elo+
Party 3
Arachne
Arachne
SockCheck
Arachne
Level 87
God Stats
24W - 12L
1,623 SR
Queue Stats
306W - 304L
1,542 Elo+
Party 2
Ymir
Ymir
WabbajackWyvern
Ymir
Level 146
God Stats
206W - 154L
1,727 SR
Queue Stats
340W - 307L
1,555 Elo+
Party 2
Chang'e
Chang'e
serchi952303
Chang'e
Level 28
God Stats
2W - 0L
1,743 SR
Queue Stats
83W - 64L
1,520 Elo+
Party 3
Team Averages
Level 80
1,646 SR
1,507 Elo+

VS

Team Averages
Level 60
1,490 SR
1,510 Elo+
Anhur
Anhur
Chalkalocka
Anhur
Level 14
God Stats
1W - 2L
1,344 SR
Queue Stats
68W - 70L
1,551 Elo+
Party 1
Guan Yu
Guan Yu
Mrjasper10
Guan Yu
Level 87
God Stats
2W - 4L
1,398 SR
Queue Stats
199W - 198L
1,542 Elo+
Party 4
Da Ji
Da Ji
NoobPwner40
Da Ji
Level 68
God Stats
41W - 34L
1,557 SR
Queue Stats
119W - 125L
1,528 Elo+
Party 4
Jormungandr
Jormungandr
SlyceANDyce
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,518 Elo+
Party 1
Zeus
Zeus
genuinebenjamin
Zeus
Level 28
God Stats
12W - 9L
1,652 SR
Queue Stats
56W - 68L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 3 / 4
9,364
493
5,902
8,628
4,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
JrJacques
Cernunnos
19
8 / 1 / 5
12,056
635
13,180
14,364
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SockCheck
Arachne
17
8 / 3 / 4
10,836
570
9,405
15,765
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 3 / 9
11,226
591
11,217
19,258
11,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
serchi952303
Chang'e
17
4 / 4 / 5
11,286
594
8,062
15,307
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,369
440
2,748
10,582
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Mrjasper10
Guan Yu
16
4 / 5 / 1
9,830
517
11,070
15,181
9,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
6 / 4 / 3
9,282
489
8,709
14,948
5,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SlyceANDyce
Jormungandr
13
3 / 4 / 5
8,513
448
11,435
13,860
11,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 6 / 5
7,686
405
7,907
10,841
2,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
25
Kills
14
14
Deaths
25
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Anubis
0
3
4
0.67
W
Cernunnos
JrJacques
Cernunnos
8
1
5
10.5
L
Guan Yu
Mrjasper10
Guan Yu
4
5
1
0.9
L
6
4
3
1.88
L
Jormungandr
SlyceANDyce
Jormungandr
3
4
5
1.38
W
Arachne
SockCheck
Arachne
8
3
4
3.33
W
5
3
9
3.17
L
0
6
5
0.42
W
Chang'e
serchi952303
Chang'e
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,766
Damage
41,869
73,322
Taken
65,412
33,963
Mitigated
30,736
34,507
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,748
1,814
0
2,043
10,582
2,383
1,134
953
9,629
0
36,158
W
Anubis
5,902
328
0
3,778
8,628
4,144
305
4,533
4,018
44,487
0
W
Cernunnos
JrJacques
Cernunnos
13,180
7,097
0
9,471
14,364
5,260
3,999
4,473
9,404
0
97,097
L
Guan Yu
Mrjasper10
Guan Yu
11,070
1,096
628
4,024
15,181
9,053
566
7,709
7,472
171
58,517
L
8,709
1,629
0
4,412
14,948
5,441
0
3,996
10,952
0
56,372
L
Jormungandr
SlyceANDyce
Jormungandr
11,435
1,762
0
1,950
13,860
11,106
0
6,883
6,977
43,940
0
W
Arachne
SockCheck
Arachne
9,405
7,362
0
4,309
15,765
6,008
1,270
3,301
12,464
0
70,968
W
11,217
2,347
0
6,998
19,258
11,907
131
7,506
11,578
31,302
0
L
7,907
479
86
3,567
10,841
2,753
0
5,640
5,201
38,363
0
W
Chang'e
serchi952303
Chang'e
8,062
835
701
9,250
15,307
6,644
675
2,605
12,702
65,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,768
Gold Earned
43,680
478
Minions Killed
423
0
Camps Cleared
0
1,712,784
Distance Traveled
1,604,197
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,369
440
65
3
0
283,192
5
W
Anubis
9,364
493
96
5
0
334,204
6
W
Cernunnos
12,056
635
136
7
0
332,214
0
L
Guan Yu
9,830
517
125
7
0
344,641
2
L
Da Ji
9,282
489
99
5
0
349,935
1
L
Jormungandr
8,513
448
61
3
0
328,230
5
W
Arachne
10,836
570
91
5
0
368,497
3
W
Ymir
11,226
591
30
2
0
362,294
0
L
Zeus
7,686
405
73
4
0
298,199
1
W
Chang'e
11,286
594
125
7
0
315,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role