Player Matchup

Fenrir
Fenrir
FuturStrik
Fenrir
Level 54
God Stats
1W - 3L
1,273 SR
Queue Stats
2W - 13L
994 Elo+
Party 2
Sun Wukong
Sun Wukong
Matteo25203
Sun Wukong
Level 46
God Stats
3W - 4L
1,316 SR
Queue Stats
277W - 302L
1,432 Elo+
Solo
Ymir
Ymir
Nandes14
Ymir
Level 59
God Stats
9W - 8L
1,349 SR
Queue Stats
201W - 326L
1,306 Elo+
Solo
Hel
Hel
RoyTaisa
Hel
Level 28
God Stats
0W - 3L
1,248 SR
Queue Stats
1W - 11L
987 Elo+
Party 2
Cupid
Cupid
saritaxix2003
Cupid
Level 57
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 4L
1,602 Elo+
Solo
Team Averages
Level 49
1,296 SR
1,264 Elo+

VS

Team Averages
Level 99
1,581 SR
1,618 Elo+
Ullr
Ullr
RovLiax
Ullr
Level 22
God Stats
5W - 0L
1,500 SR
Queue Stats
137W - 58L
1,615 Elo+
Party 1
Bastet
Bastet
TTVRubenAlto
Bastet
Level 157
God Stats
5W - 2L
1,755 SR
Queue Stats
238W - 196L
1,607 Elo+
Party 1
Ymir
Ymir
TheMadchine
Ymir
Level 125
God Stats
196W - 136L
1,652 SR
Queue Stats
631W - 469L
1,585 Elo+
Party 1
Tiamat
Tiamat
Ynae7
Tiamat
Level 29
God Stats
17W - 11L
1,668 SR
Queue Stats
166W - 105L
1,642 Elo+
Party 1
Arachne
Arachne
Yαrel
Arachne
Level 160
God Stats
3W - 1L
1,331 SR
Queue Stats
146W - 91L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FuturStrik
Fenrir
9
1 / 5 / 3
5,339
534
2,469
7,469
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Matteo25203
Sun Wukong
10
1 / 2 / 0
5,795
580
5,347
7,643
3,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
8
2 / 3 / 2
5,089
509
2,547
6,611
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 5 / 2
5,350
535
4,754
8,809
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 1
5,045
505
2,557
6,647
1,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
RovLiax
Ullr
10
1 / 3 / 5
5,718
572
4,223
5,541
1,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
11
5 / 2 / 5
6,351
635
4,876
6,240
1,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 8
6,434
643
5,983
7,076
4,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Ynae7
Tiamat
12
5 / 1 / 4
6,877
688
5,134
4,217
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Yαrel
Arachne
11
3 / 0 / 0
6,513
651
5,199
8,114
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
18
18
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FuturStrik
Fenrir
1
5
3
0.5
L
Sun Wukong
Matteo25203
Sun Wukong
1
2
0
0.5
L
Ymir
2
3
2
1
W
Ullr
RovLiax
Ullr
1
3
5
1.17
L
2
5
2
0.6
W
Bastet
5
2
5
3.75
W
4
1
8
8
W
Tiamat
Ynae7
Tiamat
5
1
4
7
W
Arachne
Yαrel
Arachne
3
0
0
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,674
Damage
25,415
37,179
Taken
31,188
13,923
Mitigated
13,690
10,232
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FuturStrik
Fenrir
2,469
374
0
137
7,469
2,422
0
2,094
5,295
0
28,274
L
Sun Wukong
Matteo25203
Sun Wukong
5,347
504
0
2,048
7,643
3,066
0
0
7,313
0
31,702
L
Ymir
2,547
295
0
821
6,611
3,945
84
2,156
4,414
10,696
0
W
Ullr
RovLiax
Ullr
4,223
1,632
0
573
5,541
1,586
202
2,049
3,386
0
29,919
L
4,754
934
1,660
4,148
8,809
2,765
0
4,841
3,674
22,502
0
W
Bastet
4,876
1,460
0
820
6,240
1,724
0
716
5,469
0
29,358
W
5,983
1,147
0
1,407
7,076
4,319
46
2,108
4,789
21,955
0
W
Tiamat
Ynae7
Tiamat
5,134
456
0
1,530
4,217
2,141
626
1,895
2,129
36,591
0
W
Arachne
Yαrel
Arachne
5,199
2,878
0
4,590
8,114
3,920
0
0
8,114
0
33,518
L
2,557
1,082
246
1,172
6,647
1,725
102
1,647
4,976
0
17,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,618
Gold Earned
31,893
255
Minions Killed
330
0
Camps Cleared
0
922,494
Distance Traveled
973,950
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,339
534
66
7
0
182,614
1
L
Sun Wukong
5,795
580
85
9
0
182,873
0
L
Ymir
5,089
509
17
2
0
183,597
6
W
Ullr
5,718
572
64
6
0
155,951
2
L
Hel
5,350
535
54
5
0
187,519
0
W
Bastet
6,351
635
68
7
0
223,392
2
W
Ymir
6,434
643
32
3
0
207,682
3
W
Tiamat
6,877
688
80
8
0
186,361
1
W
Arachne
6,513
651
86
9
0
200,564
2
L
Cupid
5,045
505
33
3
0
185,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role