Player Matchup

Artemis
Artemis
Ace_Willy_
Artemis
Level 28
God Stats
2W - 0L
1,821 SR
Queue Stats
86W - 92L
1,424 Elo+
Party 1
Anhur
Anhur
XCLife
Anhur
Level 12
God Stats
7W - 6L
1,507 SR
Queue Stats
10W - 12L
1,298 Elo+
Party 1
Scylla
Scylla
ZerephXENO
Scylla
Level 26
God Stats
7W - 7L
1,644 SR
Queue Stats
25W - 27L
1,449 Elo+
Party 1
Thanatos
Thanatos
xNozomi-
Thanatos
Level 28
God Stats
19W - 10L
1,678 SR
Queue Stats
46W - 38L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
Λкiгα
Sun Wukong
Level 23
God Stats
9W - 12L
1,557 SR
Queue Stats
41W - 41L
1,396 Elo+
Party 1
Team Averages
Level 23
1,642 SR
1,395 Elo+

VS

Team Averages
Level 12
1,446 SR
1,400 Elo+
Bakasura
Bakasura
Corvo6982
Bakasura
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,271 Elo+
Solo
Set
Set
Jaysteppa10
Set
Level 28
God Stats
13W - 15L
1,546 SR
Queue Stats
77W - 76L
1,404 Elo+
Solo
Olorun
Olorun
L0L4_MENT0410
Olorun
Level 15
God Stats
8W - 11L
1,500 SR
Queue Stats
78W - 84L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
NizzyNic
Sylvanus
Level 7
God Stats
3W - 3L
1,274 SR
Queue Stats
11W - 14L
1,499 Elo+
Solo
Medusa
Medusa
XxKrAcXx13
Medusa
Level 6
God Stats
15W - 17L
1,409 SR
Queue Stats
59W - 59L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ace_Willy_
Artemis
16
6 / 3 / 7
10,174
509
9,195
12,255
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
XCLife
Anhur
17
7 / 0 / 1
10,159
508
7,830
10,995
3,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
ZerephXENO
Scylla
17
3 / 1 / 2
10,096
505
5,815
5,460
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xNozomi-
Thanatos
17
8 / 3 / 6
11,025
551
9,023
13,293
4,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Λкiгα
Sun Wukong
15
3 / 2 / 5
10,071
504
5,905
8,234
6,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Corvo6982
Bakasura
13
1 / 10 / 0
7,988
399
2,894
13,322
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 6 / 1
9,356
468
9,225
14,005
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 0
7,649
382
2,757
9,804
3,371
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
NizzyNic
Sylvanus
15
1 / 1 / 0
8,307
415
3,278
7,506
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
XxKrAcXx13
Medusa
15
4 / 5 / 0
9,996
500
10,000
13,313
4,078
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
27
Kills
9
9
Deaths
27
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ace_Willy_
Artemis
6
3
7
3.17
L
Bakasura
Corvo6982
Bakasura
1
10
0
0.1
L
3
6
1
0.58
L
0
5
0
0
L
Sylvanus
NizzyNic
Sylvanus
1
1
0
1
W
Anhur
XCLife
Anhur
7
0
1
7.5
L
Medusa
XxKrAcXx13
Medusa
4
5
0
0.8
W
Scylla
ZerephXENO
Scylla
3
1
2
4
W
Thanatos
xNozomi-
Thanatos
8
3
6
3.67
W
Sun Wukong
Λкiгα
Sun Wukong
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,768
Damage
28,154
50,237
Taken
57,950
21,509
Mitigated
25,157
17,095
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ace_Willy_
Artemis
9,195
5,130
0
2,158
12,255
4,221
1,383
2,329
9,926
0
60,427
L
Bakasura
Corvo6982
Bakasura
2,894
2,398
0
1,977
13,322
6,161
771
565
12,755
0
36,036
L
9,225
4,376
0
4,118
14,005
5,247
0
0
14,005
0
57,368
L
2,757
800
210
1,856
9,804
3,371
426
971
8,673
36,075
0
L
Sylvanus
NizzyNic
Sylvanus
3,278
1,262
451
3,048
7,506
6,300
0
0
7,506
32,433
9,266
W
Anhur
XCLife
Anhur
7,830
3,148
0
1,402
10,995
3,868
1,707
2,324
8,671
0
57,063
L
Medusa
XxKrAcXx13
Medusa
10,000
4,961
0
292
13,313
4,078
1,196
3,741
9,196
0
61,441
W
Scylla
ZerephXENO
Scylla
5,815
128
0
756
5,460
2,165
175
576
4,884
58,234
0
W
Thanatos
xNozomi-
Thanatos
9,023
3,243
0
11,170
13,293
4,948
0
128
13,145
0
66,120
W
Sun Wukong
Λкiгα
Sun Wukong
5,905
1,279
0
1,609
8,234
6,307
261
450
7,724
0
47,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,525
Gold Earned
43,296
536
Minions Killed
416
0
Camps Cleared
0
1,852,547
Distance Traveled
1,634,547
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,174
509
97
5
0
304,826
4
L
Bakasura
7,988
399
75
4
0
348,159
1
L
Set
9,356
468
97
5
0
325,505
0
L
Olorun
7,649
382
57
3
0
319,092
5
L
Sylvanus
8,307
415
90
5
0
331,125
4
W
Anhur
10,159
508
107
5
0
386,979
5
L
Medusa
9,996
500
97
5
0
310,666
0
W
Scylla
10,096
505
122
6
0
362,328
0
W
Thanatos
11,025
551
121
6
0
405,732
0
W
Sun Wukong
10,071
504
89
4
0
392,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role