Player Matchup

Izanami
Izanami
BananRotatE
Izanami
Level 17
God Stats
9W - 6L
1,447 SR
Queue Stats
111W - 112L
1,541 Elo+
Party 1
King Arthur
King Arthur
Mattyc19947229
King Arthur
Level 85
God Stats
1W - 7L
1,410 SR
Queue Stats
21W - 24L
1,459 Elo+
Party 4
Tiamat
Tiamat
Seyphir
Tiamat
Level 78
God Stats
3W - 4L
1,418 SR
Queue Stats
15W - 12L
1,609 Elo+
Party 1
Fafnir
Fafnir
Terracia
Fafnir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 36L
1,609 Elo+
Party 1
Nemesis
Nemesis
iJCx95
Nemesis
Level 20
God Stats
11W - 12L
1,483 SR
Queue Stats
22W - 19L
1,515 Elo+
Party 4
Team Averages
Level 49
1,452 SR
1,547 Elo+

VS

Team Averages
Level 80
1,509 SR
1,525 Elo+
Ra
Ra
BsmiterB
Ra
Level 125
God Stats
6W - 4L
1,442 SR
Queue Stats
563W - 600L
1,547 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RyuKScuti
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,562 Elo+
Party 2
Thor
Thor
SmitePlayer5
Thor
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
XvARKANTOSvX
Nike
Level 140
God Stats
2W - 2L
1,899 SR
Queue Stats
313W - 288L
1,524 Elo+
Party 2
Nox
Nox
gvhashi
Nox
Level 70
God Stats
5W - 9L
1,206 SR
Queue Stats
287W - 282L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BananRotatE
Izanami
13
2 / 2 / 2
8,294
488
5,699
9,256
3,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Mattyc19947229
King Arthur
13
3 / 7 / 3
7,968
469
8,470
15,785
7,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Seyphir
Tiamat
12
4 / 6 / 4
7,494
441
9,565
10,560
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Terracia
Fafnir
12
3 / 2 / 6
8,145
479
7,809
14,867
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
iJCx95
Nemesis
12
1 / 6 / 3
7,783
458
4,542
12,002
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 10
8,616
507
10,285
10,000
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
RyuKScuti
Ah Muzen Cab
15
5 / 1 / 4
9,428
555
9,954
9,631
3,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 1 / 6
10,276
604
5,425
12,040
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
8 / 1 / 7
9,901
582
13,927
19,308
13,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
14
5 / 5 / 7
9,663
568
7,099
10,027
3,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
13
Kills
22
23
Deaths
13
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
BananRotatE
Izanami
2
2
2
1.5
W
1
5
10
1.2
L
King Arthur
Mattyc19947229
King Arthur
3
7
3
0.64
W
Ah Muzen Cab
RyuKScuti
Ah Muzen Cab
5
1
4
7
L
Tiamat
Seyphir
Tiamat
4
6
4
1
W
3
1
6
6
L
Fafnir
Terracia
Fafnir
3
2
6
3
W
8
1
7
11.5
W
Nox
5
5
7
1.7
L
Nemesis
iJCx95
Nemesis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,085
Damage
46,690
62,470
Taken
61,006
38,748
Mitigated
29,885
14,046
Healing
24,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BananRotatE
Izanami
5,699
3,609
0
1,879
9,256
3,698
0
1,680
7,546
0
50,122
W
10,285
1,307
2,207
4,004
10,000
3,842
201
3,658
6,342
53,953
0
L
King Arthur
Mattyc19947229
King Arthur
8,470
1,109
0
2,030
15,785
7,653
0
4,374
10,966
0
40,236
W
Ah Muzen Cab
RyuKScuti
Ah Muzen Cab
9,954
4,511
0
4,831
9,631
3,928
40
1,311
8,320
0
62,850
L
Tiamat
Seyphir
Tiamat
9,565
1,240
0
1,381
10,560
6,571
304
4,024
6,381
34,012
0
W
5,425
1,285
0
5,192
12,040
4,578
0
3,425
8,615
0
82,326
L
Fafnir
Terracia
Fafnir
7,809
2,631
0
5,676
14,867
15,316
13
5,084
9,603
17,695
0
W
13,927
3,115
0
7,131
19,308
13,707
147
5,175
14,133
2,779
46,662
W
Nox
7,099
769
212
1,152
10,027
3,830
213
3,805
6,222
24,394
0
L
Nemesis
iJCx95
Nemesis
4,542
1,392
0
3,080
12,002
5,510
163
3,835
7,957
0
47,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
47,884
358
Minions Killed
483
0
Camps Cleared
0
1,583,199
Distance Traveled
1,621,602
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,294
488
124
7
0
313,465
4
W
Ra
8,616
507
102
6
0
280,031
3
L
King Arthur
7,968
469
79
5
0
294,498
3
W
Ah Muzen Cab
9,428
555
104
6
0
332,383
3
L
Tiamat
7,494
441
53
3
0
289,956
1
W
Thor
10,276
604
145
9
0
342,105
2
L
Fafnir
8,145
479
12
1
0
333,541
7
W
Nike
9,901
582
91
5
0
338,266
4
W
Nox
9,663
568
41
2
0
328,817
11
L
Nemesis
7,783
458
90
5
0
351,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role