Player Matchup

Loki
Loki
Silver IV
Dijkema
Loki
Silver IV
Level 82
God Stats
27W - 28L
1,365 SR
Queue Stats
58W - 77L
502 MMR
Solo
Danzaburou
Danzaburou
Silver II
Fhqwhgads
Danzaburou
Silver II
Level 143
God Stats
18W - 7L
1,766 SR
Queue Stats
116W - 115L
980 MMR
Party 1
Khepri
Khepri
Silver IV
GrannyTuck
Khepri
Silver IV
Level 64
God Stats
28W - 25L
1,539 SR
Queue Stats
84W - 110L
651 MMR
Party 1
Tiamat
Tiamat
Silver V
craneomon
Tiamat
Silver V
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
293W - 325L
505 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
thosparker
Cu Chulainn
Bronze I
Level 89
God Stats
3W - 7L
1,230 SR
Queue Stats
175W - 225L
405 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,480 SR
608 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,535 SR
613 MMR
Sobek
Sobek
Bronze I
DefJamFFNY
Sobek
Bronze I
Level 129
God Stats
17W - 23L
1,562 SR
Queue Stats
463W - 481L
590 MMR
Solo
Odin
Odin
Silver V
IzzyV03
Odin
Silver V
Level 68
God Stats
28W - 29L
1,666 SR
Queue Stats
572W - 615L
556 MMR
Solo
Anhur
Anhur
Silver IV
NinoGwap0_
Anhur
Silver IV
Level 124
God Stats
8W - 6L
1,367 SR
Queue Stats
97W - 117L
606 MMR
Solo
Ah Puch
Ah Puch
Bronze I
ZzMdSkOZz
Ah Puch
Bronze I
Level 69
God Stats
1W - 3L
1,526 SR
Queue Stats
50W - 72L
494 MMR
Solo
Arachne
Arachne
Silver V
dev1111
Arachne
Silver V
Level 128
God Stats
12W - 10L
1,552 SR
Queue Stats
29W - 44L
820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dijkema
Loki
17
6 / 6 / 3
10,804
569
11,749
13,197
5,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Fhqwhgads
Danzaburou
17
6 / 3 / 1
10,614
559
13,171
11,586
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
GrannyTuck
Khepri
13
1 / 2 / 3
8,777
462
3,047
9,674
5,282
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
craneomon
Tiamat
16
2 / 6 / 5
10,301
542
8,218
12,332
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
thosparker
Cu Chulainn
17
4 / 5 / 2
10,707
564
9,701
14,415
10,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
AthenaTsukuyomiScyllaSetGilgamesh

VS

Bans
King ArthurJanusGuan YuPoseidonTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 3 / 3
8,182
431
4,717
13,475
6,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
IzzyV03
Odin
16
0 / 6 / 5
9,557
503
3,766
14,412
14,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
14
0 / 5 / 2
8,651
455
3,559
12,343
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
ZzMdSkOZz
Ah Puch
11
4 / 3 / 6
8,109
427
7,563
5,195
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
dev1111
Arachne
17
15 / 2 / 4
11,163
588
19,425
18,015
7,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
19
Kills
21
22
Deaths
19
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
3
3
1.17
W
Loki
Dijkema
Loki
6
6
3
1.25
W
Danzaburou
Fhqwhgads
Danzaburou
6
3
1
2.17
W
Khepri
GrannyTuck
Khepri
1
2
3
1.25
L
Odin
IzzyV03
Odin
0
6
5
0.42
L
Anhur
0
5
2
0.2
L
Ah Puch
ZzMdSkOZz
Ah Puch
4
3
6
2.33
W
Tiamat
craneomon
Tiamat
2
6
5
0.75
L
Arachne
dev1111
Arachne
15
2
4
8.5
W
Cu Chulainn
thosparker
Cu Chulainn
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,886
Damage
39,030
61,204
Taken
63,440
32,361
Mitigated
33,530
13,277
Healing
20,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
4,717
747
243
5,668
13,475
6,030
0
1,833
11,533
31,018
0
W
Loki
Dijkema
Loki
11,749
3,340
0
0
13,197
5,877
460
1,826
11,294
0
73,831
W
Danzaburou
Fhqwhgads
Danzaburou
13,171
6,525
0
5,858
11,586
4,248
2,319
4,029
7,557
0
76,316
W
Khepri
GrannyTuck
Khepri
3,047
502
0
2,343
9,674
5,282
0
2,842
6,832
22,657
0
L
Odin
IzzyV03
Odin
3,766
495
0
3,425
14,412
14,772
0
2,237
12,175
0
55,436
L
Anhur
3,559
1,873
0
3,288
12,343
3,520
195
736
11,512
0
50,994
L
Ah Puch
ZzMdSkOZz
Ah Puch
7,563
450
0
529
5,195
1,598
423
1,934
3,261
33,870
0
W
Tiamat
craneomon
Tiamat
8,218
1,069
0
3,428
12,332
6,115
126
2,662
9,534
62,031
0
L
Arachne
dev1111
Arachne
19,425
13,728
0
7,267
18,015
7,610
60
5,184
12,595
0
66,957
W
Cu Chulainn
thosparker
Cu Chulainn
9,701
1,542
0
1,648
14,415
10,839
839
921
13,134
7,975
68,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,203
Gold Earned
45,662
549
Minions Killed
447
0
Camps Cleared
0
1,796,310
Distance Traveled
1,530,038
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,182
431
48
3
0
342,021
5
W
Loki
10,804
569
130
7
0
382,969
3
W
Danzaburou
10,614
559
120
6
0
310,717
2
W
Khepri
8,777
462
31
2
0
387,259
11
L
Odin
9,557
503
129
7
0
308,896
2
L
Anhur
8,651
455
118
6
0
305,744
6
L
Ah Puch
8,109
427
57
3
0
193,388
0
W
Tiamat
10,301
542
125
7
0
340,238
6
L
Arachne
11,163
588
95
5
0
379,989
5
W
Cu Chulainn
10,707
564
143
8
0
375,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role