Player Matchup

Pele
Pele
Ironick669
Pele
Level 7
God Stats
1W - 1L
1,570 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Scylla
Scylla
MonkeBrain2272
Scylla
Level 28
God Stats
1W - 2L
1,567 SR
Queue Stats
54W - 44L
1,538 Elo+
Party 2
Kali
Kali
PrideOfErebus
Kali
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Shortybach1
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,584 Elo+
Party 2
Kuzenbo
Kuzenbo
XWhiteDemon126XX
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,715 Elo+
Party 1
Team Averages
Level 15
1,527 SR
1,610 Elo+

VS

Team Averages
Level 22
1,564 SR
1,588 Elo+
Artemis
Artemis
BabyXBoof
Artemis
Level 10
God Stats
11W - 3L
1,780 SR
Queue Stats
195W - 176L
1,675 Elo+
Solo
Discordia
Discordia
Purple025
Discordia
Level 16
God Stats
5W - 7L
1,219 SR
Queue Stats
675W - 663L
1,589 Elo+
Party 4
Yemoja
Yemoja
RaptorSushi
Yemoja
Level 7
God Stats
3W - 0L
1,725 SR
Queue Stats
108W - 97L
1,542 Elo+
Party 3
Sun Wukong
Sun Wukong
Sentious
Sun Wukong
Level 52
God Stats
6W - 6L
1,566 SR
Queue Stats
156W - 128L
1,561 Elo+
Party 3
Fenrir
Fenrir
TurtleEdge
Fenrir
Level 23
God Stats
2W - 6L
1,530 SR
Queue Stats
227W - 222L
1,571 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,392
385
1,631
6,351
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 5 / 0
5,124
366
2,017
4,897
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 8 / 0
6,867
491
5,547
13,315
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Shortybach1
Danzaburou
6
0 / 5 / 0
4,945
353
2,980
7,140
2,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 6 / 1
6,074
434
1,593
8,373
8,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabyXBoof
Artemis
14
1 / 0 / 1
8,116
580
2,753
5,769
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Purple025
Discordia
11
1 / 3 / 6
6,989
499
3,480
4,147
1,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
12
1 / 0 / 8
7,537
538
2,431
4,278
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Sentious
Sun Wukong
16
19 / 0 / 2
10,162
726
12,446
11,424
6,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
TurtleEdge
Fenrir
13
7 / 1 / 3
8,108
579
5,511
7,220
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
29
29
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
BabyXBoof
Artemis
1
0
1
1.5
L
0
5
1
0.1
L
1
5
0
0.2
L
2
8
0
0.25
W
Discordia
Purple025
Discordia
1
3
6
1.33
W
Yemoja
1
0
8
5
W
Sun Wukong
Sentious
Sun Wukong
19
0
2
20
L
Danzaburou
Shortybach1
Danzaburou
0
5
0
0
W
Fenrir
TurtleEdge
Fenrir
7
1
3
8.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,768
Damage
26,621
40,076
Taken
32,838
18,793
Mitigated
16,520
6,308
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BabyXBoof
Artemis
2,753
970
0
1,592
5,769
2,665
2,900
0
5,769
0
57,730
L
1,631
151
0
209
6,351
1,753
0
1,027
5,324
0
14,786
L
2,017
248
0
560
4,897
1,156
91
1,270
3,627
15,661
0
L
5,547
3,397
0
3,634
13,315
5,469
187
1,360
11,955
0
39,297
W
Discordia
Purple025
Discordia
3,480
531
0
518
4,147
1,225
729
817
3,250
23,661
0
W
Yemoja
2,431
382
571
789
4,278
3,251
1,300
683
3,505
19,274
0
W
Sun Wukong
Sentious
Sun Wukong
12,446
4,003
0
6,632
11,424
6,404
3,075
1,189
10,205
0
58,981
L
Danzaburou
Shortybach1
Danzaburou
2,980
1,010
0
1,514
7,140
2,105
0
1,677
5,463
0
11,722
W
Fenrir
TurtleEdge
Fenrir
5,511
1,831
0
2,846
7,220
2,975
0
669
6,499
0
35,706
L
1,593
577
0
391
8,373
8,310
144
577
7,796
16,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,402
Gold Earned
40,912
174
Minions Killed
391
0
Camps Cleared
0
1,164,287
Distance Traveled
1,278,906
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,116
580
117
8
0
233,292
6
L
Pele
5,392
385
34
2
0
313,025
2
L
Scylla
5,124
366
26
2
0
143,936
1
L
Kali
6,867
491
54
4
0
219,415
3
W
Discordia
6,989
499
45
3
0
249,604
2
W
Yemoja
7,537
538
32
2
0
249,415
0
W
Sun Wukong
10,162
726
121
9
0
272,801
0
L
Danzaburou
4,945
353
23
2
0
209,405
0
W
Fenrir
8,108
579
76
5
0
273,794
2
L
Kuzenbo
6,074
434
37
3
0
278,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role