Player Matchup

Persephone
Persephone
GiovanniSalsa
Persephone
Level 27
God Stats
1W - 1L
1,747 SR
Queue Stats
47W - 10L
1,941 Elo+
Party 2
Cupid
Cupid
MercuryMike
Cupid
Level 140
God Stats
8W - 11L
1,546 SR
Queue Stats
121W - 119L
1,523 Elo+
Party 2
Chaac
Chaac
Wishiie
Chaac
Level 126
God Stats
0W - 1L
1,774 SR
Queue Stats
113W - 130L
1,476 Elo+
Solo
Team Averages
Level 98
1,689 SR
1,647 Elo+

VS

Team Averages
Level 127
1,659 SR
1,588 Elo+
Chronos
Chronos
ArFgErT
Chronos
Level 157
God Stats
4W - 4L
1,623 SR
Queue Stats
304W - 259L
1,538 Elo+
Solo
Sylvanus
Sylvanus
OldeBastrdJohnBo
Sylvanus
Level 69
God Stats
2W - 3L
1,522 SR
Queue Stats
16W - 14L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
Sc00b
Ne Zha
Level 156
God Stats
4W - 0L
1,831 SR
Queue Stats
168W - 132L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GiovanniSalsa
Persephone
19
9 / 4 / 5
15,736
749
34,033
16,165
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 7 / 8
13,941
664
12,519
20,097
6,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Wishiie
Chaac
15
3 / 7 / 5
12,792
609
11,442
25,701
31,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ArFgErT
Chronos
17
5 / 7 / 9
13,698
652
17,046
28,945
14,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 2 / 13
15,286
728
10,782
20,182
20,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Sc00b
Ne Zha
19
9 / 6 / 8
15,193
723
22,764
24,428
16,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
15
Kills
18
18
Deaths
15
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chronos
ArFgErT
Chronos
5
7
9
1.36
L
Persephone
GiovanniSalsa
Persephone
9
4
5
2.88
L
3
7
8
1
W
4
2
13
5.25
W
Ne Zha
Sc00b
Ne Zha
9
6
8
2.17
L
Chaac
Wishiie
Chaac
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,994
Damage
50,592
61,963
Taken
73,555
43,759
Mitigated
51,836
14,570
Healing
35,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ArFgErT
Chronos
17,046
6,646
0
7,585
28,945
14,532
2,478
14,157
14,196
87,493
4,107
L
Persephone
GiovanniSalsa
Persephone
34,033
367
288
2,944
16,165
5,680
935
5,004
11,157
88,421
0
L
12,519
7,774
1,337
4,434
20,097
6,908
1,788
9,083
11,014
0
74,808
W
10,782
2,429
10,938
11,254
20,182
20,359
882
7,982
11,846
39,693
0
W
Ne Zha
Sc00b
Ne Zha
22,764
7,323
0
6,148
24,428
16,945
407
10,881
13,124
0
68,535
L
Chaac
Wishiie
Chaac
11,442
2,392
0
5,567
25,701
31,171
0
13,043
12,658
308
40,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,469
Gold Earned
44,177
261
Minions Killed
245
0
Camps Cleared
0
1,101,987
Distance Traveled
1,082,072
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,698
652
128
6
0
338,606
3
L
Persephone
15,736
749
97
5
0
388,449
3
L
Cupid
13,941
664
127
6
0
365,341
6
W
Sylvanus
15,286
728
67
3
0
352,490
0
W
Ne Zha
15,193
723
50
2
0
390,976
5
L
Chaac
12,792
609
37
2
0
348,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role