Player Matchup

Baron Samedi
Baron Samedi
Platinum III
BbyDeity
Baron Samedi
Platinum III
Level 152
God Stats
6W - 3L
1,835 SR
Queue Stats
197W - 183L
1,787 MMR
Party 1
Hachiman
Hachiman
Platinum IV
Fired Up Orange
Hachiman
Platinum IV
Level 142
God Stats
18W - 14L
1,616 SR
Queue Stats
76W - 64L
1,740 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
Xyros9122
Kumbhakarna
Gold I
Level 138
God Stats
5W - 4L
1,610 SR
Queue Stats
63W - 50L
1,743 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
amJmann
Cu Chulainn
Gold I
Level 128
God Stats
2W - 3L
1,445 SR
Queue Stats
163W - 163L
1,652 MMR
Party 1
Hun Batz
Hun Batz
Gold I
ninjaspy21
Hun Batz
Gold I
Level 147
God Stats
17W - 18L
1,599 SR
Queue Stats
68W - 71L
1,758 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,621 SR
1,736 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,539 SR
1,734 MMR
Ra
Ra
Platinum IV
Crescentwolf5
Ra
Platinum IV
Level 160
God Stats
1W - 3L
1,337 SR
Queue Stats
536W - 534L
1,716 MMR
Solo
Chiron
Chiron
Gold I
GoodApolloh
Chiron
Gold I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,728 MMR
Solo
Fenrir
Fenrir
Platinum V
Lauzon28
Fenrir
Platinum V
Level 111
God Stats
4W - 5L
1,535 SR
Queue Stats
216W - 211L
1,770 MMR
Party 3
Guan Yu
Guan Yu
Gold V
iDecideFate
Guan Yu
Gold V
Level 121
God Stats
7W - 2L
1,725 SR
Queue Stats
21W - 7L
1,740 MMR
Solo
Bacchus
Bacchus
Gold II
iFreezy73
Bacchus
Gold II
Level 126
God Stats
21W - 12L
1,596 SR
Queue Stats
138W - 141L
1,718 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BbyDeity
Baron Samedi
13
1 / 5 / 0
8,155
453
2,363
10,035
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
14
1 / 2 / 1
8,778
488
5,566
11,115
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Xyros9122
Kumbhakarna
12
0 / 3 / 1
8,237
458
3,594
15,873
7,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
amJmann
Cu Chulainn
14
1 / 7 / 1
8,624
479
6,081
14,198
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
ninjaspy21
Hun Batz
13
1 / 6 / 0
7,967
443
5,514
12,192
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshDanzaburouAthenaApolloTiamat

VS

Bans
King ArthurCthulhuHeimdallrSkadiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 10
12,428
690
7,525
9,142
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
1 / 1 / 2
10,073
560
5,676
10,573
3,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Lauzon28
Fenrir
18
10 / 2 / 6
12,070
671
13,139
14,290
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
iDecideFate
Guan Yu
19
7 / 1 / 3
12,496
694
13,219
20,386
25,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
iFreezy73
Bacchus
15
2 / 1 / 2
10,877
604
4,265
11,957
11,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
23
23
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BbyDeity
Baron Samedi
1
5
0
0.2
W
3
0
10
8
L
Hachiman
1
2
1
0.75
W
Chiron
1
1
2
2
W
Fenrir
Lauzon28
Fenrir
10
2
6
6.5
L
Kumbhakarna
Xyros9122
Kumbhakarna
0
3
1
0.17
L
Cu Chulainn
amJmann
Cu Chulainn
1
7
1
0.21
W
Guan Yu
iDecideFate
Guan Yu
7
1
3
8.5
W
Bacchus
iFreezy73
Bacchus
2
1
2
3
L
Hun Batz
ninjaspy21
Hun Batz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,118
Damage
43,824
63,413
Taken
66,348
26,935
Mitigated
51,150
13,546
Healing
27,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BbyDeity
Baron Samedi
2,363
200
0
1,693
10,035
3,761
0
2,974
6,833
39,905
0
W
7,525
480
2,706
4,369
9,142
4,182
3,075
1,904
7,238
91,121
0
L
Hachiman
5,566
2,353
0
5,270
11,115
3,228
1,338
2,122
8,983
0
57,248
W
Chiron
5,676
1,486
1,191
4,010
10,573
3,967
6,339
2,415
8,158
0
64,564
W
Fenrir
Lauzon28
Fenrir
13,139
5,044
0
2,729
14,290
5,705
3,802
2,328
10,945
0
70,968
L
Kumbhakarna
Xyros9122
Kumbhakarna
3,594
623
0
2,036
15,873
7,785
0
3,393
12,428
21,109
0
L
Cu Chulainn
amJmann
Cu Chulainn
6,081
1,150
0
1,840
14,198
7,934
0
2,807
11,337
3,322
41,537
W
Guan Yu
iDecideFate
Guan Yu
13,219
3,403
956
9,847
20,386
25,396
850
1,476
18,910
8,334
84,256
W
Bacchus
iFreezy73
Bacchus
4,265
343
0
1,478
11,957
11,900
76
3,140
8,817
35,420
0
L
Hun Batz
ninjaspy21
Hun Batz
5,514
1,828
0
2,707
12,192
4,227
0
1,720
10,428
0
54,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,761
Gold Earned
57,944
440
Minions Killed
609
0
Camps Cleared
0
1,409,164
Distance Traveled
1,849,118
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,155
453
80
4
0
209,346
5
W
Ra
12,428
690
184
10
0
398,072
4
L
Hachiman
8,778
488
138
8
0
272,337
1
W
Chiron
10,073
560
110
6
0
337,532
5
W
Fenrir
12,070
671
97
5
0
356,776
2
L
Kumbhakarna
8,237
458
32
2
0
297,275
0
L
Cu Chulainn
8,624
479
89
5
0
296,003
1
W
Guan Yu
12,496
694
171
10
0
379,413
0
W
Bacchus
10,877
604
47
3
0
377,325
3
L
Hun Batz
7,967
443
101
6
0
334,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role