Player Matchup

Nemesis
Nemesis
Bricode
Nemesis
Level 6
God Stats
3W - 4L
1,492 SR
Queue Stats
16W - 15L
1,382 Elo+
Solo
Bellona
Bellona
FrCast
Bellona
Level 15
God Stats
1W - 2L
1,459 SR
Queue Stats
27W - 48L
1,312 Elo+
Solo
Merlin
Merlin
I clxbby I
Merlin
Level 27
God Stats
3W - 1L
1,697 SR
Queue Stats
209W - 226L
1,429 Elo+
Solo
Tyr
Tyr
SirRodrigoKun
Tyr
Level 14
God Stats
10W - 12L
1,425 SR
Queue Stats
171W - 179L
1,347 Elo+
Solo
Anhur
Anhur
Texaquila
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,115 Elo+
Solo
Team Averages
Level 13
1,515 SR
1,317 Elo+

VS

Team Averages
Level 45
1,427 SR
1,521 Elo+
Ah Puch
Ah Puch
Ascelos
Ah Puch
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Onebaddombre
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 1
Skadi
Skadi
ThaKrik27
Skadi
Level 26
God Stats
53W - 51L
1,446 SR
Queue Stats
183W - 170L
1,312 Elo+
Solo
Chaac
Chaac
pharaohdirt
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,693 Elo+
Party 1
Nu Wa
Nu Wa
synysterKratos
Nu Wa
Level 17
God Stats
1W - 0L
1,191 SR
Queue Stats
11W - 10L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bricode
Nemesis
15
2 / 8 / 2
9,670
879
6,206
18,183
7,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
FrCast
Bellona
15
2 / 15 / 3
10,054
914
7,071
27,677
17,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
I clxbby I
Merlin
16
2 / 5 / 4
9,996
909
13,860
15,132
5,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 9 / 4
9,941
904
6,124
26,250
18,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Texaquila
Anhur
14
0 / 11 / 3
8,811
801
6,673
16,371
5,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ascelos
Ah Puch
20
20 / 0 / 18
14,731
1,339
34,953
5,878
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Onebaddombre
Nemesis
14
0 / 4 / 8
8,993
818
1,594
5,299
1,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
ThaKrik27
Skadi
19
6 / 0 / 25
11,673
1,061
12,751
3,124
1,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
16 / 0 / 24
13,939
1,267
20,360
18,203
12,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
6 / 3 / 24
11,708
1,064
23,982
11,786
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
147
7
Kills
48
48
Deaths
7
16
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ascelos
Ah Puch
20
0
18
29
L
Nemesis
Bricode
Nemesis
2
8
2
0.38
L
Bellona
FrCast
Bellona
2
15
3
0.23
L
Merlin
I clxbby I
Merlin
2
5
4
0.8
W
Nemesis
Onebaddombre
Nemesis
0
4
8
1
L
1
9
4
0.33
L
Anhur
Texaquila
Anhur
0
11
3
0.14
W
Skadi
ThaKrik27
Skadi
6
0
25
18.5
W
16
0
24
28
W
6
3
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,934
Damage
93,640
103,613
Taken
44,290
53,956
Mitigated
21,921
9,053
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ascelos
Ah Puch
34,953
1,409
0
2,323
5,878
2,170
0
1,134
4,744
61,273
0
L
Nemesis
Bricode
Nemesis
6,206
1,544
0
808
18,183
7,020
0
10,803
7,238
0
20,081
L
Bellona
FrCast
Bellona
7,071
2,160
0
1,474
27,677
17,719
0
14,024
13,355
720
30,894
L
Merlin
I clxbby I
Merlin
13,860
176
0
0
15,132
5,223
0
10,100
4,778
44,082
0
W
Nemesis
Onebaddombre
Nemesis
1,594
662
0
59
5,299
1,660
0
1,655
3,644
0
5,930
L
6,124
838
0
6,426
26,250
18,781
0
12,750
13,242
0
22,256
L
Anhur
Texaquila
Anhur
6,673
3,438
0
345
16,371
5,213
0
10,058
6,065
0
10,491
W
Skadi
ThaKrik27
Skadi
12,751
4,738
951
880
3,124
1,547
0
870
2,254
0
27,888
W
20,360
7,318
0
7,541
18,203
12,191
0
5,810
12,393
0
30,887
W
23,982
7,155
0
650
11,786
4,353
0
4,897
6,889
38,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,472
Gold Earned
61,044
193
Minions Killed
184
4
Camps Cleared
4
919,528
Distance Traveled
913,669
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,731
1,339
74
7
1
234,406
0
L
Nemesis
9,670
879
37
3
1
239,962
2
L
Bellona
10,054
914
35
3
2
164,552
2
L
Merlin
9,996
909
78
7
1
208,339
0
W
Nemesis
8,993
818
8
1
0
95,387
0
L
Tyr
9,941
904
31
3
0
184,715
1
L
Anhur
8,811
801
12
1
0
121,960
1
W
Skadi
11,673
1,061
33
3
0
189,702
0
W
Chaac
13,939
1,267
26
2
1
227,199
0
W
Nu Wa
11,708
1,064
43
4
2
166,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role