Player Matchup

Gilgamesh
Gilgamesh
C_DigZ
Gilgamesh
Level 124
God Stats
1W - 4L
1,383 SR
Queue Stats
217W - 208L
1,436 Elo+
Party 1
Camazotz
Camazotz
ChevyGuy_05_95
Camazotz
Level 105
God Stats
1W - 3L
1,277 SR
Queue Stats
216W - 214L
1,434 Elo+
Party 1
Ganesha
Ganesha
Sydax35
Ganesha
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
179W - 179L
1,455 Elo+
Solo
Neith
Neith
one1 legend
Neith
Level 95
God Stats
11W - 9L
1,682 SR
Queue Stats
262W - 249L
1,521 Elo+
Solo
Chronos
Chronos
xxtrapchickenxx
Chronos
Level 85
God Stats
64W - 61L
1,560 SR
Queue Stats
369W - 402L
1,480 Elo+
Solo
Team Averages
Level 101
1,481 SR
1,465 Elo+

VS

Team Averages
Level 103
1,550 SR
1,471 Elo+
Arachne
Arachne
CrappyJoey
Arachne
Level 108
God Stats
38W - 35L
1,581 SR
Queue Stats
184W - 184L
1,419 Elo+
Solo
Agni
Agni
Im A Banana75
Agni
Level 96
God Stats
6W - 4L
1,519 SR
Queue Stats
22W - 22L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Relyks0
Danzaburou
Level 128
God Stats
5W - 15L
1,315 SR
Queue Stats
346W - 335L
1,483 Elo+
Solo
Guan Yu
Guan Yu
TrashySweetheart
Guan Yu
Level 95
God Stats
7W - 3L
1,746 SR
Queue Stats
360W - 341L
1,542 Elo+
Solo
Cerberus
Cerberus
josemv_97
Cerberus
Level 87
God Stats
17W - 10L
1,591 SR
Queue Stats
97W - 93L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C_DigZ
Gilgamesh
12
2 / 3 / 1
7,354
566
5,398
8,922
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
9
2 / 3 / 0
6,159
474
4,014
10,708
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Sydax35
Ganesha
8
0 / 4 / 4
5,908
454
7,595
11,102
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 4 / 2
6,722
517
5,177
7,029
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 0
5,581
429
3,200
6,930
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrappyJoey
Arachne
13
6 / 2 / 2
7,744
596
7,962
9,180
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 1 / 0
7,692
592
7,311
6,414
2,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Relyks0
Danzaburou
12
2 / 1 / 6
7,247
557
6,566
7,364
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 2
7,685
591
4,722
8,135
6,064
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
josemv_97
Cerberus
10
2 / 4 / 6
6,665
513
5,185
12,002
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
18
18
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
C_DigZ
Gilgamesh
2
3
1
0.83
L
Camazotz
2
3
0
0.67
W
Arachne
CrappyJoey
Arachne
6
2
2
3.5
W
5
1
0
5
W
Danzaburou
Relyks0
Danzaburou
2
1
6
5
L
Ganesha
Sydax35
Ganesha
0
4
4
0.5
W
3
0
2
4
W
Cerberus
josemv_97
Cerberus
2
4
6
1.25
L
3
4
2
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,384
Damage
31,746
44,691
Taken
43,095
14,978
Mitigated
18,600
11,658
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
C_DigZ
Gilgamesh
5,398
1,565
0
1,407
8,922
3,490
0
199
8,723
0
34,215
L
Camazotz
4,014
1,025
0
4,141
10,708
2,772
0
1,845
8,863
0
28,373
W
Arachne
CrappyJoey
Arachne
7,962
6,172
696
3,418
9,180
3,976
0
1,672
7,508
0
50,530
W
7,311
332
0
2,169
6,414
2,079
300
2,501
3,913
42,848
0
W
Danzaburou
Relyks0
Danzaburou
6,566
2,227
0
3,232
7,364
2,123
1,062
2,592
4,772
0
37,856
L
Ganesha
Sydax35
Ganesha
7,595
565
521
2,771
11,102
4,612
0
4,637
6,465
22,973
0
W
4,722
591
240
3,452
8,135
6,064
0
109
8,026
0
40,715
W
Cerberus
josemv_97
Cerberus
5,185
293
0
3,438
12,002
4,358
0
3,921
8,081
19,637
0
L
5,177
2,295
0
1,959
7,029
1,951
70
833
6,196
0
33,099
L
3,200
673
0
859
6,930
2,153
0
4,982
1,948
17,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
37,033
261
Minions Killed
368
0
Camps Cleared
0
1,147,255
Distance Traveled
1,284,488
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,354
566
68
5
0
228,397
0
L
Camazotz
6,159
474
52
4
0
266,215
2
W
Arachne
7,744
596
90
7
0
311,555
4
W
Agni
7,692
592
83
6
0
239,701
0
W
Danzaburou
7,247
557
69
5
0
223,623
0
L
Ganesha
5,908
454
10
1
0
257,703
3
W
Guan Yu
7,685
591
90
7
0
264,529
2
W
Cerberus
6,665
513
36
3
0
245,080
5
L
Neith
6,722
517
92
7
0
230,152
2
L
Chronos
5,581
429
39
3
0
164,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role