Player Matchup

Athena
Athena
CptPoorEyeSight
Athena
Level 28
God Stats
37W - 29L
1,630 SR
Queue Stats
97W - 87L
1,520 Elo+
Solo
Hel
Hel
Kirber
Hel
Level 21
God Stats
1W - 2L
1,646 SR
Queue Stats
41W - 36L
1,554 Elo+
Solo
Fenrir
Fenrir
Vaynardin
Fenrir
Level 28
God Stats
21W - 18L
1,648 SR
Queue Stats
363W - 356L
1,476 Elo+
Solo
Hachiman
Hachiman
Younotakecookie
Hachiman
Level 18
God Stats
0W - 2L
1,178 SR
Queue Stats
1W - 3L
1,613 Elo+
Party 1
Bellona
Bellona
eliredzer
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Team Averages
Level 20
1,521 SR
1,533 Elo+

VS

Team Averages
Level 40
1,589 SR
1,529 Elo+
Heimdallr
Heimdallr
Goldfish222
Heimdallr
Level 4
God Stats
2W - 1L
1,677 SR
Queue Stats
3W - 3L
1,425 Elo+
Solo
Sylvanus
Sylvanus
HoustonTrill94
Sylvanus
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,453 Elo+
Party 2
Izanami
Izanami
ThotsAteMyTacos
Izanami
Level 148
God Stats
15W - 16L
1,666 SR
Queue Stats
491W - 467L
1,533 Elo+
Party 2
Athena
Athena
leftpinkytoe
Athena
Level 27
God Stats
30W - 29L
1,600 SR
Queue Stats
78W - 77L
1,535 Elo+
Solo
He Bo
He Bo
oShaba
He Bo
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
377W - 250L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,463
546
3,059
9,501
4,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
Kirber
Hel
10
1 / 2 / 1
5,595
560
2,643
5,900
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Vaynardin
Fenrir
9
2 / 1 / 1
5,467
547
3,480
6,941
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
7
0 / 6 / 0
4,229
423
2,869
5,832
1,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
eliredzer
Bellona
5
0 / 4 / 0
3,998
400
1,187
3,775
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Goldfish222
Heimdallr
10
2 / 0 / 7
6,019
602
5,390
4,030
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
12
4 / 0 / 1
6,622
662
2,623
4,007
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 2
5,478
548
5,071
5,491
1,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
4 / 2 / 5
6,293
629
4,049
10,231
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
oShaba
He Bo
10
3 / 1 / 2
5,736
574
2,339
3,921
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
15
15
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Heimdallr
Goldfish222
Heimdallr
2
0
7
5.5
W
Sylvanus
4
0
1
4.5
L
Hel
Kirber
Hel
1
2
1
0.75
W
2
2
2
1.5
L
Fenrir
Vaynardin
Fenrir
2
1
1
2.5
L
Hachiman
0
6
0
0
L
Bellona
eliredzer
Bellona
0
4
0
0
W
Athena
4
2
5
3.25
W
He Bo
oShaba
He Bo
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,238
Damage
19,472
31,949
Taken
27,680
12,193
Mitigated
11,127
9,449
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,059
903
345
2,360
9,501
4,330
0
1,969
7,532
12,813
0
W
Heimdallr
Goldfish222
Heimdallr
5,390
2,999
0
1,682
4,030
1,349
288
1,269
2,711
0
25,857
W
Sylvanus
2,623
981
593
2,116
4,007
2,174
933
0
4,007
28,766
4,335
L
Hel
Kirber
Hel
2,643
224
228
2,726
5,900
1,877
67
1,195
4,705
24,713
0
W
5,071
3,640
0
2,248
5,491
1,525
812
1,843
3,386
0
28,506
L
Fenrir
Vaynardin
Fenrir
3,480
547
552
2,969
6,941
2,354
0
1,635
5,306
0
24,177
L
Hachiman
2,869
2,726
0
215
5,832
1,628
0
1,940
3,892
0
14,477
L
Bellona
eliredzer
Bellona
1,187
382
0
54
3,775
2,004
0
2,042
1,733
0
10,416
W
Athena
4,049
1,207
0
3,030
10,231
4,956
40
1,988
8,243
13,901
0
W
He Bo
oShaba
He Bo
2,339
206
0
1,710
3,921
1,123
0
256
3,631
25,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
30,148
196
Minions Killed
286
0
Camps Cleared
0
870,386
Distance Traveled
870,272
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,463
546
21
2
0
193,501
0
W
Heimdallr
6,019
602
47
5
0
165,541
0
W
Sylvanus
6,622
662
99
10
0
144,679
2
L
Hel
5,595
560
65
7
0
179,332
2
W
Izanami
5,478
548
60
6
0
173,820
4
L
Fenrir
5,467
547
53
5
0
195,721
0
L
Hachiman
4,229
423
35
4
0
159,606
0
L
Bellona
3,998
400
22
2
0
142,226
1
W
Athena
6,293
629
19
2
0
201,936
1
W
He Bo
5,736
574
61
6
0
184,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role