Player Matchup

Ravana
Ravana
ClutchGodx494
Ravana
Level 108
God Stats
2W - 4L
1,263 SR
Queue Stats
75W - 72L
1,532 Elo+
Party 3
Rama
Rama
Javier0599
Rama
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 131L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingDavid23
Cu Chulainn
Level 68
God Stats
6W - 4L
1,751 SR
Queue Stats
57W - 48L
1,509 Elo+
Party 3
Jormungandr
Jormungandr
xThe Lady
Jormungandr
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 31L
1,571 Elo+
Party 2
Ymir
Ymir
xTheBigSpoon
Ymir
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 70L
1,524 Elo+
Party 2
Team Averages
Level 112
1,503 SR
1,506 Elo+

VS

Team Averages
Level 91
1,611 SR
1,543 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ArcticcPlays
Ne Zha
Level 89
God Stats
7W - 1L
1,786 SR
Queue Stats
204W - 187L
1,528 Elo+
Solo
Bacchus
Bacchus
HIGHLANDERXXVII
Bacchus
Level 69
God Stats
5W - 5L
1,515 SR
Queue Stats
24W - 27L
1,535 Elo+
Solo
King Arthur
King Arthur
IW0K
King Arthur
Level 87
God Stats
14W - 14L
1,509 SR
Queue Stats
284W - 268L
1,602 Elo+
Solo
Hades
Hades
Vuxzel
Hades
Level 86
God Stats
4W - 2L
1,744 SR
Queue Stats
318W - 285L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,559
687
5,024
4,225
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 2
5,713
519
3,178
5,036
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
KingDavid23
Cu Chulainn
12
3 / 0 / 1
6,946
631
5,269
6,102
3,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
xThe Lady
Jormungandr
12
3 / 0 / 2
7,149
650
4,827
7,327
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 1
5,669
515
3,015
6,782
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 1 / 2
5,545
504
6,077
6,184
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
10
1 / 4 / 1
5,810
528
2,346
9,242
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 2
5,394
490
2,805
6,763
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
IW0K
King Arthur
11
0 / 2 / 0
5,862
533
2,515
6,849
3,124
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
Vuxzel
Hades
8
1 / 4 / 0
4,997
454
3,499
6,339
2,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
4
4
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
2
2
L
Ne Zha
1
4
1
0.38
W
6
1
3
7.5
L
1
2
2
1
L
King Arthur
IW0K
King Arthur
0
2
0
0
W
1
1
2
2
W
Cu Chulainn
KingDavid23
Cu Chulainn
3
0
1
3.5
L
Hades
Vuxzel
Hades
1
4
0
0.25
W
Jormungandr
xThe Lady
Jormungandr
3
0
2
4
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,313
Damage
17,242
29,472
Taken
35,377
13,564
Mitigated
13,694
9,834
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,077
3,202
0
2,116
6,184
1,767
0
1,336
4,806
0
42,645
L
Ne Zha
2,346
1,242
0
3,626
9,242
2,927
0
554
8,662
0
35,360
W
5,024
2,539
0
2,092
4,225
1,456
0
925
3,300
0
43,250
L
2,805
407
0
1,763
6,763
3,848
0
1,783
4,980
8,827
0
L
King Arthur
IW0K
King Arthur
2,515
307
0
2,696
6,849
3,124
0
486
6,363
0
33,622
W
3,178
2,663
0
1,482
5,036
1,414
302
751
4,285
0
26,205
W
Cu Chulainn
KingDavid23
Cu Chulainn
5,269
1,326
0
1,662
6,102
3,158
0
0
6,102
3,066
36,245
L
Hades
Vuxzel
Hades
3,499
461
31
1,613
6,339
2,028
0
3,824
2,238
17,834
0
W
Jormungandr
xThe Lady
Jormungandr
4,827
1,076
0
1,973
7,327
2,916
462
3,163
4,164
38,495
0
W
3,015
459
429
2,196
6,782
4,620
0
1,465
5,317
23,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
27,608
394
Minions Killed
288
0
Camps Cleared
0
1,089,994
Distance Traveled
973,559
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,545
504
82
7
0
180,640
0
L
Ne Zha
5,810
528
82
7
0
206,629
2
W
Ravana
7,559
687
101
9
0
221,872
3
L
Bacchus
5,394
490
12
1
0
215,781
0
L
King Arthur
5,862
533
78
7
0
220,729
1
W
Rama
5,713
519
68
6
0
224,151
1
W
Cu Chulainn
6,946
631
90
8
0
202,838
2
L
Hades
4,997
454
34
3
0
149,780
1
W
Jormungandr
7,149
650
97
9
0
224,747
3
W
Ymir
5,669
515
38
3
0
216,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role