Player Matchup

Bacchus
Bacchus
FabledDodecapus
Bacchus
Level 124
God Stats
3W - 1L
1,285 SR
Queue Stats
130W - 85L
1,719 Elo+
Party 1
Gilgamesh
Gilgamesh
LegendaryReuben
Gilgamesh
Level 6
God Stats
1W - 0L
1,172 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
Senil888
Tiamat
Level 10
God Stats
5W - 1L
1,526 SR
Queue Stats
7W - 5L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
W1ckedSage
Danzaburou
Level 25
God Stats
2W - 3L
1,428 SR
Queue Stats
2W - 4L
1,232 Elo+
Solo
Cthulhu
Cthulhu
xalethx
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,659 Elo+
Solo
Team Averages
Level 36
1,382 SR
1,536 Elo+

VS

Team Averages
Level 26
1,569 SR
1,510 Elo+
Zeus
Zeus
Gabriel2245603
Zeus
Level 17
God Stats
11W - 14L
1,500 SR
Queue Stats
424W - 475L
1,456 Elo+
Solo
Neith
Neith
Legatus Numeri
Neith
Level 27
God Stats
13W - 5L
1,743 SR
Queue Stats
36W - 31L
1,684 Elo+
Solo
Da Ji
Da Ji
Xailiea
Da Ji
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 105L
1,489 Elo+
Solo
The Morrigan
The Morrigan
domIknow
The Morrigan
Level 29
God Stats
7W - 7L
1,566 SR
Queue Stats
162W - 210L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
riskyglyph
Jormungandr
Level 28
God Stats
22W - 24L
1,535 SR
Queue Stats
195W - 207L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 10 / 9
16,247
580
23,747
31,541
18,564
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
LegendaryReuben
Gilgamesh
19
6 / 9 / 8
13,847
495
15,158
23,230
21,014
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Senil888
Tiamat
19
3 / 11 / 11
12,953
463
11,861
19,129
10,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
W1ckedSage
Danzaburou
18
6 / 7 / 9
13,140
469
6,760
15,086
5,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
xalethx
Cthulhu
20
7 / 5 / 20
14,050
502
13,920
29,291
29,067
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 1
13,164
470
9,878
13,067
4,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 10 / 7
12,869
460
11,138
20,826
7,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Xailiea
Da Ji
20
18 / 7 / 7
15,539
555
20,021
25,359
16,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
domIknow
The Morrigan
18
5 / 11 / 7
12,163
434
10,737
19,389
6,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
riskyglyph
Jormungandr
19
7 / 7 / 14
13,394
478
23,659
22,665
15,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
75
41
Kills
39
42
Deaths
41
57
Assists
36
Player
Kills
Deaths
Assists
KDA
W
19
10
9
2.35
L
4
6
1
0.75
L
5
10
7
0.85
W
Gilgamesh
LegendaryReuben
Gilgamesh
6
9
8
1.11
W
Tiamat
Senil888
Tiamat
3
11
11
0.77
W
Danzaburou
W1ckedSage
Danzaburou
6
7
9
1.5
L
Da Ji
Xailiea
Da Ji
18
7
7
3.07
L
The Morrigan
domIknow
The Morrigan
5
11
7
0.77
L
Jormungandr
riskyglyph
Jormungandr
7
7
14
2
W
Cthulhu
xalethx
Cthulhu
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,446
Damage
75,433
118,277
Taken
101,306
84,614
Mitigated
50,753
22,944
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,747
2,825
0
7,870
31,541
18,564
706
11,525
20,016
108,244
0
L
9,878
853
0
1,832
13,067
4,155
1,086
5,062
7,985
79,836
0
L
11,138
4,347
646
4,080
20,826
7,895
1,218
10,101
10,615
0
73,331
W
Gilgamesh
LegendaryReuben
Gilgamesh
15,158
5,507
0
1,969
23,230
21,014
1,164
7,910
15,320
767
72,660
W
Tiamat
Senil888
Tiamat
11,861
1,459
0
2,950
19,129
10,931
3,020
8,199
10,930
70,215
0
W
Danzaburou
W1ckedSage
Danzaburou
6,760
2,179
0
3,176
15,086
5,038
2,347
7,540
7,546
0
58,992
L
Da Ji
Xailiea
Da Ji
20,021
4,762
0
655
25,359
16,948
0
10,704
14,400
0
97,241
L
The Morrigan
domIknow
The Morrigan
10,737
1,759
0
4,428
19,389
6,061
264
12,640
6,381
64,115
3,207
L
Jormungandr
riskyglyph
Jormungandr
23,659
4,012
0
3,796
22,665
15,694
68
11,645
10,850
81,541
0
W
Cthulhu
xalethx
Cthulhu
13,920
1,847
2,539
4,440
29,291
29,067
1,511
15,156
14,135
52,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,237
Gold Earned
67,129
498
Minions Killed
564
0
Camps Cleared
0
2,459,943
Distance Traveled
2,260,183
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,247
580
119
4
0
519,183
7
L
Zeus
13,164
470
162
6
0
414,224
0
L
Neith
12,869
460
97
3
0
434,075
0
W
Gilgamesh
13,847
495
103
4
0
490,355
0
W
Tiamat
12,953
463
126
5
0
467,285
2
W
Danzaburou
13,140
469
81
3
0
486,447
0
L
Da Ji
15,539
555
112
4
0
488,487
0
L
The Morrigan
12,163
434
84
3
0
461,383
7
L
Jormungandr
13,394
478
109
4
0
462,014
8
W
Cthulhu
14,050
502
69
2
0
496,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role