Player Matchup

Hercules
Hercules
Graybars
Hercules
Level 17
God Stats
1W - 2L
1,870 SR
Queue Stats
41W - 38L
1,487 Elo+
Solo
Nemesis
Nemesis
Herba Mane
Nemesis
Level 15
God Stats
9W - 7L
1,312 SR
Queue Stats
110W - 78L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
HolaV097
Baron Samedi
Level 25
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Luxury Tax42
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Solo
Olorun
Olorun
The_2ndBreakfast
Olorun
Level 6
God Stats
3W - 3L
1,813 SR
Queue Stats
16W - 13L
1,620 Elo+
Solo
Team Averages
Level 14
1,530 SR
1,559 Elo+

VS

Team Averages
Level 37
1,464 SR
1,507 Elo+
Medusa
Medusa
CT474747
Medusa
Level 23
God Stats
21W - 17L
1,486 SR
Queue Stats
65W - 57L
1,410 Elo+
Party 1
Sol
Sol
Daly619
Sol
Level 15
God Stats
1W - 6L
1,117 SR
Queue Stats
18W - 23L
1,396 Elo+
Party 1
Ymir
Ymir
GlutenV
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,825 Elo+
Party 2
Pele
Pele
INeedABuff
Pele
Level 122
God Stats
15W - 15L
1,542 SR
Queue Stats
95W - 95L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
Mista Roach
Baron Samedi
Level 25
God Stats
10W - 3L
1,676 SR
Queue Stats
48W - 38L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Graybars
Hercules
5
0 / 1 / 0
3,377
563
1,305
4,964
2,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Herba Mane
Nemesis
7
1 / 0 / 0
3,890
648
774
2,764
698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
HolaV097
Baron Samedi
4
0 / 1 / 0
3,043
507
563
949
257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Luxury Tax42
Cthulhu
4
0 / 2 / 1
3,247
541
1,740
3,385
1,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 4 / 0
2,945
491
837
3,056
673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CT474747
Medusa
6
2 / 0 / 2
4,067
678
1,635
1,339
348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
6
0 / 0 / 0
3,732
622
158
1,004
239
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
GlutenV
Ymir
6
3 / 0 / 2
4,324
721
977
2,438
1,025
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
3 / 0 / 0
4,032
672
2,082
3,280
773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Mista Roach
Baron Samedi
6
0 / 1 / 2
3,647
608
2,829
3,030
843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
CT474747
Medusa
2
0
2
3
W
Sol
0
0
0
0
W
Ymir
GlutenV
Ymir
3
0
2
4
L
Hercules
Graybars
Hercules
0
1
0
0
L
Nemesis
Herba Mane
Nemesis
1
0
0
1
L
Baron Samedi
HolaV097
Baron Samedi
0
1
0
0
W
3
0
0
3
L
Cthulhu
Luxury Tax42
Cthulhu
0
2
1
0.25
W
Baron Samedi
Mista Roach
Baron Samedi
0
1
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,219
Damage
7,681
15,118
Taken
11,091
5,888
Mitigated
3,228
4,123
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CT474747
Medusa
1,635
775
123
215
1,339
348
1,039
663
676
0
9,441
W
Sol
158
78
0
20
1,004
239
1,050
295
679
10,951
0
W
Ymir
GlutenV
Ymir
977
379
177
684
2,438
1,025
496
737
1,701
12,251
0
L
Hercules
Graybars
Hercules
1,305
277
0
2,981
4,964
2,486
0
1,805
3,159
0
8,467
L
Nemesis
Herba Mane
Nemesis
774
174
0
492
2,764
698
0
384
2,380
0
17,788
L
Baron Samedi
HolaV097
Baron Samedi
563
28
0
55
949
257
0
136
813
4,475
0
W
2,082
1,008
0
1,306
3,280
773
144
604
2,556
0
13,679
L
Cthulhu
Luxury Tax42
Cthulhu
1,740
438
0
253
3,385
1,774
31
876
2,509
7,183
0
W
Baron Samedi
Mista Roach
Baron Samedi
2,829
414
45
1,398
3,030
843
0
691
2,189
8,326
0
L
837
455
0
342
3,056
673
0
763
2,293
5,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,502
Gold Earned
19,802
98
Minions Killed
121
0
Camps Cleared
0
514,212
Distance Traveled
543,089
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,067
678
24
4
0
109,269
0
W
Sol
3,732
622
24
4
0
96,438
0
W
Ymir
4,324
721
27
5
0
102,489
2
L
Hercules
3,377
563
17
3
0
101,065
1
L
Nemesis
3,890
648
46
8
0
118,958
0
L
Baron Samedi
3,043
507
11
2
0
80,709
1
W
Pele
4,032
672
32
5
0
124,857
0
L
Cthulhu
3,247
541
13
2
0
131,515
0
W
Baron Samedi
3,647
608
14
2
0
110,036
2
L
Olorun
2,945
491
11
2
0
81,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role