Player Matchup

Cthulhu
Cthulhu
Aristolelico
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Gilgamesh
Gilgamesh
Chiko_Rola
Gilgamesh
Level 10
God Stats
5W - 9L
1,488 SR
Queue Stats
17W - 22L
1,490 Elo+
Solo
Hachiman
Hachiman
KyronX01
Hachiman
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
St0rm_Damage29
Cerberus
Level 6
God Stats
1W - 3L
1,311 SR
Queue Stats
20W - 27L
1,491 Elo+
Solo
Zeus
Zeus
franciscogalan
Zeus
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
105W - 119L
1,505 Elo+
Solo
Team Averages
Level 12
1,501 SR
1,443 Elo+

VS

Team Averages
Level 11
1,566 SR
1,536 Elo+
Guan Yu
Guan Yu
BEARDEDSQUATCH4
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GonzaVZC
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,504 Elo+
Solo
Merlin
Merlin
LanaDelReyVEVO
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,561 Elo+
Solo
Ares
Ares
Neo357
Ares
Level 15
God Stats
49W - 28L
1,831 SR
Queue Stats
285W - 311L
1,617 Elo+
Solo
Thanatos
Thanatos
ZOAD0
Thanatos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aristolelico
Cthulhu
5
0 / 2 / 0
3,644
405
1,429
3,501
1,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Chiko_Rola
Gilgamesh
8
3 / 4 / 2
4,949
550
3,216
5,401
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Hachiman
KyronX01
Hachiman
5
0 / 0 / 0
3,933
437
670
1,643
315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
5
0 / 3 / 1
4,008
445
418
5,510
2,981
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
10 / 2 / 1
6,479
720
8,536
5,392
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 0
3,389
377
108
2,855
1,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
GonzaVZC
Artemis
8
1 / 2 / 2
4,939
549
3,245
5,723
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 7 / 0
4,395
488
1,600
4,811
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Neo357
Ares
8
1 / 0 / 3
5,400
600
2,223
5,558
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
ZOAD0
Thanatos
11
7 / 1 / 0
6,727
747
4,661
5,848
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
13
Kills
10
11
Deaths
14
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aristolelico
Cthulhu
0
2
0
0
W
0
4
0
0
L
Gilgamesh
Chiko_Rola
Gilgamesh
3
4
2
1
W
Artemis
GonzaVZC
Artemis
1
2
2
1
L
Hachiman
KyronX01
Hachiman
0
0
0
0
W
1
7
0
0.14
W
Ares
Neo357
Ares
1
0
3
2.5
L
Cerberus
0
3
1
0.17
W
Thanatos
ZOAD0
Thanatos
7
1
0
7
L
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,269
Damage
11,837
21,447
Taken
24,795
7,554
Mitigated
10,009
4,574
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aristolelico
Cthulhu
1,429
128
0
263
3,501
1,268
0
903
2,598
5,234
0
W
108
0
0
30
2,855
1,271
44
1,342
1,513
0
1,989
L
Gilgamesh
Chiko_Rola
Gilgamesh
3,216
931
0
304
5,401
1,650
0
1,041
4,309
0
20,677
W
Artemis
GonzaVZC
Artemis
3,245
1,969
0
2,116
5,723
1,627
338
2,694
2,939
0
25,081
L
Hachiman
KyronX01
Hachiman
670
56
0
935
1,643
315
0
398
1,245
0
10,681
W
1,600
225
0
0
4,811
1,537
567
2,823
1,988
11,991
0
W
Ares
Neo357
Ares
2,223
242
0
1,084
5,558
3,245
0
1,924
3,484
16,467
0
L
Cerberus
418
226
0
615
5,510
2,981
0
0
5,510
8,937
0
W
Thanatos
ZOAD0
Thanatos
4,661
1,430
0
5,703
5,848
2,329
943
1,300
4,488
0
33,747
L
8,536
2,001
0
2,457
5,392
1,340
572
1,258
3,932
32,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,013
Gold Earned
24,850
178
Minions Killed
176
0
Camps Cleared
0
730,902
Distance Traveled
687,579
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,644
405
9
1
0
157,663
2
W
Guan Yu
3,389
377
1
0
0
67,048
0
L
Gilgamesh
4,949
550
52
6
0
164,988
1
W
Artemis
4,939
549
50
6
0
134,601
0
L
Hachiman
3,933
437
25
3
0
85,319
1
W
Merlin
4,395
488
24
3
0
140,578
0
W
Ares
5,400
600
25
3
0
162,296
4
L
Cerberus
4,008
445
31
3
0
152,086
2
W
Thanatos
6,727
747
76
8
0
183,056
2
L
Zeus
6,479
720
61
7
0
170,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role