Player Matchup

Gilgamesh
Gilgamesh
Anonymous_Chap
Gilgamesh
Level 22
God Stats
2W - 1L
1,828 SR
Queue Stats
41W - 55L
1,371 Elo+
Solo
Ymir
Ymir
EternaL__K1ll3R
Ymir
Level 24
God Stats
9W - 9L
1,604 SR
Queue Stats
204W - 258L
1,362 Elo+
Party 1
Nemesis
Nemesis
Jack1sAQT
Nemesis
Level 14
God Stats
2W - 6L
1,472 SR
Queue Stats
242W - 271L
1,424 Elo+
Party 3
Neith
Neith
Keyjimenez
Neith
Level 23
God Stats
93W - 97L
1,531 SR
Queue Stats
168W - 225L
1,341 Elo+
Party 1
Ao Kuang
Ao Kuang
Logy1sAQT
Ao Kuang
Level 18
God Stats
34W - 30L
1,490 SR
Queue Stats
335W - 324L
1,402 Elo+
Party 3
Team Averages
Level 20
1,585 SR
1,380 Elo+

VS

Team Averages
Level 26
1,539 SR
1,379 Elo+
Janus
Janus
Edvin92
Janus
Level 84
God Stats
11W - 11L
1,344 SR
Queue Stats
529W - 512L
1,465 Elo+
Party 2
Da Ji
Da Ji
KolieTheUnicorn
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,219 Elo+
Party 2
Arachne
Arachne
Spinnekop___
Arachne
Level 5
God Stats
8W - 1L
1,911 SR
Queue Stats
14W - 8L
1,859 Elo+
Solo
Khepri
Khepri
klkb22508
Khepri
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
1,004 Elo+
Party 2
Neith
Neith
z7art_
Neith
Level 17
God Stats
15W - 11L
1,441 SR
Queue Stats
28W - 28L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anonymous_Chap
Gilgamesh
19
4 / 4 / 1
11,883
475
10,041
16,196
14,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 4 / 10
13,077
523
10,155
27,195
34,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Jack1sAQT
Nemesis
13
2 / 9 / 4
9,736
389
6,467
17,800
8,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
18
8 / 7 / 2
12,267
491
17,038
19,910
9,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Logy1sAQT
Ao Kuang
14
3 / 9 / 2
9,937
397
7,521
24,846
17,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Edvin92
Janus
20
9 / 3 / 15
13,729
549
31,046
14,297
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 6
11,095
444
4,190
13,665
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Spinnekop___
Arachne
20
16 / 2 / 9
14,719
589
29,409
20,489
11,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
klkb22508
Khepri
14
1 / 6 / 8
10,439
418
4,657
17,115
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
z7art_
Neith
17
4 / 3 / 12
11,539
462
15,839
12,884
5,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
20
Kills
33
33
Deaths
21
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Anonymous_Chap
Gilgamesh
4
4
1
1.13
W
Janus
Edvin92
Janus
9
3
15
5.5
L
3
4
10
2
L
Nemesis
Jack1sAQT
Nemesis
2
9
4
0.44
L
Neith
8
7
2
1.29
W
3
7
6
0.86
L
Ao Kuang
Logy1sAQT
Ao Kuang
3
9
2
0.44
W
Arachne
Spinnekop___
Arachne
16
2
9
10.25
W
Khepri
klkb22508
Khepri
1
6
8
0.83
W
Neith
z7art_
Neith
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,222
Damage
85,141
105,947
Taken
78,450
84,876
Mitigated
38,063
18,972
Healing
23,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Anonymous_Chap
Gilgamesh
10,041
1,588
0
1,591
16,196
14,686
62
1,969
14,227
11,869
68,978
W
Janus
Edvin92
Janus
31,046
3,003
736
5,368
14,297
5,229
3,064
2,888
11,139
107,818
0
L
10,155
3,283
231
3,660
27,195
34,617
640
9,916
17,279
52,967
0
L
Nemesis
Jack1sAQT
Nemesis
6,467
1,439
0
471
17,800
8,634
1,539
8,720
9,080
0
38,832
L
Neith
17,038
9,078
1,010
7,611
19,910
9,797
1,883
6,217
13,693
0
70,418
W
4,190
1,157
0
1,110
13,665
5,241
1,563
1,897
11,768
0
33,962
L
Ao Kuang
Logy1sAQT
Ao Kuang
7,521
1,385
474
3,924
24,846
17,142
1,222
8,881
15,965
36,410
0
W
Arachne
Spinnekop___
Arachne
29,409
21,690
0
10,713
20,489
11,008
1,242
4,866
15,473
0
126,146
W
Khepri
klkb22508
Khepri
4,657
827
0
1,303
17,115
11,526
726
3,348
13,675
19,572
0
W
Neith
z7art_
Neith
15,839
4,112
0
3,924
12,884
5,059
2,770
5,148
7,639
0
60,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,900
Gold Earned
61,521
467
Minions Killed
517
0
Camps Cleared
0
1,982,564
Distance Traveled
2,309,456
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,883
475
145
6
0
363,075
2
W
Janus
13,729
549
167
7
0
468,531
1
L
Ymir
13,077
523
74
3
0
383,929
1
L
Nemesis
9,736
389
80
3
0
430,484
1
L
Neith
12,267
491
120
5
0
357,770
0
W
Da Ji
11,095
444
64
3
0
450,289
0
L
Ao Kuang
9,937
397
48
2
0
447,306
2
W
Arachne
14,719
589
165
7
0
514,330
8
W
Khepri
10,439
418
27
1
0
418,849
0
W
Neith
11,539
462
94
4
0
457,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role