Player Matchup

Ares
Ares
Daniloco13amk
Ares
Level 29
God Stats
58W - 42L
1,924 SR
Queue Stats
153W - 149L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
Ebarnesy147
Kukulkan
Level 3
God Stats
7W - 1L
1,739 SR
Queue Stats
9W - 7L
1,656 Elo+
Party 3
Chang'e
Chang'e
Flysisu5982
Chang'e
Level 20
God Stats
18W - 17L
1,510 SR
Queue Stats
154W - 184L
1,397 Elo+
Solo
Bellona
Bellona
THE4THSINOFSLOTH
Bellona
Level 24
God Stats
4W - 3L
1,477 SR
Queue Stats
8W - 8L
1,402 Elo+
Party 3
Arachne
Arachne
acoffm89
Arachne
Level 17
God Stats
9W - 4L
1,424 SR
Queue Stats
69W - 52L
1,533 Elo+
Party 2
Team Averages
Level 19
1,615 SR
1,515 Elo+

VS

Team Averages
Level 17
1,606 SR
1,458 Elo+
Cthulhu
Cthulhu
Bere-ta93
Cthulhu
Level 20
God Stats
1W - 1L
1,731 SR
Queue Stats
31W - 37L
1,384 Elo+
Party 1
Kali
Kali
Omega-Karpi93
Kali
Level 30
God Stats
4W - 4L
1,566 SR
Queue Stats
32W - 36L
1,387 Elo+
Party 1
Skadi
Skadi
TarteOpoire
Skadi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 109L
1,608 Elo+
Solo
Artemis
Artemis
koksnase01
Artemis
Level 5
God Stats
2W - 1L
1,731 SR
Queue Stats
3W - 2L
1,552 Elo+
Solo
Izanami
Izanami
xDeathSamurai
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 27
12,986
1,181
13,536
11,683
15,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Ebarnesy147
Kukulkan
18
6 / 0 / 24
11,262
1,024
15,909
2,474
1,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Flysisu5982
Chang'e
17
5 / 3 / 17
11,005
1,000
9,134
9,683
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 0 / 26
11,959
1,087
17,003
10,646
10,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
acoffm89
Arachne
20
16 / 0 / 20
13,024
1,184
23,431
9,982
6,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bere-ta93
Cthulhu
16
0 / 11 / 3
9,514
865
9,456
28,413
29,705
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 10 / 0
9,480
862
6,249
17,028
7,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 1
9,790
890
11,330
13,013
5,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
koksnase01
Artemis
15
0 / 10 / 1
9,064
824
6,041
15,382
5,839
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
15
1 / 5 / 1
9,487
862
7,118
11,830
4,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
9
41
Kills
3
3
Deaths
41
114
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bere-ta93
Cthulhu
0
11
3
0.14
W
7
0
27
20.5
W
Kukulkan
Ebarnesy147
Kukulkan
6
0
24
18
W
Chang'e
Flysisu5982
Chang'e
5
3
17
4.5
L
1
10
0
0.1
W
7
0
26
20
L
1
5
1
0.3
W
Arachne
acoffm89
Arachne
16
0
20
26
L
Artemis
koksnase01
Artemis
0
10
1
0.05
L
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,013
Damage
40,194
44,468
Taken
85,666
38,543
Mitigated
52,724
13,116
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bere-ta93
Cthulhu
9,456
1,455
276
2,530
28,413
29,705
0
14,689
13,724
28,070
0
W
13,536
326
0
1,509
11,683
15,433
0
2,623
9,060
22,186
0
W
Kukulkan
Ebarnesy147
Kukulkan
15,909
682
0
0
2,474
1,539
0
390
2,084
43,883
0
W
Chang'e
Flysisu5982
Chang'e
9,134
874
3,671
2,657
9,683
4,558
0
2,636
7,047
37,456
0
L
6,249
2,736
0
818
17,028
7,436
0
6,938
10,090
0
20,674
W
17,003
6,553
0
1,438
10,646
10,086
0
2,738
7,908
0
22,161
L
11,330
6,480
0
2,159
13,013
5,012
0
5,399
7,614
0
38,640
W
Arachne
acoffm89
Arachne
23,431
17,320
0
3,841
9,982
6,927
0
1,069
8,913
0
35,971
L
Artemis
koksnase01
Artemis
6,041
2,747
0
605
15,382
5,839
0
5,912
9,470
0
22,397
L
Izanami
7,118
4,218
0
566
11,830
4,732
0
5,641
6,189
0
30,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,236
Gold Earned
47,335
213
Minions Killed
219
3
Camps Cleared
9
1,120,325
Distance Traveled
805,753
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,514
865
41
4
1
165,198
0
W
Ares
12,986
1,181
11
1
0
217,044
1
W
Kukulkan
11,262
1,024
82
7
1
211,702
1
W
Chang'e
11,005
1,000
64
6
1
189,338
0
L
Kali
9,480
862
28
3
3
196,797
0
W
Bellona
11,959
1,087
15
1
1
229,455
0
L
Skadi
9,790
890
75
7
3
166,964
0
W
Arachne
13,024
1,184
41
4
0
272,786
0
L
Artemis
9,064
824
26
2
0
127,463
0
L
Izanami
9,487
862
49
4
2
149,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role