Player Matchup

The Morrigan
The Morrigan
DryKrull
The Morrigan
Level 27
God Stats
37W - 45L
1,393 SR
Queue Stats
470W - 520L
1,418 Elo+
Party 1
Nemesis
Nemesis
SRMecJhonsons
Nemesis
Level 24
God Stats
2W - 0L
1,578 SR
Queue Stats
145W - 143L
1,469 Elo+
Party 2
Awilix
Awilix
Snagarson
Awilix
Level 22
God Stats
9W - 7L
1,500 SR
Queue Stats
179W - 185L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
YagoFodão
Heimdallr
Level 29
God Stats
8W - 7L
1,622 SR
Queue Stats
238W - 276L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
lolzinEmelhor
Cthulhu
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 153L
1,446 Elo+
Party 1
Team Averages
Level 25
1,518 SR
1,458 Elo+

VS

Team Averages
Level 20
1,537 SR
1,477 Elo+
Thor
Thor
KingFlayer
Thor
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 28L
1,508 Elo+
Solo
Discordia
Discordia
Lihu22
Discordia
Level 25
God Stats
4W - 4L
1,819 SR
Queue Stats
347W - 358L
1,609 Elo+
Solo
Agni
Agni
Maxikro
Agni
Level 24
God Stats
28W - 31L
1,524 SR
Queue Stats
65W - 72L
1,368 Elo+
Solo
Sylvanus
Sylvanus
Wyxenk
Sylvanus
Level 29
God Stats
14W - 7L
1,581 SR
Queue Stats
51W - 40L
1,554 Elo+
Solo
Artemis
Artemis
lotaz
Artemis
Level 6
God Stats
0W - 2L
1,262 SR
Queue Stats
8W - 22L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DryKrull
The Morrigan
17
2 / 3 / 7
11,156
507
5,046
8,689
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
18
3 / 4 / 4
11,405
518
3,924
13,599
7,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
Snagarson
Awilix
19
10 / 5 / 4
12,735
579
14,850
17,343
6,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
YagoFodão
Heimdallr
18
6 / 7 / 2
11,554
525
11,875
15,539
5,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
13
1 / 7 / 6
8,734
397
8,687
20,543
12,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 11
11,537
524
8,732
12,892
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Lihu22
Discordia
20
12 / 3 / 2
12,929
588
14,201
11,361
4,515
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Maxikro
Agni
14
2 / 7 / 7
9,321
424
14,736
11,269
3,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Wyxenk
Sylvanus
14
5 / 5 / 9
9,433
429
8,595
15,976
13,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
lotaz
Artemis
14
0 / 5 / 6
8,959
407
3,691
9,396
4,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
22
Kills
26
26
Deaths
22
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DryKrull
The Morrigan
2
3
7
1.83
L
7
2
11
6.25
L
Discordia
Lihu22
Discordia
12
3
2
4.33
L
Agni
Maxikro
Agni
2
7
7
0.79
W
Nemesis
3
4
4
1.25
W
Awilix
Snagarson
Awilix
10
5
4
2.4
L
Sylvanus
Wyxenk
Sylvanus
5
5
9
1.9
W
Heimdallr
YagoFodão
Heimdallr
6
7
2
1
W
Cthulhu
1
7
6
0.57
L
Artemis
lotaz
Artemis
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,382
Damage
49,955
75,713
Taken
60,894
36,295
Mitigated
31,207
17,228
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DryKrull
The Morrigan
5,046
598
0
2,222
8,689
3,822
1,149
4,723
3,796
64,623
2,038
L
8,732
3,195
0
3,950
12,892
5,033
792
2,580
10,192
0
60,367
L
Discordia
Lihu22
Discordia
14,201
961
0
3,998
11,361
4,515
620
456
10,875
93,960
0
L
Agni
Maxikro
Agni
14,736
772
195
904
11,269
3,776
290
3,058
8,171
47,720
0
W
Nemesis
3,924
1,345
0
4,239
13,599
7,569
1,331
6,212
7,027
0
70,465
W
Awilix
Snagarson
Awilix
14,850
6,484
0
1,866
17,343
6,962
0
6,558
10,673
0
91,939
L
Sylvanus
Wyxenk
Sylvanus
8,595
3,138
1,529
3,645
15,976
13,845
1,031
4,820
10,692
35,508
6,708
W
Heimdallr
YagoFodão
Heimdallr
11,875
5,804
0
4,295
15,539
5,650
1,123
7,091
8,338
0
72,502
W
Cthulhu
8,687
415
141
4,465
20,543
12,292
494
12,661
7,832
32,444
0
L
Artemis
lotaz
Artemis
3,691
2,117
0
155
9,396
4,038
36
1,979
7,224
0
32,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,584
Gold Earned
52,179
561
Minions Killed
493
0
Camps Cleared
0
1,937,099
Distance Traveled
1,978,665
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,156
507
130
6
0
394,457
1
L
Thor
11,537
524
111
5
0
459,419
2
L
Discordia
12,929
588
176
8
0
397,646
2
L
Agni
9,321
424
78
4
0
351,089
3
W
Nemesis
11,405
518
128
6
0
370,172
2
W
Awilix
12,735
579
120
5
0
453,023
1
L
Sylvanus
9,433
429
65
3
0
373,049
2
W
Heimdallr
11,554
525
138
6
0
366,886
0
W
Cthulhu
8,734
397
45
2
0
352,561
0
L
Artemis
8,959
407
63
3
0
397,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role