Player Matchup

Artemis
Artemis
DasKey
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
HiddenInstinct
Anubis
Level 43
God Stats
5W - 5L
1,730 SR
Queue Stats
19W - 18L
1,648 Elo+
Party 2
Fenrir
Fenrir
blueskyrider
Fenrir
Level 13
God Stats
0W - 2L
1,706 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 70
1,645 SR
1,549 Elo+

VS

Team Averages
Level 73
1,720 SR
1,720 Elo+
Hercules
Hercules
Filipowicz
Hercules
Level 82
God Stats
6W - 1L
1,716 SR
Queue Stats
29W - 21L
1,616 Elo+
Solo
Ra
Ra
Ghosteapot
Ra
Level 6
God Stats
2W - 0L
1,694 SR
Queue Stats
7W - 4L
1,838 Elo+
Party 1
Bastet
Bastet
TheFallenAngel9
Bastet
Level 130
God Stats
1W - 0L
1,751 SR
Queue Stats
57W - 49L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DasKey
Artemis
17
6 / 7 / 10
14,032
702
22,820
18,754
7,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
9 / 5 / 8
14,337
717
19,299
16,163
8,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
5 / 8 / 9
12,697
635
8,758
21,928
9,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Filipowicz
Hercules
19
8 / 4 / 11
14,306
715
17,687
27,122
27,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 9 / 12
12,795
640
6,801
17,292
7,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 7 / 6
14,924
746
18,818
16,931
5,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
20
Kills
20
20
Deaths
20
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
DasKey
Artemis
6
7
10
1.57
W
Hercules
Filipowicz
Hercules
8
4
11
3.38
W
2
9
12
0.89
L
9
5
8
2.6
W
10
7
6
1.86
L
Fenrir
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,877
Damage
43,306
56,845
Taken
61,345
25,159
Mitigated
41,178
15,968
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DasKey
Artemis
22,820
11,831
0
4,407
18,754
7,314
2,377
1,692
16,926
0
60,493
W
Hercules
Filipowicz
Hercules
17,687
3,518
0
9,267
27,122
27,885
664
8,374
18,748
0
46,035
W
6,801
994
1,461
1,712
17,292
7,698
614
7,107
10,185
40,149
0
L
19,299
1,155
0
8,488
16,163
8,346
186
2,585
13,410
104,969
0
W
18,818
3,535
0
440
16,931
5,595
1,151
3,962
12,969
0
62,556
L
Fenrir
8,758
1,080
0
3,073
21,928
9,499
919
2,070
19,664
0
36,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,066
Gold Earned
42,025
248
Minions Killed
166
0
Camps Cleared
0
898,562
Distance Traveled
1,018,510
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,032
702
64
3
0
282,855
1
W
Hercules
14,306
715
46
2
0
362,211
3
W
Ra
12,795
640
57
3
0
290,243
0
L
Anubis
14,337
717
142
7
0
273,833
2
W
Bastet
14,924
746
63
3
0
366,056
1
L
Fenrir
12,697
635
42
2
0
341,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role