Player Matchup

Khepri
Khepri
BabyOwlGamer
Khepri
Level 49
God Stats
9W - 7L
1,482 SR
Queue Stats
87W - 64L
1,517 Elo+
Party 1
Sol
Sol
Rengopoo
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 50L
1,547 Elo+
Party 1
Chaac
Chaac
Tanjibruh
Chaac
Level 65
God Stats
9W - 5L
1,755 SR
Queue Stats
141W - 134L
1,580 Elo+
Party 1
Team Averages
Level 47
1,579 SR
1,548 Elo+

VS

Team Averages
Level 18
1,515 SR
1,280 Elo+
Cu Chulainn
Cu Chulainn
IIDolphII
Cu Chulainn
Level 28
God Stats
14W - 8L
1,598 SR
Queue Stats
30W - 30L
1,370 Elo+
Party 2
Ymir
Ymir
Storm_Duplex_YT
Ymir
Level 17
God Stats
0W - 1L
1,685 SR
Queue Stats
6W - 9L
1,243 Elo+
Party 2
Janus
Janus
valexxiiis
Janus
Level 8
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 0 / 6
10,459
747
4,890
7,083
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 7
9,906
708
13,209
11,711
4,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Tanjibruh
Chaac
14
8 / 2 / 2
10,574
755
13,935
14,354
13,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IIDolphII
Cu Chulainn
12
2 / 3 / 2
8,754
625
13,511
15,590
10,395
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 3 / 3
8,187
585
5,198
14,655
14,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
11
2 / 5 / 1
8,567
612
7,301
8,347
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
4
4
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
0
6
6
L
Cu Chulainn
IIDolphII
Cu Chulainn
2
3
2
1
W
0
2
7
1.75
L
0
3
3
0.5
W
Chaac
Tanjibruh
Chaac
8
2
2
4.5
L
Janus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,034
Damage
26,010
33,148
Taken
38,592
27,208
Mitigated
27,479
12,868
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,890
140
0
944
7,083
8,963
77
2,723
4,360
24,763
0
L
Cu Chulainn
IIDolphII
Cu Chulainn
13,511
2,010
0
3,444
15,590
10,395
0
8,744
6,671
4,761
40,877
W
13,209
3,946
803
5,677
11,711
4,932
1,913
5,152
6,559
34,015
0
L
5,198
757
926
831
14,655
14,483
0
6,714
7,561
18,650
0
W
Chaac
Tanjibruh
Chaac
13,935
1,237
0
5,444
14,354
13,313
706
6,208
8,146
0
51,818
L
Janus
7,301
782
0
414
8,347
2,601
0
2,721
5,421
28,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
25,508
155
Minions Killed
132
0
Camps Cleared
0
807,621
Distance Traveled
707,787
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,459
747
40
3
0
247,787
4
L
Cu Chulainn
8,754
625
57
4
0
275,062
0
W
Sol
9,906
708
50
4
0
255,577
0
L
Ymir
8,187
585
38
3
0
203,340
0
W
Chaac
10,574
755
65
5
0
304,257
2
L
Janus
8,567
612
37
3
0
229,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role