Player Matchup

Hades
Hades
Elmalibu1
Hades
Level 35
God Stats
19W - 5L
1,717 SR
Queue Stats
150W - 164L
1,480 Elo+
Party 2
Izanami
Izanami
Fixitfeli
Izanami
Level 49
God Stats
81W - 68L
1,487 SR
Queue Stats
371W - 415L
1,372 Elo+
Solo
Khepri
Khepri
Godtenks
Khepri
Level 36
God Stats
1W - 2L
1,480 SR
Queue Stats
68W - 68L
1,616 Elo+
Solo
Bakasura
Bakasura
KENNNOOOBBBIIII
Bakasura
Level 28
God Stats
13W - 14L
1,510 SR
Queue Stats
163W - 168L
1,430 Elo+
Party 2
Tiamat
Tiamat
SeniorpaPupRo
Tiamat
Level 35
God Stats
4W - 5L
1,523 SR
Queue Stats
96W - 116L
1,498 Elo+
Solo
Team Averages
Level 37
1,544 SR
1,479 Elo+

VS

Team Averages
Level 50
1,598 SR
1,554 Elo+
Ra
Ra
WalmartSelfie
Ra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
booNthefragger
Medusa
Level 82
God Stats
4W - 1L
1,765 SR
Queue Stats
113W - 76L
1,582 Elo+
Party 1
Thanatos
Thanatos
isnab
Thanatos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 63L
1,550 Elo+
Party 1
Cerberus
Cerberus
jukerthefragger
Cerberus
Level 68
God Stats
1W - 0L
1,485 SR
Queue Stats
108W - 73L
1,567 Elo+
Party 1
Hades
Hades
tdhillyfitness
Hades
Level 26
God Stats
4W - 0L
1,738 SR
Queue Stats
47W - 35L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Elmalibu1
Hades
11
3 / 2 / 0
6,521
593
5,333
8,158
3,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Fixitfeli
Izanami
8
0 / 5 / 1
5,382
489
2,246
6,368
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Godtenks
Khepri
7
0 / 3 / 1
5,005
455
854
7,521
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
8
1 / 2 / 1
5,200
473
2,104
6,033
1,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 6 / 1
5,347
486
3,322
6,438
3,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
6,357
578
2,774
2,247
1,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 3
6,429
584
8,422
4,514
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
isnab
Thanatos
10
4 / 3 / 3
6,195
563
2,976
6,941
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
10
2 / 1 / 2
6,009
546
4,847
7,323
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 0 / 3
7,189
654
4,015
6,312
4,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
18
18
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
Elmalibu1
Hades
3
2
0
1.5
L
Izanami
Fixitfeli
Izanami
0
5
1
0.1
L
Khepri
Godtenks
Khepri
0
3
1
0.17
L
Bakasura
1
2
1
0.75
L
0
6
1
0.08
W
2
0
6
5
W
5
0
3
6.5
W
Thanatos
isnab
Thanatos
4
3
3
1.83
W
Cerberus
2
1
2
3
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,859
Damage
23,034
34,518
Taken
27,337
12,942
Mitigated
12,711
9,522
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Elmalibu1
Hades
5,333
1,162
0
3,930
8,158
3,026
521
4,834
3,324
29,340
0
L
Izanami
Fixitfeli
Izanami
2,246
1,464
0
858
6,368
1,495
0
859
5,509
0
30,446
L
Khepri
Godtenks
Khepri
854
81
357
2,121
7,521
3,404
0
1,549
5,972
12,581
0
L
Bakasura
2,104
1,520
0
1,184
6,033
1,559
0
1,476
4,557
0
19,532
L
3,322
581
0
1,072
6,438
3,458
0
2,918
3,520
25,628
0
W
2,774
189
245
1,269
2,247
1,124
240
138
2,089
22,154
0
W
8,422
3,766
0
2,191
4,514
1,182
739
492
4,022
0
41,488
W
Thanatos
isnab
Thanatos
2,976
1,160
0
5,460
6,941
2,088
0
1,667
5,194
0
25,464
W
Cerberus
4,847
351
0
3,062
7,323
3,763
137
4,208
3,115
28,197
0
W
4,015
577
120
3,520
6,312
4,554
673
3,004
3,161
34,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
32,179
255
Minions Killed
322
0
Camps Cleared
0
945,950
Distance Traveled
969,907
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,521
593
74
7
0
171,180
1
L
Izanami
5,382
489
72
7
0
196,991
1
L
Khepri
5,005
455
16
1
0
201,783
5
L
Bakasura
5,200
473
48
4
0
182,902
3
L
Tiamat
5,347
486
45
4
0
193,094
1
W
Ra
6,357
578
42
4
0
195,621
3
W
Medusa
6,429
584
71
6
0
192,495
3
W
Thanatos
6,195
563
63
6
0
186,574
4
W
Cerberus
6,009
546
81
7
0
215,879
2
W
Hades
7,189
654
65
6
0
179,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role