Player Matchup

Odin
Odin
EvenMoreNutz
Odin
Level 48
God Stats
21W - 7L
1,765 SR
Queue Stats
417W - 367L
1,499 Elo+
Solo
Fenrir
Fenrir
GoM Sora
Fenrir
Level 58
God Stats
5W - 10L
1,414 SR
Queue Stats
23W - 32L
1,374 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MyPingBeHigh
Cu Chulainn
Level 65
God Stats
3W - 9L
1,359 SR
Queue Stats
32W - 40L
1,395 Elo+
Party 2
Apollo
Apollo
elmluffy
Apollo
Level 26
God Stats
0W - 2L
1,258 SR
Queue Stats
29W - 36L
1,373 Elo+
Party 2
Scylla
Scylla
muffinmannnnn
Scylla
Level 64
God Stats
0W - 1L
1,465 SR
Queue Stats
11W - 17L
1,365 Elo+
Party 2
Team Averages
Level 52
1,452 SR
1,401 Elo+

VS

Team Averages
Level 77
1,528 SR
1,479 Elo+
Janus
Janus
Adrianelv001
Janus
Level 109
God Stats
13W - 16L
1,542 SR
Queue Stats
514W - 486L
1,629 Elo+
Party 1
Bellona
Bellona
CBuitrago06
Bellona
Level 102
God Stats
12W - 12L
1,641 SR
Queue Stats
194W - 200L
1,444 Elo+
Party 1
Fenrir
Fenrir
NOOBTEOFIS
Fenrir
Level 69
God Stats
65W - 56L
1,457 SR
Queue Stats
434W - 480L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
alexevil66
Zhong Kui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
anderkno
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,757
480
2,534
5,742
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
GoM Sora
Fenrir
9
1 / 4 / 1
5,661
472
1,731
8,915
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
MyPingBeHigh
Cu Chulainn
11
0 / 5 / 1
6,031
503
5,202
7,865
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
elmluffy
Apollo
12
4 / 2 / 1
6,978
582
4,256
5,096
1,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 0
5,696
475
2,460
5,489
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,748
729
4,999
5,315
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
CBuitrago06
Bellona
14
5 / 1 / 4
8,008
667
6,305
7,947
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
NOOBTEOFIS
Fenrir
13
5 / 0 / 4
7,671
639
4,704
7,208
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
alexevil66
Zhong Kui
11
1 / 2 / 0
6,147
512
4,183
6,519
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
anderkno
Medusa
10
0 / 3 / 0
5,702
475
792
4,631
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
14
14
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Bellona
CBuitrago06
Bellona
5
1
4
7
L
1
1
2
2
L
Fenrir
GoM Sora
Fenrir
1
4
1
0.38
L
Cu Chulainn
MyPingBeHigh
Cu Chulainn
0
5
1
0.1
W
Fenrir
NOOBTEOFIS
Fenrir
5
0
4
7
W
Zhong Kui
alexevil66
Zhong Kui
1
2
0
0.5
W
Medusa
anderkno
Medusa
0
3
0
0
L
Apollo
elmluffy
Apollo
4
2
1
2.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,183
Damage
20,983
33,107
Taken
31,620
13,501
Mitigated
16,068
6,277
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,999
471
0
1,739
5,315
1,900
0
1,458
3,675
64,983
0
W
Bellona
CBuitrago06
Bellona
6,305
2,453
0
1,936
7,947
6,279
380
638
6,845
0
43,912
L
2,534
329
0
1,915
5,742
3,096
0
1,345
4,296
2,155
16,281
L
Fenrir
GoM Sora
Fenrir
1,731
324
0
324
8,915
2,904
0
1,210
7,689
0
30,559
L
Cu Chulainn
MyPingBeHigh
Cu Chulainn
5,202
1,281
0
669
7,865
4,079
637
228
7,637
0
29,311
W
Fenrir
NOOBTEOFIS
Fenrir
4,704
1,022
0
2,111
7,208
3,098
0
296
6,852
0
40,691
W
Zhong Kui
alexevil66
Zhong Kui
4,183
682
0
2,921
6,519
3,530
186
220
6,291
33,962
0
W
Medusa
anderkno
Medusa
792
324
0
339
4,631
1,261
518
0
4,631
0
19,599
L
Apollo
elmluffy
Apollo
4,256
2,348
0
1,630
5,096
1,696
0
2,314
2,560
0
34,553
L
2,460
382
0
1,739
5,489
1,726
0
3,690
1,743
19,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,123
Gold Earned
36,276
260
Minions Killed
436
0
Camps Cleared
0
1,132,602
Distance Traveled
1,122,856
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,748
729
144
12
0
258,795
3
W
Bellona
8,008
667
97
8
0
216,311
0
L
Odin
5,757
480
24
2
0
245,981
3
L
Fenrir
5,661
472
58
5
0
242,503
0
L
Cu Chulainn
6,031
503
63
5
0
215,136
2
W
Fenrir
7,671
639
78
7
0
239,807
1
W
Zhong Kui
6,147
512
77
6
0
209,817
1
W
Medusa
5,702
475
40
3
0
198,126
0
L
Apollo
6,978
582
79
7
0
222,591
0
L
Scylla
5,696
475
36
3
0
206,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role