Player Matchup

Eset
Eset
Baboon
Eset
Level 106
God Stats
17W - 11L
1,723 SR
Queue Stats
73W - 80L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
BigChungus42069
Sun Wukong
Level 79
God Stats
15W - 18L
1,361 SR
Queue Stats
46W - 53L
1,467 Elo+
Party 1
Hachiman
Hachiman
Coosay
Hachiman
Level 21
God Stats
1W - 1L
1,485 SR
Queue Stats
25W - 18L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
IIIPlasmaIII
Cthulhu
Level 6
God Stats
1W - 0L
1,789 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
swampguts
Amaterasu
Level 24
God Stats
1W - 0L
1,589 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 47
1,589 SR
1,508 Elo+

VS

Team Averages
Level 30
1,541 SR
1,490 Elo+
Scylla
Scylla
Deathgohst818
Scylla
Level 28
God Stats
1W - 1L
1,672 SR
Queue Stats
27W - 24L
1,579 Elo+
Solo
Loki
Loki
Kucherator48
Loki
Level 21
God Stats
0W - 2L
1,193 SR
Queue Stats
8W - 8L
1,466 Elo+
Solo
Aphrodite
Aphrodite
McOlympus
Aphrodite
Level 27
God Stats
13W - 7L
1,655 SR
Queue Stats
71W - 72L
1,481 Elo+
Solo
Bellona
Bellona
NoctisLovesLuna
Bellona
Level 10
God Stats
9W - 10L
1,498 SR
Queue Stats
18W - 22L
1,453 Elo+
Party 2
Cupid
Cupid
TheGoldEXP
Cupid
Level 66
God Stats
32W - 22L
1,688 SR
Queue Stats
438W - 441L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Baboon
Eset
20
17 / 2 / 4
15,266
611
27,497
13,426
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
BigChungus42069
Sun Wukong
20
2 / 1 / 14
14,852
594
16,366
24,161
19,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Coosay
Hachiman
17
3 / 5 / 3
12,050
482
11,583
16,191
5,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
IIIPlasmaIII
Cthulhu
17
1 / 5 / 14
11,487
459
11,054
20,682
19,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
swampguts
Amaterasu
19
3 / 1 / 4
12,667
507
7,831
19,319
11,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
11,774
471
14,136
15,722
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 9 / 3
9,955
398
5,179
19,803
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
McOlympus
Aphrodite
18
2 / 5 / 4
11,079
443
11,984
19,399
7,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 0
9,795
392
7,642
19,899
14,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
20
6 / 6 / 4
13,544
542
15,588
24,129
8,633
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
26
Kills
14
14
Deaths
26
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Eset
Baboon
Eset
17
2
4
9.5
W
Sun Wukong
BigChungus42069
Sun Wukong
2
1
14
9
W
Hachiman
Coosay
Hachiman
3
5
3
0.9
L
4
4
2
1.25
W
Cthulhu
IIIPlasmaIII
Cthulhu
1
5
14
1.6
L
1
9
3
0.28
L
Aphrodite
McOlympus
Aphrodite
2
5
4
0.8
L
1
2
0
0.5
L
Cupid
6
6
4
1.33
W
Amaterasu
swampguts
Amaterasu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,331
Damage
54,529
93,779
Taken
98,952
62,260
Mitigated
41,853
39,067
Healing
35,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Baboon
Eset
27,497
1,823
2,569
3,059
13,426
5,454
2,707
5,492
7,754
100,673
0
W
Sun Wukong
BigChungus42069
Sun Wukong
16,366
5,022
0
12,784
24,161
19,959
5,707
5,126
18,987
0
114,318
W
Hachiman
Coosay
Hachiman
11,583
8,602
0
4,106
16,191
5,209
1,649
4,556
11,535
0
70,438
L
14,136
1,033
0
2,959
15,722
5,337
473
8,029
7,290
85,851
0
W
Cthulhu
IIIPlasmaIII
Cthulhu
11,054
513
1,633
7,225
20,682
19,753
1,487
7,428
13,050
42,671
0
L
5,179
1,438
0
4,740
19,803
5,809
443
6,322
13,262
0
58,486
L
Aphrodite
McOlympus
Aphrodite
11,984
229
5,238
8,489
19,399
7,976
595
8,752
10,309
88,401
0
L
7,642
2,155
0
6,043
19,899
14,098
0
3,748
16,055
0
52,502
L
Cupid
15,588
9,802
0
7,984
24,129
8,633
1,150
10,074
13,485
0
90,623
W
Amaterasu
swampguts
Amaterasu
7,831
2,141
0
7,691
19,319
11,885
0
3,560
15,703
0
89,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,322
Gold Earned
56,147
685
Minions Killed
662
0
Camps Cleared
0
2,468,694
Distance Traveled
2,078,635
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,266
611
158
6
0
487,086
10
W
Sun Wukong
14,852
594
221
9
0
505,129
8
W
Hachiman
12,050
482
109
4
0
430,729
5
L
Scylla
11,774
471
174
7
0
426,739
8
W
Cthulhu
11,487
459
50
2
0
456,457
2
L
Loki
9,955
398
96
4
0
434,432
0
L
Aphrodite
11,079
443
133
5
0
449,202
2
L
Bellona
9,795
392
115
5
0
328,771
3
L
Cupid
13,544
542
144
6
0
439,491
9
W
Amaterasu
12,667
507
147
6
0
589,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role