Player Matchup

Fenrir
Fenrir
Delta15Grapple
Fenrir
Level 23
God Stats
2W - 2L
1,322 SR
Queue Stats
23W - 33L
1,276 Elo+
Solo
Anubis
Anubis
MowglisDutches
Anubis
Level 18
God Stats
13W - 15L
1,411 SR
Queue Stats
114W - 151L
1,259 Elo+
Solo
Sun Wukong
Sun Wukong
XxSlowfootxX
Sun Wukong
Level 41
God Stats
5W - 7L
1,368 SR
Queue Stats
205W - 246L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
あおい120
Cthulhu
Level 27
God Stats
20W - 13L
1,524 SR
Queue Stats
48W - 63L
1,298 Elo+
Party 2
Cupid
Cupid
かえってきたハンド
Cupid
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 46L
1,224 Elo+
Party 2
Team Averages
Level 25
1,425 SR
1,288 Elo+

VS

Team Averages
Level 21
1,529 SR
1,378 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Maxi otaku3964
Anubis
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 55L
1,370 Elo+
Solo
Pele
Pele
RoninXCIV
Pele
Level 28
God Stats
10W - 17L
1,396 SR
Queue Stats
72W - 143L
1,169 Elo+
Party 1
Ganesha
Ganesha
YeheyPeach
Ganesha
Level 29
God Stats
0W - 1L
1,746 SR
Queue Stats
39W - 55L
1,351 Elo+
Solo
Anhur
Anhur
portalplanetmars
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,775
488
4,478
14,708
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 7 / 3
9,474
526
10,533
15,700
6,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
XxSlowfootxX
Sun Wukong
16
8 / 0 / 1
10,395
578
8,478
8,875
9,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
あおい120
Cthulhu
12
2 / 1 / 4
7,953
442
7,018
9,076
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 3
7,706
428
3,913
6,531
1,661
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
3 / 5 / 5
8,351
464
7,149
8,778
2,789
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 4 / 4
8,418
468
10,030
10,006
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
13
4 / 4 / 2
8,271
460
4,827
10,944
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
YeheyPeach
Ganesha
11
2 / 2 / 1
7,806
434
3,653
13,290
8,910
Magic Focus

Magic Focus

+20
Magical Power

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 2
6,912
384
5,089
8,552
2,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
19
Kills
15
16
Deaths
19
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
5
5
1.1
W
3
5
1
0.7
L
4
4
4
1.5
W
5
7
3
0.93
L
Pele
4
4
2
1.25
W
Sun Wukong
XxSlowfootxX
Sun Wukong
8
0
1
8.5
L
Ganesha
YeheyPeach
Ganesha
2
2
1
1.25
L
2
4
2
0.75
W
Cthulhu
あおい120
Cthulhu
2
1
4
4
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,420
Damage
30,748
54,890
Taken
51,570
29,441
Mitigated
21,682
16,423
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,149
5,449
0
0
8,778
2,789
440
2,352
6,366
0
29,797
W
4,478
929
0
6,344
14,708
6,020
491
2,550
12,158
0
52,863
L
10,030
788
0
2,654
10,006
4,352
590
5,194
4,782
52,485
0
W
10,533
1,369
0
5,873
15,700
6,714
500
5,197
10,503
40,965
0
L
Pele
4,827
1,870
0
2,701
10,944
2,910
0
1,952
8,962
0
31,521
W
Sun Wukong
XxSlowfootxX
Sun Wukong
8,478
1,854
0
1,709
8,875
9,128
2,995
861
8,014
0
56,325
L
Ganesha
YeheyPeach
Ganesha
3,653
679
214
858
13,290
8,910
0
3,198
9,642
23,084
0
L
5,089
2,553
0
562
8,552
2,721
245
4,135
4,267
0
16,542
W
Cthulhu
あおい120
Cthulhu
7,018
527
268
1,225
9,076
5,918
1,604
2,943
6,133
32,694
0
W
3,913
2,062
551
453
6,531
1,661
2,568
2,132
4,399
0
23,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,303
Gold Earned
39,758
390
Minions Killed
254
0
Camps Cleared
0
1,660,828
Distance Traveled
1,411,959
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,351
464
59
3
0
244,919
0
W
Fenrir
8,775
488
88
5
0
298,168
0
L
Anubis
8,418
468
95
5
0
228,460
0
W
Anubis
9,474
526
73
4
0
275,902
0
L
Pele
8,271
460
51
3
0
315,802
0
W
Sun Wukong
10,395
578
133
7
0
409,713
0
L
Ganesha
7,806
434
17
1
0
314,135
1
L
Anhur
6,912
384
32
2
0
308,643
2
W
Cthulhu
7,953
442
43
2
0
353,620
4
W
Cupid
7,706
428
53
3
0
323,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role