Player Matchup

Sol
Sol
Diamond III
 
Sol
Diamond III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond IV
MasterBaby J
Nike
Diamond IV
Level 126
God Stats
23W - 32L
1,551 SR
Queue Stats
461W - 519L
1,888 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
VENTURA ROMAN
Tsukuyomi
Platinum III
Level 158
God Stats
1W - 1L
1,472 SR
Queue Stats
153W - 139L
2,073 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,508 SR
1,820 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,591 SR
2,039 MMR
Danzaburou
Danzaburou
Diamond IV
Anoniminitie
Danzaburou
Diamond IV
Level 146
God Stats
9W - 13L
1,608 SR
Queue Stats
306W - 398L
2,210 MMR
Solo
Ymir
Ymir
Gold I
MisguidedGhostx
Ymir
Gold I
Level 100
God Stats
3W - 8L
1,666 SR
Queue Stats
200W - 220L
1,754 MMR
Solo
Chronos
Chronos
Diamond V
oBoss Red
Chronos
Diamond V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 409L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 5
7,490
832
5,207
5,503
1,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 3
7,290
810
3,375
5,838
2,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
VENTURA ROMAN
Tsukuyomi
10
4 / 1 / 3
7,269
808
6,940
6,289
3,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
CabrakanArtioThothGilgameshScylla

VS

Bans
AphroditeAthenaSobekCerberusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anoniminitie
Danzaburou
11
4 / 3 / 0
7,526
836
6,210
7,393
2,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 3
6,270
697
1,690
8,594
3,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
oBoss Red
Chronos
7
0 / 0 / 3
5,676
631
1,826
3,196
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
4
4
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
5
3.5
L
Danzaburou
Anoniminitie
Danzaburou
4
3
0
1.33
W
2
3
3
1.17
L
0
4
3
0.38
W
Tsukuyomi
VENTURA ROMAN
Tsukuyomi
4
1
3
5.5
L
Chronos
oBoss Red
Chronos
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
9,726
17,630
Taken
19,183
7,859
Mitigated
7,058
3,731
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,207
2,124
0
1,837
5,503
1,501
2,152
993
4,510
32,657
0
L
Danzaburou
Anoniminitie
Danzaburou
6,210
2,087
0
1,877
7,393
2,327
0
2,510
4,678
0
30,086
W
3,375
117
0
0
5,838
2,734
509
1,043
4,795
0
17,004
L
1,690
64
0
290
8,594
3,845
0
1,576
6,698
7,490
0
W
Tsukuyomi
VENTURA ROMAN
Tsukuyomi
6,940
1,705
0
1,894
6,289
3,624
206
1,548
4,741
0
18,884
L
Chronos
oBoss Red
Chronos
1,826
854
0
1,338
3,196
886
0
1,139
1,937
11,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,049
Gold Earned
19,472
110
Minions Killed
92
0
Camps Cleared
0
529,696
Distance Traveled
370,704
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,490
832
65
7
0
168,335
5
L
Danzaburou
7,526
836
58
6
0
156,769
0
W
Nike
7,290
810
23
3
0
190,141
2
L
Ymir
6,270
697
10
1
0
108,511
3
W
Tsukuyomi
7,269
808
22
2
0
171,220
0
L
Chronos
5,676
631
24
3
0
105,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role