Player Matchup

Ratatoskr
Ratatoskr
ABE_915
Ratatoskr
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 3
Neith
Neith
KYLE-KSC-MUFC
Neith
Level 9
God Stats
1W - 2L
1,443 SR
Queue Stats
3W - 7L
1,308 Elo+
Party 3
Cthulhu
Cthulhu
NeeCheese
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,526 Elo+
Party 1
Tiamat
Tiamat
NotMatrixVortex
Tiamat
Level 41
God Stats
2W - 4L
1,483 SR
Queue Stats
113W - 94L
1,513 Elo+
Party 3
Nike
Nike
nicklamen
Nike
Level 117
God Stats
5W - 4L
1,500 SR
Queue Stats
332W - 336L
1,471 Elo+
Party 1
Team Averages
Level 61
1,485 SR
1,464 Elo+

VS

Team Averages
Level 61
1,473 SR
1,449 Elo+
Cthulhu
Cthulhu
Kayetre
Cthulhu
Level 18
God Stats
36W - 41L
1,504 SR
Queue Stats
190W - 180L
1,547 Elo+
Party 2
Da Ji
Da Ji
Kilï
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
RusSteezy
Zeus
Level 40
God Stats
2W - 8L
1,244 SR
Queue Stats
296W - 336L
1,304 Elo+
Solo
Neith
Neith
kumasagati
Neith
Level 10
God Stats
8W - 11L
1,904 SR
Queue Stats
158W - 149L
1,359 Elo+
Party 2
Osiris
Osiris
slickjoel1141400
Osiris
Level 78
God Stats
4W - 7L
1,211 SR
Queue Stats
221W - 190L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ABE_915
Ratatoskr
13
1 / 5 / 3
8,562
408
4,406
12,880
4,342
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 3 / 1
7,709
367
4,443
7,695
2,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
NeeCheese
Cthulhu
16
2 / 5 / 3
9,431
449
12,821
19,790
25,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 7 / 0
6,840
326
1,446
9,005
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
17
8 / 2 / 1
10,971
522
11,192
13,845
11,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kayetre
Cthulhu
14
0 / 2 / 4
9,161
436
6,390
12,759
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Kilï
Da Ji
18
10 / 2 / 4
11,726
558
11,972
14,653
6,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
3 / 4 / 2
9,726
463
5,450
7,983
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
17
1 / 1 / 1
10,531
501
3,667
7,607
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 2 / 2
11,922
568
11,965
15,562
15,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
20
22
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ABE_915
Ratatoskr
1
5
3
0.5
L
0
3
1
0.17
W
Cthulhu
Kayetre
Cthulhu
0
2
4
1
W
Da Ji
Kilï
Da Ji
10
2
4
6
L
Cthulhu
NeeCheese
Cthulhu
2
5
3
0.7
L
0
7
0
0
W
Zeus
3
4
2
1
W
Neith
1
1
1
1.5
L
Nike
8
2
1
4.25
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,308
Damage
39,444
63,215
Taken
58,564
47,429
Mitigated
41,933
18,395
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ABE_915
Ratatoskr
4,406
1,343
0
3,931
12,880
4,342
319
593
12,287
0
51,812
L
4,443
1,817
0
1,628
7,695
2,744
631
1,025
6,670
0
34,310
W
Cthulhu
Kayetre
Cthulhu
6,390
521
0
1,262
12,759
14,086
0
2,164
10,439
31,675
0
W
Da Ji
Kilï
Da Ji
11,972
4,386
0
6,777
14,653
6,522
0
1,265
13,200
0
82,512
L
Cthulhu
NeeCheese
Cthulhu
12,821
1,771
0
6,556
19,790
25,671
0
2,957
16,833
46,702
0
L
1,446
49
0
1,142
9,005
3,311
407
3,083
5,922
17,291
0
W
Zeus
5,450
734
0
801
7,983
3,054
1,318
1,457
6,328
51,099
0
W
Neith
3,667
1,045
0
5,117
7,607
3,136
1,586
0
7,607
0
67,095
L
Nike
11,192
3,710
953
4,185
13,845
11,361
0
4,182
9,663
0
56,210
W
11,965
5,217
0
1,490
15,562
15,135
876
7,927
6,723
0
72,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,513
Gold Earned
53,066
399
Minions Killed
553
0
Camps Cleared
0
1,662,666
Distance Traveled
1,810,733
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,562
408
94
4
0
373,862
6
L
Neith
7,709
367
75
4
0
313,542
0
W
Cthulhu
9,161
436
36
2
0
357,927
4
W
Da Ji
11,726
558
124
6
0
411,110
2
L
Cthulhu
9,431
449
85
4
0
322,657
5
L
Tiamat
6,840
326
42
2
0
247,548
4
W
Zeus
9,726
463
110
5
0
327,112
0
W
Neith
10,531
501
143
7
0
335,978
2
L
Nike
10,971
522
103
5
0
405,057
2
W
Osiris
11,922
568
140
7
0
378,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role