Player Matchup

Sun Wukong
Sun Wukong
IKx2K
Sun Wukong
Level 20
God Stats
12W - 13L
1,569 SR
Queue Stats
183W - 226L
1,491 Elo+
Solo
Da Ji
Da Ji
Oogie Boogie556
Da Ji
Level 29
God Stats
1W - 1L
1,917 SR
Queue Stats
78W - 45L
1,724 Elo+
Party 2
Danzaburou
Danzaburou
Plouts Apoth
Danzaburou
Level 18
God Stats
1W - 3L
1,609 SR
Queue Stats
122W - 85L
1,613 Elo+
Solo
Anubis
Anubis
Weak3nSucks2025
Anubis
Level 18
God Stats
0W - 1L
1,732 SR
Queue Stats
36W - 21L
1,727 Elo+
Party 2
Sobek
Sobek
bryanro1993
Sobek
Level 21
God Stats
4W - 3L
1,561 SR
Queue Stats
22W - 24L
1,507 Elo+
Solo
Team Averages
Level 21
1,678 SR
1,612 Elo+

VS

Team Averages
Level 25
1,633 SR
1,611 Elo+
Tiamat
Tiamat
AstralEnding
Tiamat
Level 28
God Stats
2W - 3L
1,396 SR
Queue Stats
81W - 81L
1,631 Elo+
Solo
Kuzenbo
Kuzenbo
LilDiabetus8403
Kuzenbo
Level 29
God Stats
5W - 0L
1,470 SR
Queue Stats
79W - 69L
1,567 Elo+
Solo
Neith
Neith
Solidcruel
Neith
Level 20
God Stats
47W - 41L
1,592 SR
Queue Stats
206W - 235L
1,514 Elo+
Solo
Kali
Kali
Zealous19
Kali
Level 21
God Stats
19W - 10L
2,022 SR
Queue Stats
184W - 132L
1,695 Elo+
Party 1
Anubis
Anubis
juanchy503
Anubis
Level 29
God Stats
41W - 30L
1,684 SR
Queue Stats
92W - 77L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IKx2K
Sun Wukong
13
0 / 4 / 1
6,994
466
1,822
10,228
4,033
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 3
6,511
434
6,455
10,865
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Plouts Apoth
Danzaburou
14
6 / 3 / 1
8,743
583
6,054
9,589
3,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 6 / 1
6,847
456
8,692
11,697
5,527
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 3
6,878
459
3,521
12,764
6,368
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 3 / 7
7,917
528
7,746
7,416
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 10
8,076
538
5,855
12,954
9,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
13
0 / 3 / 4
7,993
533
3,489
7,304
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
16
12 / 1 / 5
10,776
718
12,026
15,024
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
juanchy503
Anubis
15
5 / 0 / 3
9,038
603
8,320
5,095
2,749
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
21
21
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
3
7
2.17
L
Sun Wukong
IKx2K
Sun Wukong
0
4
1
0.13
W
1
3
10
2
L
1
4
3
0.63
L
Danzaburou
Plouts Apoth
Danzaburou
6
3
1
2.17
W
Neith
0
3
4
0.67
L
2
6
1
0.42
W
Kali
12
1
5
14.5
L
1
4
3
0.63
W
Anubis
juanchy503
Anubis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,544
Damage
37,436
55,143
Taken
47,793
23,074
Mitigated
25,278
13,892
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,746
716
265
2,291
7,416
4,326
358
2,969
4,447
44,294
0
L
Sun Wukong
IKx2K
Sun Wukong
1,822
495
0
2,508
10,228
4,033
0
3,913
6,315
0
38,195
W
5,855
2,663
0
1,080
12,954
9,783
0
4,553
8,401
18,949
0
L
6,455
705
0
3,428
10,865
3,709
0
3,570
7,295
0
40,724
L
Danzaburou
Plouts Apoth
Danzaburou
6,054
1,328
0
1,486
9,589
3,437
0
1,499
8,049
0
56,592
W
Neith
3,489
1,459
87
3,307
7,304
2,906
0
602
6,702
0
48,182
L
8,692
296
0
4,181
11,697
5,527
0
6,062
5,427
48,818
0
W
Kali
12,026
7,457
0
7,857
15,024
5,514
266
3,635
11,389
0
60,398
L
3,521
272
0
2,289
12,764
6,368
0
6,412
6,136
15,327
0
W
Anubis
juanchy503
Anubis
8,320
274
0
3,005
5,095
2,749
2,238
454
4,641
54,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
43,800
388
Minions Killed
419
0
Camps Cleared
0
1,340,787
Distance Traveled
1,374,171
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,917
528
76
5
0
292,043
8
L
Sun Wukong
6,994
466
96
6
0
261,396
2
W
Kuzenbo
8,076
538
22
1
0
306,730
4
L
Da Ji
6,511
434
75
5
0
288,349
4
L
Danzaburou
8,743
583
99
7
0
258,030
2
W
Neith
7,993
533
102
7
0
240,499
8
L
Anubis
6,847
456
90
6
0
228,149
5
W
Kali
10,776
718
111
7
0
314,795
0
L
Sobek
6,878
459
28
2
0
304,863
7
W
Anubis
9,038
603
108
7
0
220,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role