Player Matchup

Fenrir
Fenrir
CaIIOfDudi
Fenrir
Level 102
God Stats
4W - 0L
1,829 SR
Queue Stats
72W - 66L
1,546 Elo+
Party 1
Sol
Sol
Cash_Player911
Sol
Level 160
God Stats
4W - 2L
1,699 SR
Queue Stats
372W - 326L
1,524 Elo+
Party 1
Nike
Nike
Maradohmen
Nike
Level 154
God Stats
2W - 1L
1,797 SR
Queue Stats
99W - 62L
1,619 Elo+
Party 1
Amaterasu
Amaterasu
schn1cOLinO
Amaterasu
Level 130
God Stats
11W - 8L
1,718 SR
Queue Stats
291W - 212L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
x_IceIceBaby
Nu Wa
Level 159
God Stats
1W - 0L
1,771 SR
Queue Stats
117W - 119L
1,547 Elo+
Party 1
Team Averages
Level 141
1,763 SR
1,572 Elo+

VS

Team Averages
Level 155
1,638 SR
1,585 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
KingNS7474
Ares
Level 154
God Stats
1W - 2L
1,544 SR
Queue Stats
155W - 122L
1,630 Elo+
Party 2
Gilgamesh
Gilgamesh
Moist Fold
Gilgamesh
Level 159
God Stats
24W - 15L
1,566 SR
Queue Stats
621W - 615L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
hookipa__
Tsukuyomi
Level 156
God Stats
18W - 3L
2,001 SR
Queue Stats
687W - 539L
1,651 Elo+
Solo
Chiron
Chiron
hughesb0t
Chiron
Level 155
God Stats
6W - 8L
1,578 SR
Queue Stats
578W - 531L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaIIOfDudi
Fenrir
6
0 / 1 / 0
3,726
621
1,173
4,417
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
3,911
652
585
1,043
295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,732
622
1,498
2,348
785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
schn1cOLinO
Amaterasu
7
0 / 1 / 0
3,977
663
1,694
4,715
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 1 / 0
3,599
600
1,336
1,980
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
0 / 0 / 2
3,924
654
2,019
1,412
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,414
569
976
2,998
1,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Moist Fold
Gilgamesh
6
2 / 0 / 0
4,059
677
1,277
3,156
803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
hookipa__
Tsukuyomi
8
1 / 0 / 0
4,011
669
3,369
3,960
1,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
hughesb0t
Chiron
2
0 / 0 / 0
2,793
466
110
869
157
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
2
1
W
Fenrir
CaIIOfDudi
Fenrir
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Gilgamesh
Moist Fold
Gilgamesh
2
0
0
2
L
Tsukuyomi
hookipa__
Tsukuyomi
1
0
0
1
L
Chiron
hughesb0t
Chiron
0
0
0
0
W
Amaterasu
schn1cOLinO
Amaterasu
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,286
Damage
7,751
14,503
Taken
12,395
4,334
Mitigated
3,827
6,267
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,019
353
0
697
1,412
291
0
353
997
20,128
0
W
Fenrir
CaIIOfDudi
Fenrir
1,173
55
0
1,412
4,417
1,228
0
1,006
3,297
0
17,948
W
585
318
0
625
1,043
295
680
370
673
17,269
2,553
L
976
30
0
890
2,998
1,006
0
422
2,556
7,934
0
W
1,498
88
0
930
2,348
785
0
456
1,851
0
6,788
L
Gilgamesh
Moist Fold
Gilgamesh
1,277
509
0
389
3,156
803
0
621
2,459
0
14,304
L
Tsukuyomi
hookipa__
Tsukuyomi
3,369
941
0
2,752
3,960
1,570
0
86
3,858
0
18,296
L
Chiron
hughesb0t
Chiron
110
110
0
368
869
157
0
173
680
0
2,199
W
Amaterasu
schn1cOLinO
Amaterasu
1,694
405
0
2,749
4,715
1,491
0
0
4,303
0
15,653
W
1,336
280
0
551
1,980
535
0
1,012
942
18,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,945
Gold Earned
18,201
166
Minions Killed
131
0
Camps Cleared
0
545,985
Distance Traveled
483,738
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,924
654
42
7
0
116,802
1
W
Fenrir
3,726
621
40
7
0
116,738
1
W
Sol
3,911
652
42
7
0
92,283
1
L
Ares
3,414
569
9
2
0
81,408
2
W
Nike
3,732
622
11
2
0
125,619
3
L
Gilgamesh
4,059
677
35
6
0
122,411
0
L
Tsukuyomi
4,011
669
36
6
0
130,655
1
L
Chiron
2,793
466
9
2
0
32,462
0
W
Amaterasu
3,977
663
35
6
0
106,505
0
W
Nu Wa
3,599
600
38
6
0
104,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role