Player Matchup

Neith
Neith
LonestarLando
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Osiris
Osiris
OneRonin616
Osiris
Level 26
God Stats
2W - 2L
1,465 SR
Queue Stats
28W - 34L
1,320 Elo+
Solo
Ravana
Ravana
TheFiveSolas
Ravana
Level 28
God Stats
2W - 3L
1,645 SR
Queue Stats
17W - 20L
1,348 Elo+
Solo
Cthulhu
Cthulhu
iiTzAzriel
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
undy22
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,522 SR
1,433 Elo+

VS

Team Averages
Level 26
1,538 SR
1,260 Elo+
Scylla
Scylla
BuckdoneMahone
Scylla
Level 16
God Stats
2W - 2L
1,827 SR
Queue Stats
30W - 24L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
Docov
Sylvanus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,430 Elo+
Party 2
Neith
Neith
EliffeIkel
Neith
Level 17
God Stats
1W - 0L
1,344 SR
Queue Stats
4W - 10L
1,147 Elo+
Party 1
Bellona
Bellona
IshtarCreep
Bellona
Level 27
God Stats
1W - 1L
1,235 SR
Queue Stats
8W - 15L
1,142 Elo+
Party 1
Thanatos
Thanatos
R0BB0BC0RNC0B
Thanatos
Level 26
God Stats
23W - 17L
1,785 SR
Queue Stats
77W - 79L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
8,036
473
10,989
11,194
3,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
11
2 / 9 / 0
7,094
417
6,944
12,065
8,962
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
15
5 / 3 / 0
9,479
558
9,160
9,707
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
iiTzAzriel
Cthulhu
12
1 / 7 / 2
7,701
453
5,069
12,041
7,484
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
undy22
Olorun
11
0 / 10 / 2
7,528
443
2,619
12,586
4,149
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 4
10,486
617
15,596
9,861
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Docov
Sylvanus
13
2 / 1 / 15
8,614
507
7,319
10,117
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
12
3 / 3 / 3
7,355
433
3,891
7,089
2,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
IshtarCreep
Bellona
14
6 / 3 / 6
9,030
531
8,872
12,452
9,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
R0BB0BC0RNC0B
Thanatos
15
9 / 2 / 7
9,365
551
4,632
12,866
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
11
Kills
35
35
Deaths
11
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
15
2
4
8.5
W
Sylvanus
Docov
Sylvanus
2
1
15
9.5
W
Neith
3
3
3
1.5
W
Bellona
IshtarCreep
Bellona
6
3
6
3
L
3
6
2
0.67
L
Osiris
2
9
0
0.22
W
Thanatos
R0BB0BC0RNC0B
Thanatos
9
2
7
6.25
L
Ravana
5
3
0
1.67
L
Cthulhu
iiTzAzriel
Cthulhu
1
7
2
0.29
L
Olorun
undy22
Olorun
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,781
Damage
40,310
57,593
Taken
52,385
29,316
Mitigated
30,137
7,848
Healing
22,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,596
2,113
164
1,270
9,861
3,249
704
1,924
7,937
47,171
0
W
Sylvanus
Docov
Sylvanus
7,319
2,936
1,162
3,309
10,117
10,412
939
466
9,651
23,531
0
W
Neith
3,891
1,440
0
1,352
7,089
2,400
449
231
6,858
0
25,733
W
Bellona
IshtarCreep
Bellona
8,872
3,293
0
3,777
12,452
9,193
799
3,830
8,622
0
36,594
L
10,989
5,627
0
2,278
11,194
3,676
588
4,916
6,166
0
36,043
L
Osiris
6,944
3,441
0
0
12,065
8,962
170
4,780
7,119
0
31,827
W
Thanatos
R0BB0BC0RNC0B
Thanatos
4,632
1,487
0
11,655
12,866
4,883
831
1,237
11,629
0
45,203
L
Ravana
9,160
3,819
0
2,638
9,707
5,045
2,115
4,152
5,371
0
61,550
L
Cthulhu
iiTzAzriel
Cthulhu
5,069
869
0
920
12,041
7,484
522
1,693
10,268
27,460
0
L
Olorun
undy22
Olorun
2,619
1,493
59
1,953
12,586
4,149
667
6,512
5,754
39,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,838
Gold Earned
44,850
355
Minions Killed
332
0
Camps Cleared
0
1,403,426
Distance Traveled
1,472,729
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,486
617
80
5
0
315,747
0
W
Sylvanus
8,614
507
37
2
0
287,400
1
W
Neith
7,355
433
64
4
0
267,221
5
W
Bellona
9,030
531
65
4
0
328,772
0
L
Neith
8,036
473
67
4
0
272,497
3
L
Osiris
7,094
417
43
3
0
297,945
2
W
Thanatos
9,365
551
86
5
0
273,589
0
L
Ravana
9,479
558
126
7
0
321,643
6
L
Cthulhu
7,701
453
49
3
0
270,094
4
L
Olorun
7,528
443
70
4
0
241,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role